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configure.lua
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configure.lua
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--
-- Configuration GUI
--
local comms = require("scada-common.comms")
local log = require("scada-common.log")
local network = require("scada-common.network")
local ppm = require("scada-common.ppm")
local tcd = require("scada-common.tcd")
local util = require("scada-common.util")
local themes = require("graphics.themes")
local core = require("graphics.core")
local DisplayBox = require("graphics.elements.displaybox")
local Div = require("graphics.elements.div")
local ListBox = require("graphics.elements.listbox")
local MultiPane = require("graphics.elements.multipane")
local TextBox = require("graphics.elements.textbox")
local CheckBox = require("graphics.elements.controls.checkbox")
local PushButton = require("graphics.elements.controls.push_button")
local RadioButton = require("graphics.elements.controls.radio_button")
local NumberField = require("graphics.elements.form.number_field")
local TextField = require("graphics.elements.form.text_field")
local IndLight = require("graphics.elements.indicators.light")
local println = util.println
local tri = util.trinary
local PROTOCOL = comms.PROTOCOL
local DEVICE_TYPE = comms.DEVICE_TYPE
local ESTABLISH_ACK = comms.ESTABLISH_ACK
local MGMT_TYPE = comms.MGMT_TYPE
local cpair = core.cpair
local LEFT = core.ALIGN.LEFT
local CENTER = core.ALIGN.CENTER
local RIGHT = core.ALIGN.RIGHT
-- changes to the config data/format to let the user know
local changes = {
{ "v1.2.4", { "Added temperature scale options" } },
{ "v1.2.12", { "Added main UI theme", "Added front panel UI theme", "Added color accessibility modes" } },
{ "v1.3.3", { "Added standard with black off state color mode", "Added blue indicator color modes" } }
}
---@class crd_configurator
local configurator = {}
local style = {}
style.root = cpair(colors.black, colors.lightGray)
style.header = cpair(colors.white, colors.gray)
style.colors = themes.smooth_stone.colors
local bw_fg_bg = cpair(colors.black, colors.white)
local g_lg_fg_bg = cpair(colors.gray, colors.lightGray)
local nav_fg_bg = bw_fg_bg
local btn_act_fg_bg = cpair(colors.white, colors.gray)
local dis_fg_bg = cpair(colors.lightGray,colors.white)
---@class _crd_cfg_tool_ctl
local tool_ctl = {
nic = nil, ---@type nic
net_listen = false,
sv_addr = comms.BROADCAST,
sv_seq_num = 0,
sv_cool_conf = nil, ---@type table list of boiler & turbine counts
show_sv_cfg = nil, ---@type function
start_fail = 0,
fail_message = "",
has_config = false,
viewing_config = false,
importing_legacy = false,
jumped_to_color = false,
view_cfg = nil, ---@type graphics_element
color_cfg = nil, ---@type graphics_element
color_next = nil, ---@type graphics_element
color_apply = nil, ---@type graphics_element
settings_apply = nil, ---@type graphics_element
gen_summary = nil, ---@type function
show_current_cfg = nil, ---@type function
load_legacy = nil, ---@type function
show_auth_key = nil, ---@type function
show_key_btn = nil, ---@type graphics_element
auth_key_textbox = nil, ---@type graphics_element
auth_key_value = "",
sv_connect = nil, ---@type function
sv_conn_button = nil, ---@type graphics_element
sv_conn_status = nil, ---@type graphics_element
sv_conn_detail = nil, ---@type graphics_element
sv_skip = nil, ---@type graphics_element
sv_next = nil, ---@type graphics_element
apply_mon = nil, ---@type graphics_element
update_mon_reqs = nil, ---@type function
gen_mon_list = function () end,
edit_monitor = nil, ---@type function
mon_iface = "",
mon_expect = {}
}
---@class crd_config
local tmp_cfg = {
UnitCount = 1,
SpeakerVolume = 1.0,
Time24Hour = true,
TempScale = 1,
DisableFlowView = false,
MainDisplay = nil, ---@type string
FlowDisplay = nil, ---@type string
UnitDisplays = {},
SVR_Channel = nil, ---@type integer
CRD_Channel = nil, ---@type integer
PKT_Channel = nil, ---@type integer
SVR_Timeout = nil, ---@type number
API_Timeout = nil, ---@type number
TrustedRange = nil, ---@type number
AuthKey = nil, ---@type string|nil
LogMode = 0,
LogPath = "",
LogDebug = false,
MainTheme = 1,
FrontPanelTheme = 1,
ColorMode = 1
}
---@class crd_config
local ini_cfg = {}
---@class crd_config
local settings_cfg = {}
-- all settings fields, their nice names, and their default values
local fields = {
{ "UnitCount", "Number of Reactors", 1 },
{ "MainDisplay", "Main Monitor", nil },
{ "FlowDisplay", "Flow Monitor", nil },
{ "UnitDisplays", "Unit Monitors", {} },
{ "SpeakerVolume", "Speaker Volume", 1.0 },
{ "Time24Hour", "Use 24-hour Time Format", true },
{ "TempScale", "Temperature Scale", 1 },
{ "DisableFlowView", "Disable Flow Monitor (legacy, discouraged)", false },
{ "SVR_Channel", "SVR Channel", 16240 },
{ "CRD_Channel", "CRD Channel", 16243 },
{ "PKT_Channel", "PKT Channel", 16244 },
{ "SVR_Timeout", "Supervisor Connection Timeout", 5 },
{ "API_Timeout", "API Connection Timeout", 5 },
{ "TrustedRange", "Trusted Range", 0 },
{ "AuthKey", "Facility Auth Key" , ""},
{ "LogMode", "Log Mode", log.MODE.APPEND },
{ "LogPath", "Log Path", "/log.txt" },
{ "LogDebug", "Log Debug Messages", false },
{ "MainTheme", "Main UI Theme", themes.UI_THEME.SMOOTH_STONE },
{ "FrontPanelTheme", "Front Panel Theme", themes.FP_THEME.SANDSTONE },
{ "ColorMode", "Color Mode", themes.COLOR_MODE.STANDARD }
}
-- check if a value is an integer within a range (inclusive)
---@param x integer
---@param min integer
---@param max integer
local function is_int_min_max(x, min, max) return util.is_int(x) and x >= min and x <= max end
-- send a management packet to the supervisor
---@param msg_type MGMT_TYPE
---@param msg table
local function send_sv(msg_type, msg)
local s_pkt = comms.scada_packet()
local pkt = comms.mgmt_packet()
pkt.make(msg_type, msg)
s_pkt.make(tool_ctl.sv_addr, tool_ctl.sv_seq_num, PROTOCOL.SCADA_MGMT, pkt.raw_sendable())
tool_ctl.nic.transmit(tmp_cfg.SVR_Channel, tmp_cfg.CRD_Channel, s_pkt)
tool_ctl.sv_seq_num = tool_ctl.sv_seq_num + 1
end
-- handle an establish message from the supervisor
---@param packet mgmt_frame
local function handle_packet(packet)
local error_msg = nil
if packet.scada_frame.local_channel() ~= tmp_cfg.CRD_Channel then
error_msg = "Error: unknown receive channel."
elseif packet.scada_frame.remote_channel() == tmp_cfg.SVR_Channel and packet.scada_frame.protocol() == PROTOCOL.SCADA_MGMT then
if packet.type == MGMT_TYPE.ESTABLISH then
if packet.length == 2 then
local est_ack = packet.data[1]
local config = packet.data[2]
if est_ack == ESTABLISH_ACK.ALLOW then
if type(config) == "table" and #config == 2 then
local count_ok = is_int_min_max(config[1], 1, 4)
local cool_ok = type(config[2]) == "table" and type(config[2].r_cool) == "table" and #config[2].r_cool == config[1]
if count_ok and cool_ok then
tmp_cfg.UnitCount = config[1]
tool_ctl.sv_cool_conf = {}
for i = 1, tmp_cfg.UnitCount do
local num_b = config[2].r_cool[i].BoilerCount
local num_t = config[2].r_cool[i].TurbineCount
tool_ctl.sv_cool_conf[i] = { num_b, num_t }
cool_ok = cool_ok and is_int_min_max(num_b, 0, 2) and is_int_min_max(num_t, 1, 3)
end
end
if not count_ok then
error_msg = "Error: supervisor unit count out of range."
elseif not cool_ok then
error_msg = "Error: supervisor cooling configuration malformed."
tool_ctl.sv_cool_conf = nil
end
tool_ctl.sv_addr = packet.scada_frame.src_addr()
send_sv(MGMT_TYPE.CLOSE, {})
else
error_msg = "Error: invalid cooling configuration supervisor."
end
else
error_msg = "Error: invalid allow reply length from supervisor."
end
elseif packet.length == 1 then
local est_ack = packet.data[1]
if est_ack == ESTABLISH_ACK.DENY then
error_msg = "Error: supervisor connection denied."
elseif est_ack == ESTABLISH_ACK.COLLISION then
error_msg = "Error: a coordinator is already/still connected. Please try again."
elseif est_ack == ESTABLISH_ACK.BAD_VERSION then
error_msg = "Error: coordinator comms version does not match supervisor comms version."
else
error_msg = "Error: invalid reply from supervisor."
end
else
error_msg = "Error: invalid reply length from supervisor."
end
else
error_msg = "Error: didn't get an establish reply from supervisor."
end
end
tool_ctl.net_listen = false
if error_msg then
tool_ctl.sv_conn_status.set_value("")
tool_ctl.sv_conn_detail.set_value(error_msg)
tool_ctl.sv_conn_button.enable()
else
tool_ctl.sv_conn_status.set_value("Connected!")
tool_ctl.sv_conn_detail.set_value("Data received successfully, press 'Next' to continue.")
tool_ctl.sv_skip.hide()
tool_ctl.sv_next.show()
end
end
-- handle supervisor connection failure
local function handle_timeout()
tool_ctl.net_listen = false
tool_ctl.sv_conn_button.enable()
tool_ctl.sv_conn_status.set_value("Timed out.")
tool_ctl.sv_conn_detail.set_value("Supervisor did not reply. Ensure startup app is running on the supervisor.")
end
-- load tmp_cfg fields from ini_cfg fields for displays
local function preset_monitor_fields()
tmp_cfg.DisableFlowView = ini_cfg.DisableFlowView
tmp_cfg.MainDisplay = ini_cfg.MainDisplay
tmp_cfg.FlowDisplay = ini_cfg.FlowDisplay
for i = 1, ini_cfg.UnitCount do
tmp_cfg.UnitDisplays[i] = ini_cfg.UnitDisplays[i]
end
end
-- load data from the settings file
---@param target crd_config
---@param raw boolean? true to not use default values
local function load_settings(target, raw)
for _, v in pairs(fields) do settings.unset(v[1]) end
local loaded = settings.load("/coordinator.settings")
for _, v in pairs(fields) do target[v[1]] = settings.get(v[1], tri(raw, nil, v[3])) end
return loaded
end
-- create the config view
---@param display graphics_element
local function config_view(display)
---@diagnostic disable-next-line: undefined-field
local function exit() os.queueEvent("terminate") end
TextBox{parent=display,y=1,text="Coordinator Configurator",alignment=CENTER,height=1,fg_bg=style.header}
local root_pane_div = Div{parent=display,x=1,y=2}
local main_page = Div{parent=root_pane_div,x=1,y=1}
local net_cfg = Div{parent=root_pane_div,x=1,y=1}
local fac_cfg = Div{parent=root_pane_div,x=1,y=1}
local mon_cfg = Div{parent=root_pane_div,x=1,y=1}
local spkr_cfg = Div{parent=root_pane_div,x=1,y=1}
local crd_cfg = Div{parent=root_pane_div,x=1,y=1}
local log_cfg = Div{parent=root_pane_div,x=1,y=1}
local clr_cfg = Div{parent=root_pane_div,x=1,y=1}
local summary = Div{parent=root_pane_div,x=1,y=1}
local changelog = Div{parent=root_pane_div,x=1,y=1}
local main_pane = MultiPane{parent=root_pane_div,x=1,y=1,panes={main_page,net_cfg,fac_cfg,mon_cfg,spkr_cfg,crd_cfg,log_cfg,clr_cfg,summary,changelog}}
-- Main Page
local y_start = 5
TextBox{parent=main_page,x=2,y=2,height=2,text="Welcome to the Coordinator configurator! Please select one of the following options."}
if tool_ctl.start_fail == 2 then
local msg = util.c("Notice: There is a problem with your monitor configuration. ", tool_ctl.fail_message, " Please reconfigure monitors or correct their sizes.")
