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steamvr_unity_plugin
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Commits on Aug 4, 2020
Merge branch 'beta'
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2.6.1 - Fixing mismerged readme.
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Merge branch 'master' into beta
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2.6.1 - Excluding unused build target, SRP fix
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Commits on Jul 29, 2020
2.6.0b4 - RC1 - Fixing auto unity xr plugin installation
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Commits on Jul 16, 2020
2.6.0b3 (sdk 1.13.10) - Upgrading to sdk 1.13.10
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Commits on Jun 25, 2020
2.6.0b2 (sdk 1.12.5) - Beta release version
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Commits on Jun 24, 2020
2.6.0b2 (sdk 1.12.5) - Basic URP support, Unity XR fixes
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Commits on Apr 29, 2020
2.6.0b1 (sdk 1.11.11) - Adding Unity XR support, minor fixes
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Commits on Nov 7, 2019
2.5.0 (sdk 1.8.19) - Fixed Open Binding UI, Added ShowBindingHints
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Commits on Oct 8, 2019
2.4.5 - Fix action manifest path in generated app manifest.
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2.4.4 Fix for readme version
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2.4.4 - Fix for openvr_api.cs version
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2.4.3 - Physical hands, Perf fixes, Mac/Linux fixes, Nesting plugin fix
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2.4.3 - Physical hands, Perf fixes, Mac/Linux fixes, Nesting plugin fix
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Commits on Oct 5, 2019
2.4.2b (sdk 1.7.15) - Mac/Linux fixes, Moving jsons to StreamingAssets
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Commits on Sep 18, 2019
2.4.1b (sdk 1.7.15) - Binding fixes, fallback fixes, and pull requests
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Commits on Sep 11, 2019
Typo
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Removed excessive version
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2.4.0b (sdk 1.7.15) - Added physical hand, snap turning, cosmos defaults
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Commits on Jun 13, 2019
Version 2.3.2 (sdk 1.4.18) - updating readme and openvr_api.cs
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Merge branch 'beta'
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Version 2.3.2 - Added optional fix for Unity 2019.2b / 2019.3a
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Commits on Jun 12, 2019
2.3.1b - Added no skeleton input fallback, bug fixes
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Commits on May 23, 2019
2.3b2 - removed settings.asset
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Version 2.3b - GC/Perf fixes. Seated Universe fix. Misc api updates
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Merge pull request #439 from ValveSoftware/master
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Commits on Jan 30, 2019
Version 2.2.0 - updating openvr_api.cs and a minor warning
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Commits on Jan 28, 2019
Update README.md
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Rename README to README.md
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Merge pull request #297 from ValveSoftware/beta
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Version 2.2
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Version 2.2 - Fixing the fixes
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Version 2.2 - Minor fixes for release to asset store
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Commits on Jan 27, 2019
Version 2.2RC5 - Fix for controllers that don't support Skeleton Input
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