Skip to content

Issues: FreezingMoon/AncientBeast

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Assignee
Filter by who’s assigned
Sort

Issues list

limit movement preview to active unit [bounty: 8 XTR] bounty Some amount of our token, XatteR, is offered coding This issue requires some programming easy Good place to start if you're a new developer input Deals with hotkeys, interaction & accessibility visuals Various things that easily catch the eye
#2627 opened Sep 26, 2024 by DreadKnight 0.5 - Chimera
Creature Dash: arrow keys don't move the "active" grid element coding This issue requires some programming easy Good place to start if you're a new developer input Deals with hotkeys, interaction & accessibility visuals Various things that easily catch the eye
#2477 opened Aug 8, 2023 by andretchen0
block multiple file pickers [bounty: 2 XTR] bounty Some amount of our token, XatteR, is offered coding This issue requires some programming easy Good place to start if you're a new developer input Deals with hotkeys, interaction & accessibility
#2363 opened Jun 13, 2023 by DreadKnight 0.6 - Cyber Wolf
Sword Slitter upgrade tweak [bounty: 3 XTR] abilities The issue is related to an unit ability or more bounty Some amount of our token, XatteR, is offered coding This issue requires some programming easy Good place to start if you're a new developer visuals Various things that easily catch the eye
#2199 opened Apr 11, 2023 by DreadKnight 0.5 - Chimera
materialize some of the locked units [bounty: 2 XTR] bounty Some amount of our token, XatteR, is offered coding This issue requires some programming easy Good place to start if you're a new developer input Deals with hotkeys, interaction & accessibility pipeline Affects how the project is being developed priority This should get fixed as soon as possible!
#2184 opened Apr 5, 2023 by DreadKnight 0.5 - Chimera
show canceled icons when clicking unusable abilities [bounty: 4 XTR] abilities The issue is related to an unit ability or more bounty Some amount of our token, XatteR, is offered coding This issue requires some programming easy Good place to start if you're a new developer input Deals with hotkeys, interaction & accessibility visuals Various things that easily catch the eye
#2174 opened Apr 3, 2023 by DreadKnight 0.5 - Chimera
ability icon toggle problematic with Frogger Jump [bounty: 5 XTR] abilities The issue is related to an unit ability or more bounty Some amount of our token, XatteR, is offered coding This issue requires some programming easy Good place to start if you're a new developer input Deals with hotkeys, interaction & accessibility
#2172 opened Apr 2, 2023 by DreadKnight 0.5 - Chimera
better showcase current unit location when moving [bounty: 6 XTR] bounty Some amount of our token, XatteR, is offered coding This issue requires some programming easy Good place to start if you're a new developer visuals Various things that easily catch the eye
#2129 opened Dec 5, 2022 by DreadKnight 0.5 - Chimera
showcase ability bonus potential abilities The issue is related to an unit ability or more easy Good place to start if you're a new developer visuals Various things that easily catch the eye
#1976 opened Dec 18, 2021 by DreadKnight 0.6 - Cyber Wolf
disable fullscreen button when not usable coding This issue requires some programming easy Good place to start if you're a new developer visuals Various things that easily catch the eye
#1716 opened Aug 2, 2020 by DreadKnight 0.5 - Chimera
project structure information coding This issue requires some programming easy Good place to start if you're a new developer marketing Spreading the word about the project visuals Various things that easily catch the eye
#1590 opened Nov 17, 2019 by DreadKnight 0.6 - Cyber Wolf
solidifying Freezing Spit sprite abilities The issue is related to an unit ability or more brainstorm Still need to figure out details about this coding This issue requires some programming easy Good place to start if you're a new developer visuals Various things that easily catch the eye
#1209 opened Sep 28, 2017 by DreadKnight 0.5 - Chimera
full hd pre-match screen width on tablet coding This issue requires some programming easy Good place to start if you're a new developer visuals Various things that easily catch the eye
#1158 opened Apr 17, 2017 by DreadKnight 0.6 - Cyber Wolf
unit placement awareness brainstorm Still need to figure out details about this coding This issue requires some programming easy Good place to start if you're a new developer visuals Various things that easily catch the eye
#1103 opened Mar 18, 2017 by DreadKnight 0.7 - Cycloper
dashed color coded hexagons [bounty: 14 XTR] abilities The issue is related to an unit ability or more bounty Some amount of our token, XatteR, is offered coding This issue requires some programming easy Good place to start if you're a new developer visuals Various things that easily catch the eye
#1004 opened Jun 1, 2016 by DreadKnight 0.5 - Chimera
inactive unit movement range on hover [bounty: 12 XTR] bounty Some amount of our token, XatteR, is offered coding This issue requires some programming easy Good place to start if you're a new developer visuals Various things that easily catch the eye
#956 opened May 21, 2016 by DreadKnight 0.5 - Chimera
drop dead brainstorm Still need to figure out details about this coding This issue requires some programming easy Good place to start if you're a new developer visuals Various things that easily catch the eye
#720 opened Feb 27, 2014 by DreadKnight 0.5 - Chimera
ProTip! Updated in the last three days: updated:>2024-11-11.