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manual.html
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<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<title>Manual for Slay the Web</title>
<meta name="description" content="A video card game for the web" />
<meta
name="viewport"
content="width=device-width, initial-scale=1.0, maximum-scale=1.0, viewport-fit=cover"
/>
<meta name="mobile-web-app-capable" content="yes" />
<meta name="theme-color" content="#116f54" />
<meta name="msapplication-TileColor" content="#116f54" />
<link rel="icon" type="image/png" href="/images/favicons/favicon-512.png" sizes="512x512" />
<link rel="shortcut icon" href="/images/favicons/favicon.ico" />
<link rel="apple-touch-icon" href="/images/favicon-512.png" />
<link rel="stylesheet" href="/src/ui/styles/index.css" />
</head>
<body>
<div class="Container">
<header class="Header">
<h1 medium>Slay the Web</h1>
<h2>Manual</h2>
</header>
<div class="Box">
<ul class="Options">
<li><a class="Button" href="/">Back</a></li>
</ul>
</div>
<div class="Box Box--text">
<p>
Slay the Web is a single player card game where you fight monsters to reach the end of the web. It's
a game of planning and knowing when to play which card.
</p>
<p>
Every turn you draw 5 cards from your draw pile. Most cards cost energy to play. Energy is refreshed
every turn.
</p>
<p>
Cards may deal damage to monsters, block enemy attacks or make them weak or vulnerable. They can
heal you and other things. You'll figure it out.
</p>
<p>
Beware, whenever you end your turn, the monsters take turn. Above each target you'll get a hint
which action it will take on it's upcoming turn.
</p>
<p>
Should you manage to kill the monsters in a room before they end you, you'll proceed to the next
room. Maybe there will be rewards. Can you reach the end?
</p>
</div>
<div class="FlexGrid">
<div class="Box Box--text">
<p>
All credit to the original
<a href="https://www.megacrit.com" rel="noreferrer" target="_blank">Slay the Spire game</a>.
</p>
</div>
<div class="Box Box--text">
<p>
<em>This</em>
<a href="https://github.com/oskarrough/slaytheweb" rel="noreferrer" target="_blank"
>game is open source</a
>. It'd be wonderful with more contributors, it's (relatively) straight forward to for example,
add new cards, monsters or fights.
</p>
</div>
<div class="Box Box--text">
<p>
Come chat on
<a href="https://matrix.to/#/#slaytheweb:matrix.org" rel="noreferrer" target="_blank">
#slaytheweb:matrix.org
</a>
</p>
</div>
<div class="Box Box--text">
<p>
You can inspect — and modify — pretty much anything in the game using the browser's
developer tools. This can definitity cause weird and fun behaviours.
</p>
<p>Open the console and type <code>stw</code> or <code>stw.help()</code>.</p>
</div>
<div class="Box Box--text">
<p>Check the <a href="/map-demo.html">map component demo</a>!</p>
</div>
<div class="Box Box--text">
<p>
Read the
<a
href="https://github.com/oskarrough/slaytheweb/blob/main/CHANGELOG.md"
rel="noreferrer"
target="_blank"
>Changelog</a
>.<br />Latest update: <em>%VITE_GIT_MESSAGE%</em>
</p>
</div>
</div>
</div>
</body>
</html>