TextBox{parent=main_page,x=2,y=y_start,height=4,width=49,text=msg,fg_bg=cpair(colors.red,colors.lightGray)}
y_start = y_start + 5
elseif tool_ctl.start_fail > 0 then
TextBox{parent=main_page,x=2,y=y_start,height=4,width=49,text="Notice: This device has no valid config so the configurator has been automatically started. If you previously had a valid config, you may want to check the Change Log to see what changed.",fg_bg=cpair(colors.red,colors.lightGray)}
y_start = y_start + 5
end
local function view_config()
tool_ctl.viewing_config = true
tool_ctl.gen_summary(settings_cfg)
tool_ctl.settings_apply.hide(true)
main_pane.set_value(9)
end
if fs.exists("/coordinator/config.lua") then
PushButton{parent=main_page,x=2,y=y_start,min_width=28,text="Import Legacy 'config.lua'",callback=function()tool_ctl.load_legacy()end,fg_bg=cpair(colors.black,colors.cyan),active_fg_bg=btn_act_fg_bg}
y_start = y_start + 2
end
PushButton{parent=main_page,x=2,y=y_start,min_width=18,text="Configure System",callback=function()main_pane.set_value(2)end,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg}
tool_ctl.view_cfg = PushButton{parent=main_page,x=2,y=y_start+2,min_width=20,text="View Configuration",callback=view_config,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg,dis_fg_bg=dis_fg_bg}
local function jump_color()
tool_ctl.jumped_to_color = true
tool_ctl.color_next.hide(true)
tool_ctl.color_apply.show()
main_pane.set_value(8)
end
PushButton{parent=main_page,x=2,y=17,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=btn_act_fg_bg}
tool_ctl.color_cfg = PushButton{parent=main_page,x=23,y=17,min_width=15,text="Color Options",callback=jump_color,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg,dis_fg_bg=cpair(colors.lightGray,colors.white)}
PushButton{parent=main_page,x=39,y=17,min_width=12,text="Change Log",callback=function()main_pane.set_value(10)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
if not tool_ctl.has_config then
tool_ctl.view_cfg.disable()
tool_ctl.color_cfg.disable()
end
--#region Network
local net_c_1 = Div{parent=net_cfg,x=2,y=4,width=49}
local net_c_2 = Div{parent=net_cfg,x=2,y=4,width=49}
local net_c_3 = Div{parent=net_cfg,x=2,y=4,width=49}
local net_c_4 = Div{parent=net_cfg,x=2,y=4,width=49}
local net_pane = MultiPane{parent=net_cfg,x=1,y=4,panes={net_c_1,net_c_2,net_c_3,net_c_4}}
TextBox{parent=net_cfg,x=1,y=2,height=1,text=" Network Configuration",fg_bg=cpair(colors.black,colors.lightBlue)}
TextBox{parent=net_c_1,x=1,y=1,height=1,text="Please set the network channels below."}
TextBox{parent=net_c_1,x=1,y=3,height=4,text="Each of the 5 uniquely named channels, including the 3 below, must be the same for each device in this SCADA network. For multiplayer servers, it is recommended to not use the default channels.",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_1,x=1,y=8,height=1,width=18,text="Supervisor Channel"}
local svr_chan = NumberField{parent=net_c_1,x=21,y=8,width=7,default=ini_cfg.SVR_Channel,min=1,max=65535,fg_bg=bw_fg_bg}
TextBox{parent=net_c_1,x=29,y=8,height=4,text="[SVR_CHANNEL]",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_1,x=1,y=10,height=1,width=19,text="Coordinator Channel"}
local crd_chan = NumberField{parent=net_c_1,x=21,y=10,width=7,default=ini_cfg.CRD_Channel,min=1,max=65535,fg_bg=bw_fg_bg}
TextBox{parent=net_c_1,x=29,y=10,height=4,text="[CRD_CHANNEL]",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_1,x=1,y=12,height=1,width=14,text="Pocket Channel"}
local pkt_chan = NumberField{parent=net_c_1,x=21,y=12,width=7,default=ini_cfg.PKT_Channel,min=1,max=65535,fg_bg=bw_fg_bg}
TextBox{parent=net_c_1,x=29,y=12,height=4,text="[PKT_CHANNEL]",fg_bg=g_lg_fg_bg}
local chan_err = TextBox{parent=net_c_1,x=8,y=14,height=1,width=35,text="Please set all channels.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_channels()
local svr_c, crd_c, pkt_c = tonumber(svr_chan.get_value()), tonumber(crd_chan.get_value()), tonumber(pkt_chan.get_value())
if svr_c ~= nil and crd_c ~= nil and pkt_c ~= nil then
tmp_cfg.SVR_Channel, tmp_cfg.CRD_Channel, tmp_cfg.PKT_Channel = svr_c, crd_c, pkt_c
net_pane.set_value(2)
chan_err.hide(true)
else chan_err.show() end
end
PushButton{parent=net_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=net_c_1,x=44,y=14,text="Next \x1a",callback=submit_channels,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=net_c_2,x=1,y=1,height=1,text="Please set the connection timeouts below."}
TextBox{parent=net_c_2,x=1,y=3,height=4,text="You generally should not need to modify these. On slow servers, you can try to increase this to make the system wait longer before assuming a disconnection. The default for all is 5 seconds.",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_2,x=1,y=8,height=1,width=19,text="Supervisor Timeout"}
local svr_timeout = NumberField{parent=net_c_2,x=20,y=8,width=7,default=ini_cfg.SVR_Timeout,min=2,max=25,max_chars=6,max_frac_digits=2,allow_decimal=true,fg_bg=bw_fg_bg}
TextBox{parent=net_c_2,x=1,y=10,height=1,width=14,text="Pocket Timeout"}
local api_timeout = NumberField{parent=net_c_2,x=20,y=10,width=7,default=ini_cfg.API_Timeout,min=2,max=25,max_chars=6,max_frac_digits=2,allow_decimal=true,fg_bg=bw_fg_bg}
TextBox{parent=net_c_2,x=28,y=8,height=4,width=7,text="seconds\n\nseconds",fg_bg=g_lg_fg_bg}
local ct_err = TextBox{parent=net_c_2,x=8,y=14,height=1,width=35,text="Please set all connection timeouts.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_timeouts()
local svr_cto, api_cto = tonumber(svr_timeout.get_value()), tonumber(api_timeout.get_value())
if svr_cto ~= nil and api_cto ~= nil then
tmp_cfg.SVR_Timeout, tmp_cfg.API_Timeout = svr_cto, api_cto
net_pane.set_value(3)
ct_err.hide(true)
else ct_err.show() end
end
PushButton{parent=net_c_2,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=net_c_2,x=44,y=14,text="Next \x1a",callback=submit_timeouts,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=net_c_3,x=1,y=1,height=1,text="Please set the trusted range below."}
TextBox{parent=net_c_3,x=1,y=3,height=3,text="Setting this to a value larger than 0 prevents connections with devices that many meters (blocks) away in any direction.",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_3,x=1,y=7,height=2,text="This is optional. You can disable this functionality by setting the value to 0.",fg_bg=g_lg_fg_bg}
local range = NumberField{parent=net_c_3,x=1,y=10,width=10,default=ini_cfg.TrustedRange,min=0,max_chars=20,allow_decimal=true,fg_bg=bw_fg_bg}
local tr_err = TextBox{parent=net_c_3,x=8,y=14,height=1,width=35,text="Please set the trusted range.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_tr()
local range_val = tonumber(range.get_value())
if range_val ~= nil then
tmp_cfg.TrustedRange = range_val
comms.set_trusted_range(range_val)
net_pane.set_value(4)
tr_err.hide(true)
else tr_err.show() end
end
PushButton{parent=net_c_3,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=net_c_3,x=44,y=14,text="Next \x1a",callback=submit_tr,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=net_c_4,x=1,y=1,height=2,text="Optionally, set the facility authentication key below. Do NOT use one of your passwords."}
TextBox{parent=net_c_4,x=1,y=4,height=6,text="This enables verifying that messages are authentic, so it is intended for security on multiplayer servers. All devices on the same network MUST use the same key if any device has a key. This does result in some extra compution (can slow things down).",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_4,x=1,y=11,height=1,text="Facility Auth Key"}
local key, _, censor = TextField{parent=net_c_4,x=1,y=12,max_len=64,value=ini_cfg.AuthKey,width=32,height=1,fg_bg=bw_fg_bg}
local function censor_key(enable) censor(util.trinary(enable, "*", nil)) end
local hide_key = CheckBox{parent=net_c_4,x=34,y=12,label="Hide",box_fg_bg=cpair(colors.lightBlue,colors.black),callback=censor_key}
hide_key.set_value(true)
censor_key(true)
local key_err = TextBox{parent=net_c_4,x=8,y=14,height=1,width=35,text="Key must be at least 8 characters.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_auth()
local v = key.get_value()
if string.len(v) == 0 or string.len(v) >= 8 then
-- prep supervisor connection screen
tool_ctl.sv_next.hide()
tool_ctl.sv_skip.disable()
tool_ctl.sv_skip.show()
tool_ctl.sv_conn_button.enable()
tool_ctl.sv_conn_status.set_value("")
tool_ctl.sv_conn_detail.set_value("")
tmp_cfg.AuthKey = key.get_value()
key_err.hide(true)
-- init mac for supervisor connection
if string.len(v) >= 8 then network.init_mac(tmp_cfg.AuthKey) else network.deinit_mac() end
main_pane.set_value(3)
tcd.dispatch_unique(2, function () tool_ctl.sv_skip.enable() end)
else key_err.show() end
end
PushButton{parent=net_c_4,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=net_c_4,x=44,y=14,text="Next \x1a",callback=submit_auth,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Facility
local fac_c_1 = Div{parent=fac_cfg,x=2,y=4,width=49}
local fac_c_2 = Div{parent=fac_cfg,x=2,y=4,width=49}
local fac_c_3 = Div{parent=fac_cfg,x=2,y=4,width=49}
local fac_pane = MultiPane{parent=mon_cfg,x=1,y=4,panes={fac_c_1,fac_c_2,fac_c_3}}
TextBox{parent=fac_cfg,x=1,y=2,height=1,text=" Facility Configuration",fg_bg=cpair(colors.black,colors.yellow)}
TextBox{parent=fac_c_1,x=1,y=1,height=4,text="This tool can attempt to connect to your supervisor computer. This would load facility information in order to get the unit count and aid monitor setup."}
TextBox{parent=fac_c_1,x=1,y=6,height=2,text="The supervisor startup app must be running and fully configured on your supervisor computer."}
tool_ctl.sv_conn_status = TextBox{parent=fac_c_1,x=11,y=9,height=1,text=""}
tool_ctl.sv_conn_detail = TextBox{parent=fac_c_1,x=1,y=11,height=2,text=""}
tool_ctl.sv_conn_button = PushButton{parent=fac_c_1,x=1,y=9,text="Connect",min_width=9,callback=function()tool_ctl.sv_connect()end,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg,dis_fg_bg=dis_fg_bg}
local function sv_skip()
tcd.abort(handle_timeout)
tool_ctl.sv_cool_conf = nil
tool_ctl.net_listen = false
fac_pane.set_value(2)
end
local function sv_next()
tool_ctl.show_sv_cfg()
tool_ctl.update_mon_reqs()
fac_pane.set_value(3)
end
PushButton{parent=fac_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
tool_ctl.sv_skip = PushButton{parent=fac_c_1,x=44,y=14,text="Skip \x1a",callback=sv_skip,fg_bg=cpair(colors.black,colors.red),active_fg_bg=btn_act_fg_bg,dis_fg_bg=dis_fg_bg}
tool_ctl.sv_next = PushButton{parent=fac_c_1,x=44,y=14,text="Next \x1a",callback=sv_next,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg,hidden=true}
TextBox{parent=fac_c_2,x=1,y=1,height=3,text="Please enter the number of reactors you have, also referred to as reactor units or 'units' for short. A maximum of 4 is currently supported."}
local num_units = NumberField{parent=fac_c_2,x=1,y=5,width=5,max_chars=2,default=ini_cfg.UnitCount,min=1,max=4,fg_bg=bw_fg_bg}
TextBox{parent=fac_c_2,x=7,y=5,height=1,text="reactors"}
TextBox{parent=fac_c_2,x=1,y=7,height=3,text="This will decide how many monitors you need. If this does not match the supervisor's number of reactor units, the coordinator will not connect.",fg_bg=g_lg_fg_bg}
TextBox{parent=fac_c_2,x=1,y=10,height=3,text="Since you skipped supervisor sync, the main monitor minimum height can't be determined precisely. It is marked with * on the next page.",fg_bg=g_lg_fg_bg}
local nu_error = TextBox{parent=fac_c_2,x=8,y=14,height=1,width=35,text="Please set the number of reactors.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_num_units()
local count = tonumber(num_units.get_value())
if count ~= nil and count > 0 and count < 5 then
nu_error.hide(true)
tmp_cfg.UnitCount = count
tool_ctl.update_mon_reqs()
main_pane.set_value(4)
else nu_error.show() end
end
PushButton{parent=fac_c_2,x=1,y=14,text="\x1b Back",callback=function()fac_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=fac_c_2,x=44,y=14,text="Next \x1a",callback=submit_num_units,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=fac_c_3,x=1,y=1,height=2,text="The following facility configuration was fetched from your supervisor computer."}
local fac_config_list = ListBox{parent=fac_c_3,x=1,y=4,height=9,width=49,scroll_height=100,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)}
PushButton{parent=fac_c_3,x=1,y=14,text="\x1b Back",callback=function()fac_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=fac_c_3,x=44,y=14,text="Next \x1a",callback=function()main_pane.set_value(4)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Monitors
local mon_c_1 = Div{parent=mon_cfg,x=2,y=4,width=49}
local mon_c_2 = Div{parent=mon_cfg,x=2,y=4,width=49}
local mon_c_3 = Div{parent=mon_cfg,x=2,y=4,width=49}
local mon_c_4 = Div{parent=mon_cfg,x=2,y=4,width=49}
local mon_pane = MultiPane{parent=mon_cfg,x=1,y=4,panes={mon_c_1,mon_c_2,mon_c_3,mon_c_4}}
TextBox{parent=mon_cfg,x=1,y=2,height=1,text=" Monitor Configuration",fg_bg=cpair(colors.black,colors.blue)}
TextBox{parent=mon_c_1,x=1,y=1,height=5,text="Your configuration requires the following monitors. The main and flow monitors' heights are dependent on your unit count and cooling setup. If you manually entered the unit count, a * will be shown on potentially inaccurate calculations."}
local mon_reqs = ListBox{parent=mon_c_1,x=1,y=7,height=6,width=49,scroll_height=100,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)}
local function next_from_reqs()
-- unassign unit monitors above the unit count
for i = tmp_cfg.UnitCount + 1, 4 do tmp_cfg.UnitDisplays[i] = nil end
tool_ctl.gen_mon_list()
mon_pane.set_value(2)
end
PushButton{parent=mon_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=mon_c_1,x=8,y=14,text="Legacy Options",min_width=16,callback=function()mon_pane.set_value(4)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=mon_c_1,x=44,y=14,text="Next \x1a",callback=next_from_reqs,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=mon_c_2,x=1,y=1,height=5,text="Please configure your monitors below. You can go back to the prior page without losing progress to double check what you need. All of those monitors must be assigned before you can proceed."}
local mon_list = ListBox{parent=mon_c_2,x=1,y=6,height=7,width=49,scroll_height=100,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)}
local assign_err = TextBox{parent=mon_c_2,x=8,y=14,height=1,width=35,text="",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_monitors()
if tmp_cfg.MainDisplay == nil then
assign_err.set_value("Please assign the main monitor.")
elseif tmp_cfg.FlowDisplay == nil and not tmp_cfg.DisableFlowView then
assign_err.set_value("Please assign the flow monitor.")
elseif util.table_len(tmp_cfg.UnitDisplays) ~= tmp_cfg.UnitCount then
for i = 1, tmp_cfg.UnitCount do
if tmp_cfg.UnitDisplays[i] == nil then
assign_err.set_value("Please assign the unit " .. i .. " monitor.")
