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build.gradle
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apply plugin: 'com.android.library'
apply plugin: 'com.novoda.bintray-release' // must be applied after your artifact generating plugin (eg. java / com.android.library)
dependencies {
api fileTree(dir: 'libs', include: '*.jar')
}
android {
compileSdkVersion rootProject.ext.compileSdkVersion
buildToolsVersion rootProject.ext.buildToolsVersion
defaultConfig {
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
renderscriptTargetApi 19
}
lintOptions {
abortOnError rootProject.ext.lintAbortOnError
}
compileOptions {
sourceCompatibility rootProject.ext.sourceCompatibility
targetCompatibility rootProject.ext.targetCompatibility
}
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = ['src']
resources.srcDirs = ['src']
aidl.srcDirs = ['src']
renderscript.srcDirs = ['src']
res.srcDirs = ['res']
assets.srcDirs = ['assets']
}
// Move the build types to build-types/<type>
// For instance, build-types/debug/java, build-types/debug/AndroidManifest.xml, ...
// This moves them out of them default location under src/<type>/... which would
// conflict with src/ being used by the main source set.
// Adding new build types or product flavors should be accompanied
// by a similar customization.
debug.setRoot('build-types/debug')
release.setRoot('build-types/release')
}
}
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.novoda:bintray-release:0.9.1'
}
}
publish {
userOrg = 'mmin18'
groupId = 'com.github.mmin18'
artifactId = 'realtimeblurview'
publishVersion = '1.2.1'
desc = 'A realtime blurring overlay for Android (like iOS UIVisualEffectView)'
website = 'https://github.com/mmin18/RealtimeBlurView'
}