Autorefresh can lag the server when certain Lua files are edited. This happens when the refreshing cascades. This can be unwanted behaviour when editing the scripts of a large project on a live server.
To disable autorefresh, add -disableluarefresh
to parms.
-disableluarefresh
Loading screens are added by defining a website with sv_loadingurl
, which is in gmodserver.cfg by default. This file overrides other files.
Links should not have http://
or an ending/
.
Example:
sv_loadingurl "www.website.com/loading/screen"
Gamemode is changed by editing start parameters in the LinuxGSM config file.
Default gamemodes:
TTT gamemode="terrortown"
Sandbox gamemode="sandbox"
Other gamemodes like Zombie Survival can be found on the steam workshop.