This is a keyboard shortcuts visualiser hosted on Github: http://waldobronchart.github.io/ShortcutMapper/
This project is directly hosted on github from the main gh-pages branch. All changes to this branch are live.
/content The website content
/appdata Contains exported .json files containing all application shortccuts
/keyboards Contains html keyboard layouts
...
/exporters Per application scripts that export a .json file containing all shortcuts to 'content/appdata'
/shmaplib Python utility library (Shortcut Mapper Lib) to help exporting shortcuts to the webapp.
/tests Python tests to ensure nothing is broken
/utils Utilities for exporting and testing
index.html Main site page
The only page of the website is index.html
The application uses ajax calls to load keyboards and application data. These ajax calls will fail using the file:// protocol, so you need to set your browser to allow this. Here's how to enable that for Chrome: http://stackoverflow.com/a/21413534
Once that's done, just open the index.html in your browser and you're off!
The exporter scripts all use Python2.7 and some additional libraries. I recommend you use virtualenv like so:
# Install virtualenv
pip install virtualenv
# Create a virtual environment in ShortcutMapper/_venv directory
cd ShortcutMapper/
virtualenv -p /usr/bin/python2.7 _venv
# Activate environment
source _venv/bin/activate
pip install BeautifulSoup4
# Do an export
python exporters/adobe-photoshop/scripts/export.py -a
Once your virtualenv in installed, all you need to do is activate it before you run the exporters
source _venv/bin/activate
python exporters/adobe-photoshop/scripts/export.py -a
The best example you can look at is Autodesk Maya under /exporters/autodesk-maya
First, try and find an online resource that lists all the application shortcuts for each platform. For adobe applications for example, I use the ones from their online documentation: http://helpx.adobe.com/lightroom/help/keyboard-shortcuts.html
Make sure it's up-to-date and the list is complete.
You're going to use that resource to export to an intermediate data format that can be edited by hand easily (See Autodesk Maya for a good example).
Create a directory structure under /exporters as so (for reference, look at the adobe applications):
/exporters
/my-app
/intermediate One-time conversions from raw data, which have been hand edited to
fix faulty shortcuts and shorten labels that are too long.
/raw Source(s) used to build a full shortcut list in the intermediate data format
/scripts Scripts to convert raw to intermediate, and then intermediate to
a web-application supported format in /content/appdata/...
Then ideally, you're going to write some scripts (Python recommended) that drive the conversions. I like to have two scripts as follows:
/exporters
/my-app
/scripts
/convert.py This script converts from raw sources to intermediate
/export.py This script exports the intermediate format to the web application
These python scripts can then use the shmaplib python utility library which does a lot of the heavy lifting.
SHMAPLIB is short for "Shortcut Mapper Lib". It's a Python library that will help you export data in the right format to the right location.
If your script lives and runs directly in /exporters/../scripts, then you can import the lib like so:
# Add repository root path to sys.path (This will make import shmaplib work)
CWD = os.path.dirname(os.path.abspath(__file__))
sys.path.insert(0, CWD)
sys.path.insert(0, os.path.normpath(os.path.join(CWD, '..', '..', '..')))
# Import common shortcut mapper library
import shmaplib
From there, you can parse your intermediate data format and export it to the web application. Have a look at the Autodesk Maya scripts for a good example. Here's a minimal example (more documentation in /shmaplib/intermediate.py:
import shmaplib
exporter = shmaplib.IntermediateDataExporter(filepath, "Audodesk Maya", version, "Global Context")
exporter.parse()
exporter.export() # Exports to /content/appdata/*.json
If your application doesn't have an intermediate format (like Blender), you can use these structures to build up the data:
- shmaplib.ApplicationConfig: Main application data format (name, os, version, and shortcut-contexts)
- shmaplib.ShortcutContext: A container for shortcuts for a specific context (Lightroom: Global, Develop, Library)
- shmaplib.Shortcut: Data format for a shortcut (name, key and modifiers)
You'll create an AppConfig first. Then create a new context to the application, to which the shortcuts are added
AppConfig has multiple ShortcutContexts, which has multiple Shortcuts.
The AppConfig has a serialize function that exports it into the correct directory under /content/appdata and adds the application to the javascript file under /content/javascripts/apps.js
Look in shmaplib/appdata.py for more specific docs.