Game Assets
#317
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I just found out about SpriteStack, this should work for prototyping models very well I have to try it out. |
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I think Fyrox should have a website for free game assets. We can look at some existing websites for inspiration, and what benefits a website specific to the game engine would provide. The first one I found on Google was CGTrader I think the website looks very poor. Particularly when you move your mouse over an item it makes a modal larger than the item that is being hovered on. The website definitely suffers too much information with not enough detail visually. I think having a website specific to Fyrox would eventually allow a platform for previewing models, skyboxes, entire levels from our website. Personally I would like to make the website using JSX templates running with Deno, but I would not want to host it myself. We could force a single licensing model for assets shared on the website so people do not have to evaluate every asset's documentation. I do not like the idea of having a price option available I think that is a poor business model for low priced items, higher priced items being advertised seems odd, not the right way. We could also include portfolios, with scenes and assets and they can contact the artist to make a hire or contract, that would be a more appropriate business models to compensate artists.
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