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client_session_control.h
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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_HOST_CLIENT_SESSION_CONTROL_H_
#define REMOTING_HOST_CLIENT_SESSION_CONTROL_H_
#include "remoting/protocol/errors.h"
#include "ui/events/event.h"
namespace webrtc {
class DesktopVector;
} // namespace webrtc
namespace remoting {
namespace protocol {
class VideoLayout;
} // namespace protocol
// Allows the desktop environment to disconnect the client session and
// to control the remote input handling (i.e. disable, enable, and pause
// temporarily if the local mouse movements are detected).
class ClientSessionControl {
public:
virtual ~ClientSessionControl() {}
// Returns the authenticated JID of the client session.
virtual const std::string& client_jid() const = 0;
// Disconnects the client session, tears down transport resources and stops
// scheduler components.
virtual void DisconnectSession(protocol::ErrorCode error) = 0;
// Called when local mouse or touch movement is detected.
virtual void OnLocalPointerMoved(const webrtc::DesktopVector& position,
ui::EventType type) = 0;
// Called when a local key press or release is detected.
virtual void OnLocalKeyPressed(uint32_t usb_keycode) = 0;
// Disables or enables the remote input in the client session.
virtual void SetDisableInputs(bool disable_inputs) = 0;
// Called when the host desktop displays are changed.
virtual void OnDesktopDisplayChanged(
std::unique_ptr<protocol::VideoLayout> layout) = 0;
};
} // namespace remoting
#endif // REMOTING_HOST_CLIENT_SESSION_CONTROL_H_