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HuffmanCompressor.cs
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HuffmanCompressor.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using Algorithms.Sorters.Comparison;
using Utilities.Extensions;
namespace Algorithms.DataCompression
{
/// <summary>
/// Greedy lossless compression algorithm.
/// </summary>
public class HuffmanCompressor
{
// TODO: Use partial sorter
private readonly IComparisonSorter<ListNode> sorter;
private readonly Translator translator;
public HuffmanCompressor(IComparisonSorter<ListNode> sorter, Translator translator)
{
this.sorter = sorter;
this.translator = translator;
}
/// <summary>
/// Given an input string, returns a new compressed string
/// using huffman encoding.
/// </summary>
/// <param name="uncompressedText">Text message to compress.</param>
/// <returns>Compressed string and keys to decompress it.</returns>
public (string compressedText, Dictionary<string, string> decompressionKeys) Compress(string uncompressedText)
{
if (string.IsNullOrEmpty(uncompressedText))
{
return (string.Empty, new Dictionary<string, string>());
}
if (uncompressedText.Distinct().Count() == 1)
{
var dict = new Dictionary<string, string>
{
{ "1", uncompressedText[0].ToString() },
};
return (new string('1', uncompressedText.Length), dict);
}
var nodes = GetListNodesFromText(uncompressedText);
var tree = GenerateHuffmanTree(nodes);
var (compressionKeys, decompressionKeys) = GetKeys(tree);
return (translator.Translate(uncompressedText, compressionKeys), decompressionKeys);
}
/// <summary>
/// Finds frequency for each character in the text.
/// </summary>
/// <returns>Symbol-frequency array.</returns>
private static ListNode[] GetListNodesFromText(string text)
{
var occurenceCounts = new Dictionary<char, double>();
foreach (var ch in text)
{
if (!occurenceCounts.ContainsKey(ch))
{
occurenceCounts.Add(ch, 0);
}
occurenceCounts[ch]++;
}
return occurenceCounts.Select(kvp => new ListNode(kvp.Key, 1d * kvp.Value / text.Length)).ToArray();
}
private (Dictionary<string, string> compressionKeys, Dictionary<string, string> decompressionKeys) GetKeys(
ListNode tree)
{
var compressionKeys = new Dictionary<string, string>();
var decompressionKeys = new Dictionary<string, string>();
if (tree.HasData)
{
compressionKeys.Add(tree.Data.ToString(), string.Empty);
decompressionKeys.Add(string.Empty, tree.Data.ToString());
return (compressionKeys, decompressionKeys);
}
if (tree.LeftChild is not null)
{
var (lsck, lsdk) = GetKeys(tree.LeftChild);
compressionKeys.AddMany(lsck.Select(kvp => (kvp.Key, "0" + kvp.Value)));
decompressionKeys.AddMany(lsdk.Select(kvp => ("0" + kvp.Key, kvp.Value)));
}
if (tree.RightChild is not null)
{
var (rsck, rsdk) = GetKeys(tree.RightChild);
compressionKeys.AddMany(rsck.Select(kvp => (kvp.Key, "1" + kvp.Value)));
decompressionKeys.AddMany(rsdk.Select(kvp => ("1" + kvp.Key, kvp.Value)));
return (compressionKeys, decompressionKeys);
}
return (compressionKeys, decompressionKeys);
}
private ListNode GenerateHuffmanTree(ListNode[] nodes)
{
var comparer = new ListNodeComparer();
while (nodes.Length > 1)
{
sorter.Sort(nodes, comparer);
var left = nodes[0];
var right = nodes[1];
var newNodes = new ListNode[nodes.Length - 1];
Array.Copy(nodes, 2, newNodes, 1, nodes.Length - 2);
newNodes[0] = new ListNode(left, right);
nodes = newNodes;
}
return nodes[0];
}
/// <summary>
/// Represents tree structure for the algorithm.
/// </summary>
public class ListNode
{
public ListNode(char data, double frequency)
{
HasData = true;
Data = data;
Frequency = frequency;
}
public ListNode(ListNode leftChild, ListNode rightChild)
{
LeftChild = leftChild;
RightChild = rightChild;
Frequency = leftChild.Frequency + rightChild.Frequency;
}
public char Data { get; }
public bool HasData { get; }
public double Frequency { get; }
public ListNode? RightChild { get; }
public ListNode? LeftChild { get; }
}
public class ListNodeComparer : IComparer<ListNode>
{
public int Compare(ListNode? x, ListNode? y)
{
if (x is null || y is null)
{
return 0;
}
return x.Frequency.CompareTo(y.Frequency);
}
}
}
}