forked from chromium/chromium
-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathdisplay_finder.cc
65 lines (55 loc) · 2.01 KB
/
display_finder.cc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/display/display_finder.h"
#include <algorithm>
#include <limits>
#include "base/logging.h"
#include "ui/display/display.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/rect.h"
namespace display {
using Displays = std::vector<Display>;
const Display* FindDisplayNearestPoint(const Displays& displays,
const gfx::Point& point) {
DCHECK(!displays.empty());
auto iter = FindDisplayContainingPoint(displays, point);
if (iter != displays.end())
return &(*iter);
int min_distance = std::numeric_limits<int>::max();
const Display* nearest_display = nullptr;
for (const auto& display : displays) {
const int distance = display.bounds().ManhattanDistanceToPoint(point);
if (distance < min_distance) {
min_distance = distance;
nearest_display = &display;
}
}
// There should always be at least one display that is less than INT_MAX away.
DCHECK(nearest_display);
return nearest_display;
}
const Display* FindDisplayWithBiggestIntersection(const Displays& displays,
const gfx::Rect& rect) {
DCHECK(!displays.empty());
int max_area = 0;
const Display* matching = nullptr;
for (const auto& display : displays) {
const gfx::Rect intersect = IntersectRects(display.bounds(), rect);
const int area = intersect.width() * intersect.height();
if (area > max_area) {
max_area = area;
matching = &display;
}
}
return matching;
}
Displays::const_iterator FindDisplayContainingPoint(
const Displays& displays,
const gfx::Point& point_in_screen) {
return std::find_if(displays.begin(), displays.end(),
[point_in_screen](const Display& display) {
return display.bounds().Contains(point_in_screen);
});
}
} // namespace display