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πŸ’œ
Coding in progress...
πŸ’œ
Coding in progress...
  • 04:05 (UTC +02:00)

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Ho11ow1/README.md

Hey, I'm Hollow πŸ‘‹

πŸ’œ I'm a software Engineer / Developer & CS Student who's passionate about clean code and efficient solutions


πŸ”¨ Skills

Proficient with


πŸ’‘ Detailed Expertise
  • Systems Programming:
    • Experienced in memory management, data structures, and algorithm implementations across C, C++ & C#
  • Game Development: Skilled in Unity 2D development including:
    • Scripting
    • Physics systems (Colliders/Rigidbody)
    • UI implementation
    • Scene management
    • Clean game object hierarchy
  • Web Development:
    • Strong foundation in modern frontend development with responsive design principles

Familiar with



🌱 Currently Learning


🎯 Learning Focus
  • Advanced Game Development:
    • Advanced ability driven player and enemy movement
    • Enemy AI & combat mechanics
    • Seamless transitions
  • Programming Language Mastery:
    • Clean structured class based datastructures in TS
    • Clean API & class prop integrations in Astro

πŸ’» Projects

πŸ› οΈ Software

  • Unity-UI-Motion: A flexible and lightweight Unity UI animation library
  • u_ptr: A C++ Inspired unique_ptr implementation in C
  • VTube-Nexus: A Vtuber inspired website making use of multiple API's built with Astro & TS | Currently private

Pinned Loading

  1. Unity-UI-Motion Unity-UI-Motion Public

    A lightweight and flexible UI animation system for Unity that provides smooth animation effects

    C#

  2. u_ptr u_ptr Public

    A Smart Pointer Implementation in C inspired by 'std::unique_ptr' from C++

    C

  3. HospitalManager HospitalManager Public

    A C# hospital management system implementation with user authentication, medical operation tracking, and SQLite database persistence.

    C#

  4. clean-website-starter clean-website-starter Public template

    A modern and responsive website template with a focus on performance and accessibility.

    CSS