break
end
end
else
assign_err.hide(true)
main_pane.set_value(5)
return
end
assign_err.show()
end
PushButton{parent=mon_c_2,x=1,y=14,text="\x1b Back",callback=function()mon_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=mon_c_2,x=44,y=14,text="Next \x1a",callback=submit_monitors,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
local mon_desc = TextBox{parent=mon_c_3,x=1,y=1,height=4,text=""}
local mon_unit_l, mon_unit = nil, nil ---@type graphics_element, graphics_element
local mon_warn = TextBox{parent=mon_c_3,x=1,y=11,height=2,text="",fg_bg=cpair(colors.red,colors.lightGray)}
---@param val integer assignment type
local function on_assign_mon(val)
if val == 2 and tmp_cfg.DisableFlowView then
tool_ctl.apply_mon.disable()
mon_warn.set_value("You disabled having a flow view monitor. It can't be set unless you go back and enable it.")
mon_warn.show()
elseif not util.table_contains(tool_ctl.mon_expect, val) then
tool_ctl.apply_mon.disable()
mon_warn.set_value("That assignment doesn't fit monitor dimensions. You'll need to resize the monitor for it to work.")
mon_warn.show()
else
tool_ctl.apply_mon.enable()
mon_warn.hide(true)
end
if val == 3 then
mon_unit_l.show()
mon_unit.show()
else
mon_unit_l.hide(true)
mon_unit.hide(true)
end
local value = mon_unit.get_value()
mon_unit.set_max(tmp_cfg.UnitCount)
if value == "0" or value == nil then mon_unit.set_value(0) end
end
TextBox{parent=mon_c_3,x=1,y=6,width=10,height=1,text="Assignment"}
local mon_assign = RadioButton{parent=mon_c_3,x=1,y=7,default=1,options={"Main Monitor","Flow Monitor","Unit Monitor"},callback=on_assign_mon,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.blue}
mon_unit_l = TextBox{parent=mon_c_3,x=18,y=6,width=7,height=1,text="Unit ID"}
mon_unit = NumberField{parent=mon_c_3,x=18,y=7,width=10,max_chars=2,min=1,max=4,fg_bg=bw_fg_bg}
local mon_u_err = TextBox{parent=mon_c_3,x=8,y=14,height=1,width=35,text="Please provide a unit ID.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
-- purge all assignments for a given monitor
---@param iface string
local function purge_assignments(iface)
if tmp_cfg.MainDisplay == iface then
tmp_cfg.MainDisplay = nil
elseif tmp_cfg.FlowDisplay == iface then
tmp_cfg.FlowDisplay = nil
else
for i = 1, tmp_cfg.UnitCount do
if tmp_cfg.UnitDisplays[i] == iface then tmp_cfg.UnitDisplays[i] = nil end
end
end
end
local function apply_monitor()
local iface = tool_ctl.mon_iface
local type = mon_assign.get_value()
local u_id = tonumber(mon_unit.get_value())
if type == 1 then
purge_assignments(iface)
tmp_cfg.MainDisplay = iface
elseif type == 2 then
purge_assignments(iface)
tmp_cfg.FlowDisplay = iface
elseif u_id and u_id > 0 then
purge_assignments(iface)
tmp_cfg.UnitDisplays[u_id] = iface
else
mon_u_err.show()
return
end
tool_ctl.gen_mon_list()
mon_u_err.hide(true)
mon_pane.set_value(2)
end
PushButton{parent=mon_c_3,x=1,y=14,text="\x1b Back",callback=function()mon_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
tool_ctl.apply_mon = PushButton{parent=mon_c_3,x=43,y=14,min_width=7,text="Apply",callback=apply_monitor,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg,dis_fg_bg=dis_fg_bg}
TextBox{parent=mon_c_4,x=1,y=1,height=3,text="For legacy compatibility with facilities built without space for a flow monitor, you can disable the flow monitor requirement here."}
TextBox{parent=mon_c_4,x=1,y=5,height=3,text="Please be aware that THIS OPTION WILL BE REMOVED ON RELEASE. Disabling it will only be available for the remainder of the beta."}
local dis_flow_view = CheckBox{parent=mon_c_4,x=1,y=9,default=ini_cfg.DisableFlowView,label="Disable Flow View Monitor",box_fg_bg=cpair(colors.blue,colors.black)}
local function back_from_legacy()
tmp_cfg.DisableFlowView = dis_flow_view.get_value()
tool_ctl.update_mon_reqs()
mon_pane.set_value(1)
end
PushButton{parent=mon_c_4,x=44,y=14,min_width=6,text="Done",callback=back_from_legacy,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Speaker
local spkr_c = Div{parent=spkr_cfg,x=2,y=4,width=49}
TextBox{parent=spkr_cfg,x=1,y=2,height=1,text=" Speaker Configuration",fg_bg=cpair(colors.black,colors.cyan)}
TextBox{parent=spkr_c,x=1,y=1,height=2,text="The coordinator uses a speaker to play alarm sounds."}
TextBox{parent=spkr_c,x=1,y=4,height=3,text="You can change the speaker audio volume from the default. The range is 0.0 to 3.0, where 1.0 is standard volume."}
local s_vol = NumberField{parent=spkr_c,x=1,y=8,width=9,max_chars=7,allow_decimal=true,default=ini_cfg.SpeakerVolume,min=0,max=3,fg_bg=bw_fg_bg}
TextBox{parent=spkr_c,x=1,y=10,height=3,text="Note: alarm sine waves are at half scale so that multiple will be required to reach full scale.",fg_bg=g_lg_fg_bg}
local s_vol_err = TextBox{parent=spkr_c,x=8,y=14,height=1,width=35,text="Please set a volume.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_vol()
local vol = tonumber(s_vol.get_value())
if vol ~= nil then
s_vol_err.hide(true)
tmp_cfg.SpeakerVolume = vol
main_pane.set_value(6)
else s_vol_err.show() end
end
PushButton{parent=spkr_c,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(4)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=spkr_c,x=44,y=14,text="Next \x1a",callback=submit_vol,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Coordinator UI
