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setSmoothInStyles in BitmapSmoothingMutator gets the argument order of FSBitmap wrong - repeat and smooth are reversed. As a result, forceBitmapSmoothing is actually converting clipped bitmaps to repeating bitmaps.
setSmoothInStyles in BitmapSmoothingMutator gets the argument order of FSBitmap wrong - repeat and smooth are reversed. As a result, forceBitmapSmoothing is actually converting clipped bitmaps to repeating bitmaps.
I've committed the (very simple) fix as andrew-klaassen@b07332a.
We noticed the issue when mysterious lines started showing up in renders.
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