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README.md

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There is a VSCode extension for this tool, see: https://github.com/Flone-dnb/vscode-shader-formatter
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# Neovim plugin
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There is a Neovim plugin for this tool, see: https://github.com/Flone-dnb/shader-formatter.nvim
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# Formatting rules
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You can specify formatting rules by creating a file named `shader-formatter.toml` in the directory with your shaders or in any parent directory (similar to how you place a `.gitignore` file).
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cargo build --release
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```
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The compiled binary will be located at `/target/release/`.
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The compiled binary will be located at `/target/release/`.

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