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XC11SysThread.cpp
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270 lines (241 loc) · 4.58 KB
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/**************************************************************************
/* FileName: XWinSysThread.cpp
/* FileDesc:
/* FileAuthor: YangCao
/* CreateTime: 2014/10/15 21:06:46
/* CopyRight: yc
/*************************************************************************/
#include "XSys.h"
#include <thread>
#include <condition_variable>
unsigned int ThreadProc(void* ptr)
{
XThread* thread = (XThread*)(ptr);
if (thread)
{
thread->Run();
return 0;
}
return -1;
}
class XC11Thread : public XThread
{
public:
XC11Thread() : XThread()
{
job_mutex = XSys::XCreateMutex();
stdthread = NULL;
}
virtual ~XC11Thread()
{
ReleaseThread();
if(job_mutex) XSys::XDeleteMutex(job_mutex);
}
bool CreateThread(pfnJobProc func, XJobDesc* desc)
{
job.job_proc = func;
// job.thread = this;
job.desc = desc;
stdthread = new std::thread(ThreadProc, (void*)this);
if (stdthread->joinable()) {
stdthread->detach();
return true;
}
return false;
}
bool ReleaseThread()
{
if(Joinable()) Join();
return true;
}
virtual void Suppend(){}
virtual void Stop(){}
virtual void Resume(){}
virtual void Join()
{
if (stdthread)
{
stdthread->join();
}
}
virtual bool Joinable()
{
if(stdthread)
return stdthread->joinable();
return false;
}
virtual void Run()
{
if (job.job_proc)
{
job.job_proc(job.desc);
}
//ReleaseThread();
}
protected:
std::thread* stdthread;
};
XThread* XSys::XCreateThread(pfnJobProc func, XJobDesc* desc)
{
XC11Thread* thread = new XC11Thread();
if (thread)
{
if (thread->CreateThread(func, desc))
{
return thread;
}
delete thread;
}
return NULL;
}
bool XSys::XReleaseThread(XThread* thread)
{
if (!thread)
{
return true;
}
((XC11Thread*)thread)->ReleaseThread();
delete thread;
return true;
}
/*
class XC11ThreadPool : public XThreadPool
{
public:
XC11ThreadPool();
virtual ~XC11ThreadPool(){}
virtual bool CreateThreadPool(int thread_count);//
virtual void ReleaseThreadPool();
virtual void PauseThreadPool(){}
virtual void ResumeThreadPool(){}
HANDLE* GetWaitEvents(){return sync_events;}
virtual void DoJob(const XJob& job)
{
job_mutex->Lock();
XJob* ptr_job = new XJob;
ptr_job->job_proc = job.job_proc;
ptr_job->desc = job.desc;
job_queue.push_back(ptr_job);
SetEvent(sync_events[RUN_EVENT]);
job_mutex->Unlock();
}
XJob* GetJob()
{
job_mutex->Lock();
if (job_queue.size())
{
XJob* ret = (XJob*)(*(job_queue.begin()));
job_queue.pop_front();
if (job_queue.size())
{
SetEvent(sync_events[RUN_EVENT]);
}
else
{
ResetEvent(sync_events[RUN_EVENT]);
}
job_mutex->Unlock();
return ret;
}
ResetEvent(sync_events[RUN_EVENT]);
job_mutex->Unlock();
return NULL;
}
protected:
std::vector<XThread*> thread_pool;
std::list<XJob*> job_queue;
//HANDLE sync_events[EVENT_NUM];
std::condition_variable sync_condition[EVENT_NUM];
std::mutex sync_mutex[EVENT_NUM];
XMutex* job_mutex;//
};
struct XTPJobDesc : public XJobDesc
{
XC11ThreadPool* pool;
};
xint32 TPJobProc(XJobDesc* parm)
{
if (!parm)
{
return -1;
}
XC11ThreadPool* pool = ((XTPJobDesc*)parm)->pool;
if (!pool)
{
return -1;
}
while(1)
{
int ret = WaitForMultipleObjects(XThreadPool::EVENT_NUM, (const HANDLE*)pool->GetWaitEvents(), FALSE, INFINITE);
switch (ret - WAIT_OBJECT_0)
{
case XThreadPool::RUN_EVENT:
break;
case XThreadPool::PAUSE_EVENT:
break;
case XThreadPool::EXIT_EVENT:
{
return 0;
}
break;
}
XJob* job = pool->GetJob();
if (!job)
{
continue;
}
if (job->job_proc)
{
job->job_proc(job->desc);
}
}
}
XC11ThreadPool::XC11ThreadPool()
{
for (int i = 0; i < EVENT_NUM; i++)
{
sync_events[i] = CreateEvent(NULL, i != RUN_EVENT, FALSE, NULL);
}
job_mutex = XSys::XCreateMutex();
}
bool XC11ThreadPool::CreateThreadPool(int thread_count)
{
for (int i = 0; i < thread_count; i++)
{
XTPJobDesc* desc = new XTPJobDesc;
desc->pool = this;
XThread* ptr_thread = XSys::XCreateThread(TPJobProc, desc);
if (ptr_thread)
{
thread_pool.push_back(ptr_thread);
}
else
{
return false;
}
}
return true;
}
void XC11ThreadPool::ReleaseThreadPool()
{
SetEvent(sync_events[EXIT_EVENT]);
for (int i = 0; i < (int)thread_pool.size(); i++)
{
HANDLE hThread = ((XWinThread*)thread_pool[i])->GetHandle();
WaitForSingleObject(hThread, INFINITE);
}
}
XThreadPool* XSys::XCreateThreadPool(int thread_count)
{
XC11ThreadPool* thread = new XC11ThreadPool();
if (thread)
{
if (thread->CreateThreadPool(thread_count))
{
return thread;
}
delete thread;
}
return NULL;
}
*/