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2.5.3_ReleaseNotes.md

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Egret 2.5.3 Release Note

Updated on: October, 23th, 2015

Welcome to Egret!

Overview

In Egret Engine 2.5, we unify the frameworks of game and APP. The new layout would be a core library with third-party libraries so that Egret Engine can flexibly meet the different needs from developing games and APPs. This unification will substantially cut developing cost and improve efficiency. Please find below a detailed description.

Updated items

This update aggregates all the changes from 2.5.2 to 2.5.3.

  • Added wxLocalResource.
  • Fixed DataGroup.itemRenderSkinName bug
  • Fixed GUI&EUI default log error alert.
  • Text input display anomaly under certain circumstances.
  • EUI added BitmapLabel.
  • Published project can display fps panel.
  • Dirty rectangle’s drawing disorder caused by the inaccurate measurement of Bitmap and Graphics .
  • Fixed the measuring problem of BitmapText.
  • EUI can set null and use default skin.

Roadmap

  • Add support for WebGL.
  • Add filter function.