local crd_c_1 = Div{parent=crd_cfg,x=2,y=4,width=49}
TextBox{parent=crd_cfg,x=1,y=2,height=1,text=" Coordinator UI Configuration",fg_bg=cpair(colors.black,colors.lime)}
TextBox{parent=crd_c_1,x=1,y=1,height=3,text="Configure the UI interface options below if you wish to customize formats."}
TextBox{parent=crd_c_1,x=1,y=4,height=1,text="Clock Time Format"}
local clock_fmt = RadioButton{parent=crd_c_1,x=1,y=5,default=util.trinary(ini_cfg.Time24Hour,1,2),options={"24-Hour","12-Hour"},callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.lime}
TextBox{parent=crd_c_1,x=1,y=8,height=1,text="Temperature Scale"}
local temp_scale = RadioButton{parent=crd_c_1,x=1,y=9,default=ini_cfg.TempScale,options={"Kelvin","Celsius","Fahrenheit","Rankine"},callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.lime}
local function submit_ui_opts()
tmp_cfg.Time24Hour = clock_fmt.get_value() == 1
tmp_cfg.TempScale = temp_scale.get_value()
main_pane.set_value(7)
end
PushButton{parent=crd_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(5)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=crd_c_1,x=44,y=14,text="Next \x1a",callback=submit_ui_opts,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Logging
local log_c_1 = Div{parent=log_cfg,x=2,y=4,width=49}
TextBox{parent=log_cfg,x=1,y=2,height=1,text=" Logging Configuration",fg_bg=cpair(colors.black,colors.pink)}
TextBox{parent=log_c_1,x=1,y=1,height=1,text="Please configure logging below."}
TextBox{parent=log_c_1,x=1,y=3,height=1,text="Log File Mode"}
local mode = RadioButton{parent=log_c_1,x=1,y=4,default=ini_cfg.LogMode+1,options={"Append on Startup","Replace on Startup"},callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.pink}
TextBox{parent=log_c_1,x=1,y=7,height=1,text="Log File Path"}
local path = TextField{parent=log_c_1,x=1,y=8,width=49,height=1,value=ini_cfg.LogPath,max_len=128,fg_bg=bw_fg_bg}
local en_dbg = CheckBox{parent=log_c_1,x=1,y=10,default=ini_cfg.LogDebug,label="Enable Logging Debug Messages",box_fg_bg=cpair(colors.pink,colors.black)}
TextBox{parent=log_c_1,x=3,y=11,height=2,text="This results in much larger log files. It is best to only use this when there is a problem.",fg_bg=g_lg_fg_bg}
local path_err = TextBox{parent=log_c_1,x=8,y=14,height=1,width=35,text="Please provide a log file path.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_log()
if path.get_value() ~= "" then
path_err.hide(true)
tmp_cfg.LogMode = mode.get_value() - 1
tmp_cfg.LogPath = path.get_value()
tmp_cfg.LogDebug = en_dbg.get_value()
tool_ctl.color_apply.hide(true)
tool_ctl.color_next.show()
main_pane.set_value(8)
else path_err.show() end
end
PushButton{parent=log_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(6)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=log_c_1,x=44,y=14,text="Next \x1a",callback=submit_log,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Color Options
local clr_c_1 = Div{parent=clr_cfg,x=2,y=4,width=49}
local clr_c_2 = Div{parent=clr_cfg,x=2,y=4,width=49}
local clr_c_3 = Div{parent=clr_cfg,x=2,y=4,width=49}
local clr_c_4 = Div{parent=clr_cfg,x=2,y=4,width=49}
local clr_pane = MultiPane{parent=clr_cfg,x=1,y=4,panes={clr_c_1,clr_c_2,clr_c_3,clr_c_4}}
TextBox{parent=clr_cfg,x=1,y=2,height=1,text=" Color Configuration",fg_bg=cpair(colors.black,colors.magenta)}
TextBox{parent=clr_c_1,x=1,y=1,height=2,text="Here you can select the color themes for the different UI displays."}
TextBox{parent=clr_c_1,x=1,y=4,height=2,text="Click 'Accessibility' below to access colorblind assistive options.",fg_bg=g_lg_fg_bg}
TextBox{parent=clr_c_1,x=1,y=7,height=1,text="Main UI Theme"}
local main_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.MainTheme,options=themes.UI_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_1,x=18,y=7,height=1,text="Front Panel Theme"}
local fp_theme = RadioButton{parent=clr_c_1,x=18,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=1,y=1,height=6,text="This system uses color heavily to distinguish ok and not, with some indicators using many colors. By selecting a mode below, indicators will change as shown. For non-standard modes, indicators with more than two colors will be split up."}
TextBox{parent=clr_c_2,x=21,y=7,height=1,text="Preview"}
local _ = IndLight{parent=clr_c_2,x=21,y=8,label="Good",colors=cpair(colors.black,colors.green)}
_ = IndLight{parent=clr_c_2,x=21,y=9,label="Warning",colors=cpair(colors.black,colors.yellow)}
_ = IndLight{parent=clr_c_2,x=21,y=10,label="Bad",colors=cpair(colors.black,colors.red)}
local b_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.black,colors.black),hidden=true}
local g_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.gray,colors.gray),hidden=true}
local function recolor(value)
local c = themes.smooth_stone.color_modes[value]
if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.BLUE_IND then
b_off.hide()
g_off.show()
else
g_off.hide()
b_off.show()
end
if #c == 0 then
for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end
else
term.setPaletteColor(colors.green, c[1].hex)
term.setPaletteColor(colors.yellow, c[2].hex)
