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Unlit_CRT.mat
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Unlit_CRT.mat
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Unlit_CRT
m_Shader: {fileID: 4800000, guid: 3eeeeaed5efb2db44be1c34ee35a3869, type: 3}
m_ShaderKeywords: _SCAN_LINE_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: df55f4d5d5cada944b1bc08575ff14ed, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Count: 200
- _PixelSameler: 0
- _RoundScale: 0.218
- _ScanLineImageJitter: 0.021
- _ScanLineImageJitterRange: 0.992
- _ScanLineOn: 1
- _ScanPow: 10
- _ScanSpeed: 2
m_Colors: []