This repository contains my personal experiments with shaders (GLSL). Each experiment is a separate file or folder within this repository, containing the shader code and any necessary assets.
To get started with these shader experiments, you'll need a compatible development environment and a basic understanding of GLSL. Follow these steps to set up the project:
- Clone this repository:
git clone https://github.com/Fauli/shaders.git
- Install any necessary dependencies or tools to run shadertoy GLSL code.
- Open the experiment folder you're interested in.
The ISF folder in this repository contains some of the shader experiments that have been translated to ISF format for use in madMapper.
Contributions are welcome! If you'd like to contribute to this repository, please follow these guidelines:
- Fork the repository.
- Create a new branch for your contribution.
- Make your changes and commit them.
- Push your changes to your forked repository.
- Submit a pull request with a clear description of your contribution.
This repository is licensed under the MIT License. Feel free to use the code and experiments for your own projects.