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Update TOC (#139)
* Update TOC * remove generated with from md Co-authored-by: TheGoatGod <TheGoatGod@users.noreply.github.com> Co-authored-by: TheGoatGod <xXMartinDXx@gmail.com> Co-authored-by: TheGoatGod <56883303+TheGoatGod@users.noreply.github.com>
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data/Mainline_mods/Mods/CRT_EXPANSION/readme/README.md

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<!-- START doctoc generated TOC please keep comment here to allow auto update -->
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**Table of Contents**
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- [C.R.T Expansion mod pack](#crt-expansion-mod-pack)
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- [Extended Techniques](#extended-techniques)
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- [For those curious about stat scaling:](#for-those-curious-about-stat-scaling)
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- [Dead Space](#dead-space)
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# C.R.T Expansion mod pack
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The core mod of the CRT Expansion mod pack, it currently adds an armor set, mildly OP gas mask and transforming vest, some gun mods, a new melee/tool and a new material. The items also use a lot of higher end materials such as superalloy, rubber (the "new" material), the lesser used hardsteel and also neoprene.
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data/Rebalance_mods/mods/ShardsOtherStuff/InfStamina/README.md

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**Table of Contents**
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- [InfStamina-CDDA-Mod](#infstamina-cdda-mod)
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# InfStamina-CDDA-Mod
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Simple mod that adds a mutation setting stamina regen to absurd levels to practically disable the stamina system.
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data/Rebalance_mods/mods/ShardsOtherStuff/Metabolism_Rates/README.md

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**Table of Contents**
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- [Metabolism Rates-CDDA-Mod](#metabolism-rates-cdda-mod)
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# Metabolism Rates-CDDA-Mod
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Adds several mutations that alter hunger and thirst rates by reducing them to 1/2, 1/4, or 1/10th.
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data/Rebalance_mods/mods/ShardsOtherStuff/Soapywater_CDDA/README.md

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**Table of Contents**
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- [Soapy Water-CDDA-Mod](#soapy-water-cdda-mod)
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# Soapy Water-CDDA-Mod
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Allows you to chop up soap and mix with water for a very low quality disinfectant substitute to clean out deep bites before they get infected.
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data/Rebalance_mods/mods/ShardsOtherStuff/Unnerf_Spears/README.md

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**Table of Contents**
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- [Unnerf Spears-CDDA-Mod](#unnerf-spears-cdda-mod)
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# Unnerf Spears-CDDA-Mod
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Removes fragile flag from knife spear and forked spear, undoes massive awlpike nerf.
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data/Rebalance_mods/mods/ShardsOtherStuff/Visible_Scary_Shadies/README.md

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**Table of Contents**
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- [Visible-Scary-Shadies-CDDA-Mod](#visible-scary-shadies-cdda-mod)
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# Visible-Scary-Shadies-CDDA-Mod
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Makes shady zombies visible at night, increases speed, makes them harder to hit, and likely to cause you to get swarmed.
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**Table of Contents**
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- [Bayonetmod](#bayonetmod)
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# Bayonetmod

data/Unleash_The_Mods/Working_mods/Homestead_Instruments_Inc/Doc/3D_PRINTED_ITEM.md

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**Table of Contents**
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- [Requirements](#requirements)
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- [A Note on IDs](#a-note-on-ids)
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- [Creating the Item](#creating-the-item)
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- [Item Itself](#item-itself)
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- [`IN_PROGRESS` Printer](#in_progress-printer)
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- [`FINISHED` Printer](#finished-printer)
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- [Disassembly Recipe](#disassembly-recipe)
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- [Crafting Recipe](#crafting-recipe)
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- [Repeat for Every Platform](#repeat-for-every-platform)
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- [Distributing the Item in the World](#distributing-the-item-in-the-world)
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- [Creating Sources](#creating-sources)
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- [CAD file](#cad-file)
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- [Books and Other Sources](#books-and-other-sources)
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- [Adding Sources to Spawn Lists](#adding-sources-to-spawn-lists)
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# Requirements
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In order to create 3D-printed items using Homestead, you're going to need to also create a support network of intermediary items.

data/Unleash_The_Mods/Working_mods/Homestead_Instruments_Inc/Doc/README.md

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**Table of Contents**
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- [What](#what)
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- [Why](#why)
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- [Tools](#tools)
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- [Production & Manufacture](#production--manufacture)
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- [Medical](#medical)
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- [Computers & Network](#computers--network)
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- [Tools Requiring Research](#tools-requiring-research)
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- [Issues](#issues)
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- [Lore](#lore)
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- [License](#license)
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# What
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Homestead Instruments Inc. (`homestead`) is a [*Cataclysm: Dark Days Ahead*](http://github.com/cleverRaven/Cataclysm-DDA) mod that adds several buildable tools for use in other mods. It has no use on its own: its goal is to serve as a shared platform for other mods that add recipes but don't have the required tools to accomplish those.

data/Unleash_The_Mods/Working_mods/Project_APEX/README.md

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# What
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# What
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Project APEX (`apex`) is a [*Cataclysm: Dark Days Ahead*](http://github.com/cleverRaven/Cataclysm-DDA) mod that adds high-end, advanced suits of armor and military equipment. It also expands on the lore of the game in an unofficial manner. All parts of the mod seek to be lore-friendly, at least within the confines of the official sci-fi mod, Aftershock.
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