I’m an BE. Applied Physics student in with a strong background in programming and game development. I started coding in Java at 12, later transitioning to C# for game development with Unity. Over the years, I expanded my skills to Python, focusing on data science using libraries like Pandas, NumPy, and Scikit-learn. I enjoy working on both individual projects and team collaborations, particularly in game jams and data-driven tasks. Passionate about continuous learning and problem-solving.
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PINN-TurbulentFlow-PirateNET
PINN-TurbulentFlow-PirateNET PublicPredicting the pressure and velocity fields of a fluid using the RANS approach with Physics-Informed Neural Networks, specifically Physics Residual Adaptive Networks (PirateNET).
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Financial-Forecasting-with-AI-Transformer-Models
Financial-Forecasting-with-AI-Transformer-Models PublicAnalyzing sentiment scores from Twitter texts using transformer models (RoBERTa, BERT) and VADER, then comparing them with actual stock values by treating the problem as both numerical and categori…
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ITU-Physics-Data-Analysis
ITU-Physics-Data-Analysis PublicA repository containing projects from my university courses, focusing on solving real-world problems such as cancer detection and particle detection.
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ITU-Physics-Computational-Analysis
ITU-Physics-Computational-Analysis PublicA repository containing solutions to some of the questions in the computational analysis methods courses at my university. It includes applications developed in various languages such as Matlab, Py…
Jupyter Notebook
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