@@ -89,13 +89,13 @@ CREATE TABLE IF NOT EXISTS ammo (
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char_id BIGINT UNSIGNED NOT NULL ,
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ammo_22 INT UNSIGNED NOT NULL DEFAULT 0 ,
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ammo_22_tranquilizer INT UNSIGNED NOT NULL DEFAULT 0 ,
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- ammow_arrow INT UNSIGNED NOT NULL DEFAULT 0 ,
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+ ammo_arrow INT UNSIGNED NOT NULL DEFAULT 0 ,
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ammo_arrow_confusion INT UNSIGNED NOT NULL DEFAULT 0 ,
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ammo_arrow_disorient INT UNSIGNED NOT NULL DEFAULT 0 ,
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ammo_arrow_drain INT UNSIGNED NOT NULL DEFAULT 0 ,
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ammo_arrow_dynamite INT UNSIGNED NOT NULL DEFAULT 0 ,
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ammo_arrow_fire INT UNSIGNED NOT NULL DEFAULT 0 ,
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- ammo_arrow_improvised INT UNSIGNED NOT NULL DEFAULT 0 ,
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+ ammo_arrow_improved INT UNSIGNED NOT NULL DEFAULT 0 ,
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ammo_arrow_poison INT UNSIGNED NOT NULL DEFAULT 0 ,
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ammo_arrow_small_game INT UNSIGNED NOT NULL DEFAULT 0 ,
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ammo_arrow_tracking INT UNSIGNED NOT NULL DEFAULT 0 ,
@@ -122,7 +122,7 @@ CREATE TABLE IF NOT EXISTS ammo (
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ammo_molotov INT UNSIGNED NOT NULL DEFAULT 0 ,
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ammo_molotov_volatile INT UNSIGNED NOT NULL DEFAULT 0 ,
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ammo_moonshinejug INT UNSIGNED NOT NULL DEFAULT 0 ,
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- ammo_moonshinejugmp INT UNSIGNED NOT NULL DEFAULT 0 ,
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+ ammo_moonshinejug_mp INT UNSIGNED NOT NULL DEFAULT 0 ,
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ammo_pistol INT UNSIGNED NOT NULL DEFAULT 0 ,
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ammo_pistol_express INT UNSIGNED NOT NULL DEFAULT 0 ,
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ammo_pistol_express_explosive INT UNSIGNED NOT NULL DEFAULT 0 ,
@@ -159,10 +159,10 @@ CREATE TABLE IF NOT EXISTS ammo (
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ammo_throwing_knives_trail INT UNSIGNED NOT NULL DEFAULT 0 ,
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ammo_throwing_knives_wound INT UNSIGNED NOT NULL DEFAULT 0 ,
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ammo_thrown_item INT UNSIGNED NOT NULL DEFAULT 0 ,
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- ammo_tomohawk INT UNSIGNED NOT NULL DEFAULT 0 ,
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- ammo_tomohawk_ancient INT UNSIGNED NOT NULL DEFAULT 0 ,
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- ammo_tomohawk_homing INT UNSIGNED NOT NULL DEFAULT 0 ,
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- ammo_tomohawk_improved INT UNSIGNED NOT NULL DEFAULT 0 ,
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+ ammo_tomahawk INT UNSIGNED NOT NULL DEFAULT 0 ,
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+ ammo_tomahawk_ancient INT UNSIGNED NOT NULL DEFAULT 0 ,
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+ ammo_tomahawk_homing INT UNSIGNED NOT NULL DEFAULT 0 ,
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+ ammo_tomahawk_improved INT UNSIGNED NOT NULL DEFAULT 0 ,
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ammo_turret INT UNSIGNED NOT NULL DEFAULT 0 ,
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FOREIGN KEY (char_id) REFERENCES characters(id) ON DELETE CASCADE
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