Is this still in development? The last commit was 2 years ago. #77
panthuncia
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Hi, Yes, GPU Reshape is still in active development, though with a much needed release already 🙂. Mainline is the release branch, development is currently happening in the feature/raytracing branch, soon to be merged to the development branch. Please note that these branches are unstable by nature. The active feature set in development is mainly that around raytracing and live-debugging support. I am not aware of any project with existing functionality, other than the d3d12/vk gpu-val layers, which have some overlap. |
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If not, are there any other projects with similar functionality?
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