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block multiple file pickers [bounty: 2 XTR] #2363

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DreadKnight opened this issue Jun 13, 2023 · 12 comments
Open

block multiple file pickers [bounty: 2 XTR] #2363

DreadKnight opened this issue Jun 13, 2023 · 12 comments
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bounty Some amount of our token, XatteR, is offered coding This issue requires some programming easy Good place to start if you're a new developer input Deals with hotkeys, interaction & accessibility

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@DreadKnight
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DreadKnight commented Jun 13, 2023

Holding Ctrl+Meta+L in the pre-match screen a bit longer and then picking a log file can result in getting multiple file pickers after. There should be a "trap" along the lines of

// Set a trap to block consecutive calls within one second

@DreadKnight DreadKnight added coding This issue requires some programming easy Good place to start if you're a new developer input Deals with hotkeys, interaction & accessibility bounty Some amount of our token, XatteR, is offered labels Jun 13, 2023
@DreadKnight DreadKnight added this to the 0.5 - Chimera milestone Jun 13, 2023
@andretchen0
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Trying to recreate. Using FF/Edge on Windows, I only get a single window to pop up at any time.

What's your OS/browser?

@DreadKnight
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Trying to recreate. Using FF/Edge on Windows, I only get a single window to pop up at any time.

What's your OS/browser?

@andretchen0 I'm on Linux/Brave.

@tykm
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tykm commented Jun 26, 2023

Can I contribute to this? I have not played this game before but I enjoy games and would like to try committing to open source and this looks simple enough to tackle.

@DreadKnight
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@tykm Sure, go for it. Assigning you in a bit.

@tykm
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tykm commented Jun 26, 2023

@DreadKnight I am unfamiliar with this codebase and the functionality behind logging, but from my understanding:

  • When I am on this pre-match screen, I can press ctrl+win+L to load a log file
    image

  • And doing so will prompt this screen:
    image

And in your case, holding the shortcut will open multiple file selectors, as opposed to my screenshot where there is only one open?

@DreadKnight
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@tykm It only opens multiple files if I open a save file in the picker, provided I've held the load hotkey a little longer.
You can get a save (log) file by playing and pressing Ctrl+Shift+X and then you use that back in a pre-match screen.

@tykm
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tykm commented Jun 26, 2023

I am unable to use the ctrl+shift+X hotkey to save a log file. Do I need to progress past a certain num of turns to save or am I in the wrong mode? I am using Windows and Chrome.

image

@DreadKnight
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I am unable to use the ctrl+shift+X hotkey to save a log file. Do I need to progress past a certain num of turns to save or am I in the wrong mode? I am using Windows and Chrome.

image

It should work instantly. Hotkey was remapped recently, but checking the file it seems it's Ctrl+Shift+Meta+X, though the idea was to drop Meta and it works even without Meta for me xD

https://github.com/CyberBishop/AncientBeast/blob/master/src/ui/hotkeys.js#L65

@DreadKnight
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Seems from conversation I opposed dropping the Meta, just went for a more suitable letter instead, my bad; #2160

@tykm
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tykm commented Jun 26, 2023

On Windows/Chrome I was not able to use Ctrl+Shift+Meta+X to save a file. The hotkeys file from master shows that the hotkey is shift+ctrl+X.

pressX(event) {
if (event.shiftKey && event.ctrlKey) {
this.ui.game.gamelog.save();
} else {
this.ui.btnExit.triggerClick();
}
}

In any case, I was able to find another shortcut for ctrl+s to save and this worked for me. To have two different shortcuts for the same action seems a bit redundant to me, though. I'm not sure why the other shortcut did not work.

pressS(event) {
if (event.shiftKey) {
this.ui.btnToggleScore.triggerClick();
} else if (event.ctrlKey) {
this.ui.game.gamelog.save();
} else {

I now have a save log file, but am still unable to replicate your bug.

  1. I hold ctrl+meta+L for a few seconds and select my save file.
  2. I press "Open" to open this save file.
  3. The game loads successfully and there are no further "leftover" file selectors.

In your bug scenario, how does the process differ?

@DreadKnight
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On Windows/Chrome I was not able to use Ctrl+Shift+Meta+X to save a file. The hotkeys file from master shows that the hotkey is shift+ctrl+X.

pressX(event) {
if (event.shiftKey && event.ctrlKey) {
this.ui.game.gamelog.save();
} else {
this.ui.btnExit.triggerClick();
}
}

In any case, I was able to find another shortcut for ctrl+s to save and this worked for me. To have two different shortcuts for the same action seems a bit redundant to me, though. I'm not sure why the other shortcut did not work.

pressS(event) {
if (event.shiftKey) {
this.ui.btnToggleScore.triggerClick();
} else if (event.ctrlKey) {
this.ui.game.gamelog.save();
} else {

I now have a save log file, but am still unable to replicate your bug.

  1. I hold ctrl+meta+L for a few seconds and select my save file.
  2. I press "Open" to open this save file.
  3. The game loads successfully and there are no further "leftover" file selectors.

In your bug scenario, how does the process differ?

Seems I got stuck on another fork when looking at the hotkey. We have 2 because browsers. Once more testing is done might as well stick to just one and document it or showcase it in some hotkey page in-game eventually.

I'm on Linux and using Brave, so it might be a specific bug that won't affect most people, will make sure to specify this stuff in OP. You're free to pick another issue if you want, plenty labeled 'easy'.

@tykm
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tykm commented Jun 26, 2023

Sounds good

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bounty Some amount of our token, XatteR, is offered coding This issue requires some programming easy Good place to start if you're a new developer input Deals with hotkeys, interaction & accessibility
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