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Update ref in builds
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.github/workflows/linux_builds.yml

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# Global Settings
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env:
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GODOT_REF: 7a0977ce2c558fe6219f0a14f8bd4d05aea8f019
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GODOT_REF: 5c2df6b873f5fb1900f34b7c83a9dedefb287432
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SCONSFLAGS: platform=linuxbsd verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes
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SCONS_CACHE_LIMIT: 4096
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.github/workflows/windows_builds.yml

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# Global Settings
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# SCONS_CACHE for windows must be set in the build environment
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env:
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GODOT_REF: 7a0977ce2c558fe6219f0a14f8bd4d05aea8f019
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GODOT_REF: 5c2df6b873f5fb1900f34b7c83a9dedefb287432
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SCONSFLAGS: platform=windows verbose=yes warnings=all werror=yes debug_symbols=no module_text_server_fb_enabled=yes
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SCONS_CACHE_MSVC_CONFIG: true
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SCONS_CACHE_LIMIT: 3072

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