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How would I go about separating the NavMesh component from your Pointer and Teleport components, if I wanted to use a different implementation of a pointer/teleport system?
In my instance, it would be using VRTK's Bezier Pointer and Height Adjust Teleport with your NavMesh high-lighting?
The text was updated successfully, but these errors were encountered:
How would I go about separating the NavMesh component from your Pointer and Teleport components, if I wanted to use a different implementation of a pointer/teleport system?
In my instance, it would be using VRTK's Bezier Pointer and Height Adjust Teleport with your NavMesh high-lighting?
The text was updated successfully, but these errors were encountered: