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Welcome to the PlaceViewer wiki!
The PlaceViewer is currently built for Windows. It's a Unity project, so it could work on another platform with a pretty trivial bit of change. I'm currently relying on System.Windows.Forms for the FolderDialog browser in the ImageProcessor. It's easy enough to just hardcode a folder path if you're building the project out of Unity.
The controls are built for the Occulus Touch, but theoretically any 6 DOF VR controls would work. I don't have a way to test that though, because I only own an Occulus.
The source data is 54 mb of pixel diffs that need to be baked into 87 gigs of PNG data. The scene "image processor" makes the bake. Run that folder, select a folder where you want to write the data, and then wait for the progress bar to get to 100%.
Once the data is written out, run the main scene in VR. If you gaze directly at your controllers, you'll see tooltips of what the buttons do. Have fun!