Closed
Description
If anyone wants to help out translating the config program then please post the translation in here
Edit:
English, Chinese Simplified, German, Russian, Hungarian, French, Italian and Spanish are done
ConfigForm->Caption = L"cnc-ddraw config";
DisplayBtn->Caption = L"Display Settings";
AdvancedBtn->Caption = L"Advanced Settings";
HotkeyBtn->Caption = L"Hotkey Settings";
CompatibilityBtn->Caption = L"Compatibility Settings";
RestoreDefaultsBtn->Caption = L"Restore default settings";
PresentationLbl->Caption = L"Presentation";
MaintasLbl->Caption = L"Maintain aspect ratio";
VsyncLbl->Caption = L"Enable VSync";
AdjmouseLbl->Caption = L"Adjust mouse sensitivity";
DevmodeLbl->Caption = L"Lock cursor to window / screen";
RendererLbl->Caption = L"Renderer";
BorderLbl->Caption = L"Show window borders in windowed mode";
SavesettingsLbl->Caption = L"Remember window position and size";
ShaderLbl->Caption = L"OpenGL shader";
MaxfpsLbl->Caption = L"Limit frame rate";
BoxingLbl->Caption = L"Enable windowboxing / integer scaling";
ToggleWindowedLbl->Caption = L"Toggle windowed mode";
MaximizeWindowLbl->Caption = L"Maximize window";
UnlockCursor1Lbl->Caption = L"Unlock cursor 1";
UnlockCursor2Lbl->Caption = L"Unlock cursor 2";
ScreenshotLbl->Caption = L"Screenshot";
MaxgameticksLbl->Caption = L"Limit game speed";
NoactivateappLbl->Caption = L"Fix broken Alt+Tab";
ResolutionsLbl->Caption = L"Unlock additional screen resolutions";
MinfpsLbl->Caption = L"Force high FPS / Fix stuttering on Freesync/G-Sync";
SinglecpuLbl->Caption = L"Fix bad performance and sound issues";
NonexclusiveLbl->Caption = L"Fix invisible videos / UI elements";
RendererCbx->Items->Clear();
RendererCbx->AddItem(L"Automatic", NULL);
RendererCbx->AddItem(L"Direct3D 9", NULL);
RendererCbx->AddItem(L"OpenGL", NULL);
RendererCbx->AddItem(L"GDI", NULL);
PresentationCbx->Items->Clear();
PresentationCbx->AddItem(L"Fullscreen", NULL);
PresentationCbx->AddItem(L"Fullscreen Upscaled", NULL);
PresentationCbx->AddItem(L"Borderless", NULL);
PresentationCbx->AddItem(L"Windowed", NULL);
MaxgameticksCbx->Items->Clear();
MaxgameticksCbx->AddItem(L"No limit", NULL);
MaxgameticksCbx->AddItem(L"Sync with monitor refresh rate", NULL);
MaxgameticksCbx->AddItem(L"Emulate 60hz refresh rate monitor", NULL);
MaxgameticksCbx->AddItem(L"1000 ticks per second", NULL);
MaxgameticksCbx->AddItem(L"500 ticks per second", NULL);
MaxgameticksCbx->AddItem(L"250 ticks per second", NULL);
MaxgameticksCbx->AddItem(L"125 ticks per second", NULL);
MaxgameticksCbx->AddItem(L"60 ticks per second", NULL);
MaxgameticksCbx->AddItem(L"30 ticks per second", NULL);
MaxgameticksCbx->AddItem(L"25 ticks per second", NULL);
MaxgameticksCbx->AddItem(L"15 ticks per second", NULL);
System::UnicodeString shaderHint =
L"Some of the shaders only work when upscaling is enabled. \n\n";
System::UnicodeString upscaleHint =
L"Upscaling must be enabled for this setting to work. \n\n";
System::UnicodeString enableUpscaleHint =
L"To enable upscaling, set your presentation to either 'Borderless' \n"
"or 'Fullscreen Upscaled'. For the 'Windowed' presentation, \n"
"you must resize or maximize the window.";
Metadata
Assignees
Labels
No labels