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IMPORTS: Import 3D mesh from body scanner #32
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Original comment by Susan Spencer (Bitbucket: suzynumena, GitHub: Unknown): We could import the 3D body scan as a mesh plus UV map, so that when viewing the pattern on the character it can be generated onto the UV map. |
Original comment by Susan Spencer (Bitbucket: suzynumena, GitHub: Unknown): Here is link to article about additional developments with MeasureIt http://www.blendernation.com/2015/07/06/measureit-new-version-v1-5/ |
Original comment by Susan Spencer (Bitbucket: suzynumena, GitHub: Unknown): Blender has a new MeasureIt addon. |
Original comment by Susan Spencer (Bitbucket: susanlspencer, GitHub: Unknown): Here is good discussion on where to start |
From @sconklin on January 20, 2015 23:40
Originally reported by: Susan Spencer (Bitbucket: susanlspencer, GitHub: Unknown)
Add feature to import body data points.
The user's body data points would be used to create a user's 3D avatar (possibly defined with MakeHuman app).
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