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GameWindow.cs
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using System;
// ReSharper disable once CheckNamespace
namespace GLFW.Game
{
/// <inheritdoc cref="NativeWindow"/>
[Obsolete("Use NativeWindow, GameWindow will be removed in future release.")]
public class GameWindow : NativeWindow
{
/// <inheritdoc cref="NativeWindow()"/>
[Obsolete("Use NativeWindow, GameWindow will be removed in future release.")]
public GameWindow()
{
}
/// <inheritdoc cref="NativeWindow(int, int, string)"/>
[Obsolete("Use NativeWindow, GameWindow will be removed in future release.")]
public GameWindow(int width, int height, string title) : base(width, height, title)
{
}
/// <inheritdoc cref="NativeWindow(int, int, string, Monitor, Window)"/>
[Obsolete("Use NativeWindow, GameWindow will be removed in future release.")]
public GameWindow(int width, int height, string title, Monitor monitor, Window share) : base(width, height,
title, monitor, share)
{
}
}
}