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API Client boilerplate template

💡 🏗️ A boilerplate API client template for .NET API client wrappers


About

This is a template repository that sets the basic code and infrastructure for a repository/solution in .NET C# to create an API client wrapper (sometimes known as SDK).

Note

A appveyor.yml file is included for AppVeyor CI pipeline. AppVeyor is free for open-source projects. For closed-source projects, consider a paid subscription or other CI tools (GitHub Actions, CircleCI, TeamCity).


Instructions

Warning

The automated process listed below now supports Windows and Linux/MAC environments.

Automated process

  • Click on the green button USE THIS TEMPLATE
  • Give a name to your new project/repository
  • Clone your newly created repository to your machine
  • Execute/run the file initial-setup.bat or initial-setup.ps1 and follow the instructions on the prompt/terminal

Manual process

  • Click on the green button USE THIS TEMPLATE
  • Give a name to your new project/repository
  • Clone your newly created repository to your machine
  • Delete this file (README.md) and rename README.template.md to README.md
  • Change the appveyor.yml with your tokens (use secure tokens) or use your preferred CI tool (Circle CI, GitHub Actions, Jenkins, Team City, Azure DevOps)
  • Change SolutionName.sln to your solution/project name
  • Change project name (SolutionName.csproj, SolutionName.Tests.csproj, SolutionName.IntegrationTests.csproj) and namespace inside directories Src and Tests
  • Change the package name in the SolutionName.csproj file
  • Change the main project reference in the tests project in files Tests/SolutionName.Tests.csproj and Tests/SolutionName.IntegrationTests.csproj
  • Fix in the README.md the path of the badges. (change all {username}/{repo} tokens with your own data)
  • Add to README.md usage instructions of your client/SDK
  • Update _config.yml with project details (github.io docs website)

License

Licensed under: MIT license (LICENSE or http://opensource.org/licenses/MIT).

This will also be your project's LICENSE, but you can change it to another one that suits your needs.