When I wrote this, only God and I understood what I was doing. Now, only God knows.
FuseOrg's website by Liyas Thomas
👓 Virtual Reality made simple: Description 1
❤️ Declarative HTML: Description 2
🔌 Entity-Component Architecture: Description 3
⚡ Performance: Description 4
🌐 Cross-Platform: Description 5
These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.
What things you need to install the software and how to install them.
- A device which supports WebGL and WebRTC with a working camera input
- Internet connection
- A web browser
- Wonder! ❤️
It works on all platforms. Android, iOS and Windows phone. It runs on any browser with WebGL and WebRTC (for iOS, you need to update to iOS 11).
Try on your phone in only two easy steps, check it out!
- Step 1
- Step 2
You're done!
A step by step series of examples that tell you've to get a development environment running.
- Download the whole zip/clone the repository.
- Unzip and make changes.
- Save and deploy to any hosting platforms like Firebase, GitHub pages etc.
Explain how to run the automated tests for this system.
Explain what these tests test and why.
Will be explained later
Explain what these tests test and why.
Will be explained later
Add additional notes about how to deploy this on a live system.
Will be explained later
- Sample - Sample
- Sample - Sample
- Chromium - Thanks for being so fast!
- HTML - For the web framework
- CSS - For styling components
Please read CONTRIBUTING for details on our code of conduct, and the process for submitting pull requests to us.
We use Travis CI for continuous integration. Check out our Travis CI Status.
This project is developed by Liyas Thomas using the Semantic Versioning specification. For the versions available, see the releases on this repository.
See the CHANGELOG file for details.
- Liyas Thomas - Author
See the list of contributors who participated in this project.
This project is licensed under the MIT License - see the LICENSE file for details.
- Hat tip to anyone who's code was used
- Inspirations: