GPUOpen Effects
Real-time visual effects from the GPUOpen initiative
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- pbrt-v4 Public Forked from mmp/pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
GPUOpen-Effects/pbrt-v4’s past year of commit activity - TressFX Public
DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur
GPUOpen-Effects/TressFX’s past year of commit activity
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