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python-osu - Unofficial Library

An easy to use, asynchronous API wrapper for osu!api v2

Features

  • Asynchronous calls to osu!api v2 endpoints.
  • Access to lazer routes and all scopes.
  • Uses public client credentials.

Note

Currently this library is under development and many functions still need to be handled and packed properly into objects with their methods. Although, all documented api calls can be called directly through pyosu.HttpClient object inside pyosu.Client.

...
await client.http.get_user()
await client.http.create_channel()
await client.http.get_user_beatmap_score()
...

To-do list

  • Cache for PM Channels and message authors
  • Changelog objects
  • Coroutine mark_as_read() for ChatChannel
  • Forum (posts and topic) objects
  • Wiki objects and search function
  • Coroutines on pyosu.User (fetch scores, beatmaps, etc)
  • News listing, handle cursors and posts
  • Fetch comments, create/edit/delete comments and votes
  • Split ChatChannel into PMChannel and PubChannel
  • Beatmap discussions object with votes
  • Include undocumented endpoints
  • Notification websocket

Installing

Python 3.9 or higher is required for this library.

Check requeriments.txt

Run the following command for installation:

git clone https://github.com/grapphy/python-osu
cd python-osu
pip install .

Authentication

To use this api you need to authenticate yourself to get a token. There are 3 ways to achieve this:

  • Using the official osu public client credentials
    await client.public_login() # No input of your own required
  • Using your personal client credentials
    await client.oauth_login("CLIENT_ID", "CLIENT_SECRET")
  • Using your username and password
    await client.login("username", "password")

Note that if you choose to use any client credentials you might not be able to access all calls from this library, since some of them are only for osu!lazer scope (which only works with username and password authentication)

Quick Example

import asyncio
from pyosu import Client

# Osu Client
client = Client()

async def example_client():
    # Login client
    await client.login("username", "password")
    print(f"Connected as: {client.user.username}")

    # Getting a beatmapset by ID
    beatmapset = await client.fetch_beatmapset(1551253)
    # |beatmapset.id
    # |beatmapset.creator
    # |beatmapset.title
    # |beatmapset.beatmaps[0].id
    # |beatmapset.beatmaps[0].mode
    # |beatmapset.beatmaps[0].status

    # Getting a beatmap by ID
    beatmap = await client.fetch_beatmap(139919)
    # |beatmap.id
    # |beatmap.mode
    # |beatmap.status
    # |beatmap.version

    # Getting scores from a beatmap object
    scores = await beatmap.fetch_scores()
    # |scores[0].id
    # |scores[0].accuracy
    # |scores[0].rank
    # |scores[0].score

    user = await client.fetch_user(146121)
    # |user.id
    # |user.username
    # |user.country_code
    # |user.is_active

    # Sending PMs
    msg = await user.send("hello")
    # |msg.id
    # |msg.sender_id
    # |msg.timestamp
    # |msg.content

    # Reading PM messages
    async for message in user.pm_channel.history(limit=None):
        print(f"{message.sender.username}: {message.content}")

    # Closing the connection
    await client.logout()


if __name__ == "__main__":
    loop = asyncio.new_event_loop()
    loop.run_until_complete(example_client())

Fetching changelogs

import asyncio
import pyosu

# Osu Client
client = pyosu.Client()

async def example_build_fetch():
    # Login with public credentials
    await client.public_login()

    # Fetching changelog from a build
    build = await client.fetch_build_changelog(
        pyosu.ChangelogStream.Stable, "20160403.5"
    )

    print("Build id:", build.id)
    print("Stream name:", build.update_stream.name)
    print("Stream id:", build.update_stream.id)

    # Fetching changelog from a stream
    changelog = await client.fetch_changelog(pyosu.ChangelogStream.Stable)
    print(changelog)

    # Closing the connection
    await client.logout()


if __name__ == "__main__":
    loop = asyncio.new_event_loop()
    loop.run_until_complete(example_build_fetch())

Interacting with forums

import asyncio
import pyosu

# Osu Client
client = pyosu.Client()

async def example_forums():
    # Login client
    await client.login("username", "password")
    print(f"Connected as: {client.user.username}")

    # Fetching a forum thread
    topic = await client.fetch_topic(1535730)

    # Fetching replies from a thread
    async for post in topic.fetch_posts(limit=5):
        parsed_msg = post.raw.split("]")[-1] # Removing BBCode
        print(f"{parsed_msg!r}")

    # Replying to a thread
    reply = await topic.reply("This is a reply to a thread")

    # Creating a poll object
    poll_options = [
        pyosu.ForumOption.create("Option one"),
        pyosu.ForumOption.create("Option two"),
        pyosu.ForumOption.create("Option three"),
        pyosu.ForumOption.create("Option four"),
    ]

    mypoll = pyosu.ForumPoll.create("This a test poll", poll_options)

    # Creating a topic with poll
    mytopic = await client.create_topic(
        52,
        "This a test thread",
        "This is the body of a test thread",
        poll=mypoll,
    )

    # Closing the connection
    await client.logout()


if __name__ == "__main__":
    loop = asyncio.new_event_loop()
    loop.run_until_complete(example_forums())

License

This project is under the MIT License.

Credits

For educational and informational purposes.

Feel free to contribute/distribute/etc any piece of code from this repository.