term.setPaletteColor(colors.red, c[3].hex)
end
end
TextBox{parent=clr_c_2,x=1,y=7,height=1,width=10,text="Color Mode"}
local c_mode = RadioButton{parent=clr_c_2,x=1,y=8,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=21,y=13,height=2,width=18,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
local function back_from_colors()
main_pane.set_value(util.trinary(tool_ctl.jumped_to_color, 1, 7))
tool_ctl.jumped_to_color = false
recolor(1)
end
local function show_access()
clr_pane.set_value(2)
recolor(c_mode.get_value())
end
local function submit_colors()
tmp_cfg.MainTheme = main_theme.get_value()
tmp_cfg.FrontPanelTheme = fp_theme.get_value()
tmp_cfg.ColorMode = c_mode.get_value()
if tool_ctl.jumped_to_color then
settings.set("MainTheme", tmp_cfg.MainTheme)
settings.set("FrontPanelTheme", tmp_cfg.FrontPanelTheme)
settings.set("ColorMode", tmp_cfg.ColorMode)
if settings.save("/coordinator.settings") then
load_settings(settings_cfg, true)
load_settings(ini_cfg)
clr_pane.set_value(3)
else
clr_pane.set_value(4)
end
else
tool_ctl.gen_summary(tmp_cfg)
tool_ctl.viewing_config = false
tool_ctl.importing_legacy = false
tool_ctl.settings_apply.show()
main_pane.set_value(9)
end
end
PushButton{parent=clr_c_1,x=1,y=14,text="\x1b Back",callback=back_from_colors,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=clr_c_1,x=8,y=14,min_width=15,text="Accessibility",callback=show_access,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
tool_ctl.color_next = PushButton{parent=clr_c_1,x=44,y=14,text="Next \x1a",callback=submit_colors,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
tool_ctl.color_apply = PushButton{parent=clr_c_1,x=43,y=14,min_width=7,text="Apply",callback=submit_colors,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg}
tool_ctl.color_apply.hide(true)
local function c_go_home()
main_pane.set_value(1)
clr_pane.set_value(1)
end
TextBox{parent=clr_c_3,x=1,y=1,height=1,text="Settings saved!"}
PushButton{parent=clr_c_3,x=1,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)}
PushButton{parent=clr_c_3,x=44,y=14,min_width=6,text="Home",callback=c_go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=clr_c_4,x=1,y=1,height=5,text="Failed to save the settings file.\n\nThere may not be enough space for the modification or server file permissions may be denying writes."}
PushButton{parent=clr_c_4,x=1,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)}
PushButton{parent=clr_c_4,x=44,y=14,min_width=6,text="Home",callback=c_go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Summary and Saving
local sum_c_1 = Div{parent=summary,x=2,y=4,width=49}
local sum_c_2 = Div{parent=summary,x=2,y=4,width=49}
local sum_c_3 = Div{parent=summary,x=2,y=4,width=49}
local sum_c_4 = Div{parent=summary,x=2,y=4,width=49}
local sum_pane = MultiPane{parent=summary,x=1,y=4,panes={sum_c_1,sum_c_2,sum_c_3,sum_c_4}}
TextBox{parent=summary,x=1,y=2,height=1,text=" Summary",fg_bg=cpair(colors.black,colors.green)}
local setting_list = ListBox{parent=sum_c_1,x=1,y=1,height=12,width=49,scroll_height=100,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)}
local function back_from_summary()
if tool_ctl.viewing_config or tool_ctl.importing_legacy then
main_pane.set_value(1)
tool_ctl.viewing_config = false
tool_ctl.importing_legacy = false
tool_ctl.settings_apply.show()
else
main_pane.set_value(8)
end
end
---@param element graphics_element
---@param data any
local function try_set(element, data)
if data ~= nil then element.set_value(data) end
end
local function save_and_continue()
for k, v in pairs(tmp_cfg) do settings.set(k, v) end
if settings.save("/coordinator.settings") then
load_settings(settings_cfg, true)
load_settings(ini_cfg)
try_set(svr_chan, ini_cfg.SVR_Channel)
try_set(crd_chan, ini_cfg.CRD_Channel)
try_set(pkt_chan, ini_cfg.PKT_Channel)
try_set(svr_timeout, ini_cfg.SVR_Timeout)
try_set(api_timeout, ini_cfg.API_Timeout)
try_set(range, ini_cfg.TrustedRange)
try_set(key, ini_cfg.AuthKey)
try_set(num_units, ini_cfg.UnitCount)
try_set(dis_flow_view, ini_cfg.DisableFlowView)
try_set(s_vol, ini_cfg.SpeakerVolume)
try_set(clock_fmt, util.trinary(ini_cfg.Time24Hour, 1, 2))
try_set(mode, ini_cfg.LogMode)
try_set(path, ini_cfg.LogPath)
try_set(en_dbg, ini_cfg.LogDebug)
try_set(main_theme, ini_cfg.MainTheme)
try_set(fp_theme, ini_cfg.FrontPanelTheme)
try_set(c_mode, ini_cfg.ColorMode)
preset_monitor_fields()
tool_ctl.gen_mon_list()
tool_ctl.view_cfg.enable()
tool_ctl.color_cfg.enable()
if tool_ctl.importing_legacy then
tool_ctl.importing_legacy = false
sum_pane.set_value(3)
else
sum_pane.set_value(2)
end
else
sum_pane.set_value(4)
end
end
PushButton{parent=sum_c_1,x=1,y=14,text="\x1b Back",callback=back_from_summary,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
tool_ctl.show_key_btn = PushButton{parent=sum_c_1,x=8,y=14,min_width=17,text="Unhide Auth Key",callback=function()tool_ctl.show_auth_key()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg,dis_fg_bg=dis_fg_bg}
tool_ctl.settings_apply = PushButton{parent=sum_c_1,x=43,y=14,min_width=7,text="Apply",callback=save_and_continue,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg}
TextBox{parent=sum_c_2,x=1,y=1,height=1,text="Settings saved!"}