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Updated 11/17/16:
I copied the functions u provided in ViveNavMeshEditor into a customized script I made and simply modified it to be able to call in runtime. Using the NavMesh Obstacle component in Unity I'm able to change the border dynamically.
Still, hope this function will be provided in the project in the future :)
PS. If anyone needs the same function I could send u the script I made as a temporary solution. It's clumsy, though.
The text was updated successfully, but these errors were encountered:
luhillxs
changed the title
Is it possible to make it generate the border dynamically?
Generate the border dynamically (temporary solution provided)
Nov 17, 2016
Updated 11/17/16:
I copied the functions u provided in ViveNavMeshEditor into a customized script I made and simply modified it to be able to call in runtime. Using the NavMesh Obstacle component in Unity I'm able to change the border dynamically.
Still, hope this function will be provided in the project in the future :)
PS. If anyone needs the same function I could send u the script I made as a temporary solution. It's clumsy, though.
The text was updated successfully, but these errors were encountered: