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proposal.html
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<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
<title></title>
<link rel="stylesheet" href="css/style.css">
</head>
<body>
<div class="js-animsition animsition" id="site-wrap" data-animsition-in-class="fade-in" data-animsition-out-class="fade-out">
<header class="templateux-navbar dark" role="banner">
<div class="container" data-aos="fade-down">
<div class="row">
<div class="col-3 templateux-logo">
<a href="index.html" class="animsition-link">Boom Mushroom</a>
</div>
<nav class="col-9 site-nav">
<button class="d-block d-md-none hamburger hamburger--spin templateux-toggle templateux-toggle-light ml-auto templateux-toggle-menu" data-toggle="collapse" data-target="#mobile-menu" aria-controls="mobile-menu" aria-expanded="false" aria-label="Toggle navigation">
<span class="hamburger-box">
<span class="hamburger-inner"></span>
</span>
</button> <!-- .templateux-toggle -->
<ul class="sf-menu templateux-menu d-none d-md-block">
<li>
<a href="index.html" class="animsition-link">Home</a>
</li>
<li class="active"><a href="proposal.html" class="animsition-link">Proposal</a></li>
<li><a href="final_deliverables.html" class="animsition-link">Final Deliverables</a></li>
<li><a href="gallery.html" class="animsition-link">Gallery</a></li>
</ul> <!-- .templateux-menu -->
</nav> <!-- .site-nav -->
</div> <!-- .row -->
</div> <!-- .container -->
</header> <!-- .templateux-navba -->
<div class="templateux-cover" style="background-image: url(images/slider-1.jpg);">
<div class="container">
<div class="row align-items-lg-center">
<div class="col-lg-6 order-lg-1">
<h1 class="heading mb-3" data-aos="fade-up">Proposal</h1>
</div>
</div>
</div>
</div> <!-- .templateux-cover -->
<div id="blog" class="templateux-section">
<div class="container">
<div class="row justify-content-center mb-5">
<div class="col-md-10">
<h2 class="mb-3">Description</h2>
<p>
Due to our interests, we plan to create a simple FPS games based on Unity Engine and C#. It is the first time we create such project so it's a challenge for all of us. The development cycle is around 1 month and we present this project we called "Boom Mushroom".
</p>
<h2 class="mb-3 mt-5">Goals and Deliverables</h2>
<p>In this project, we create a FPS game "Boom Mushroom"(BM). BM contains basic elements of a FPS game including online support and multiple access. BM supports up to 20 people in the same room to start a game. Additional materials such as first aid and room communication are also provided(See Gallery for details).
</p>
<p><b>What we plan to deliver:</b></p>
<li>A FPS game "Boom Mushroom"</li>
<li>Github based web page for the project along with develop docs.</li>
<p></p>
<h2 class="mb-3 mt-5">Schedule</h2>
<ul class="timeline">
<li>
<div class="timeline-panel">
<div class="timeline-heading">
<h4 class="timeline-title"><code>Unity</code>, Basic Environment Renderings</h4>
<p>
<small class="text-muted"><i class="glyphicon glyphicon-time"></i> 1.0 week
</small>
</p>
</div>
<div class="timeline-body">
<p>
Download the basic <code>Unity</code> develop toolkit and environment setup.
Expand on the previous knowledge of <code>C#</code>; Learn how to use
<code>C#</code> in <code>Unity</code> and create an interactive application; Prepare
basic
environment settings for future development.
</p>
</div>
</div>
</li>
<li class="timeline-inverted">
<div class="timeline-panel">
<div class="timeline-heading">
<h4 class="timeline-title">Game Scenes Setup</h4>
<p>
<small class="text-muted"><i class="glyphicon glyphicon-time"></i> 1.0 week
</small>
</p>
</div>
<div class="timeline-body">
<p>
Deploy basic game scenes and character models in the <code>Unity</code> project. Create basic physical support(e.g walking, running) for game settings.
</p>
</div>
</div>
</li>
<li>
<div class="timeline-panel">
<div class="timeline-heading">
<h4 class="timeline-title">Game function development.
</h4>
<p>
<small class="text-muted"><i class="glyphicon glyphicon-time"></i> 1.5 week
</small>
</p>
</div>
<div class="timeline-body">
<p>
Add extra functions to the game to better reinforce gaming experience, detailed functions include HP bar, shooting gun fire, shooting touch etc.
</p>
</div>
</div>
</li>
<li class="timeline-inverted">
<div class="timeline-panel">
<div class="timeline-heading">
<h4 class="timeline-title">Docs and web-pages</h4>
<p>
<small class="text-muted"><i class="glyphicon glyphicon-time"></i> 0.5 week
</small>
</p>
</div>
<div class="timeline-body">
<p>
Detailed web pages provided, we decide to mix our docs into our presentation web pages. Web design and accomplishments presentation are done in this period.
</p>
</div>
</div>
</li>
</ul>
<h2 class="mb-3 mt-5">Resources</h2>
<li><a href="https://unity.com/cn">Unity</a></li>
<li><a href="https://assetstore.unity.com/?gclid=CjwKCAjwi_b3BRAGEiwAemPNU355lTXqDlaRSKAmhq9U1kCuSVxT-d5xIAfc0JDvbQNKDI2npYtWHBoCqQEQAvD_BwE">Unity assess store</a></li>
<li><a href="https://www.bilibili.com/video/BV18E411L7oU?from=search&seid=14471784090778981889">Unity FPS game tutorial</a></li>
<li><a href="https://translate.google.com/?hl=zh-CN">Google Translate</a></li>
<li><a href="https://github.com/">Github</a></li>
</div>
</div>
</div>
<div class="owl-carousel wide-slider">
</div> <!-- .owl-carousel -->
</div>
</div> <!-- .js-animsition -->
<script src="js/scripts-all.js"></script>
<script src="js/main.js"></script>
</body>
</html>