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shelf_controller_unittest.cc
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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/shelf/shelf_controller.h"
#include <string>
#include "ash/public/cpp/ash_pref_names.h"
#include "ash/public/cpp/shelf_model.h"
#include "ash/public/cpp/shelf_prefs.h"
#include "ash/public/cpp/window_properties.h"
#include "ash/root_window_controller.h"
#include "ash/session/session_controller_impl.h"
#include "ash/session/test_session_controller_client.h"
#include "ash/shelf/shelf.h"
#include "ash/shell.h"
#include "ash/test/ash_test_base.h"
#include "ash/test/ash_test_helper.h"
#include "ash/test_shell_delegate.h"
#include "ash/wm/tablet_mode/tablet_mode_controller.h"
#include "ash/wm/window_util.h"
#include "base/run_loop.h"
#include "base/strings/utf_string_conversions.h"
#include "base/test/scoped_feature_list.h"
#include "components/prefs/pref_service.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/base/ui_base_features.h"
#include "ui/gfx/image/image_unittest_util.h"
#include "ui/message_center/message_center.h"
#include "ui/message_center/public/cpp/notifier_id.h"
namespace ash {
namespace {
Shelf* GetShelfForDisplay(int64_t display_id) {
return Shell::GetRootWindowControllerWithDisplayId(display_id)->shelf();
}
void BuildAndSendNotification(message_center::MessageCenter* message_center,
const std::string& app_id,
const std::string& notification_id) {
const message_center::NotifierId notifier_id(
message_center::NotifierType::APPLICATION, app_id);
std::unique_ptr<message_center::Notification> notification =
std::make_unique<message_center::Notification>(
message_center::NOTIFICATION_TYPE_SIMPLE, notification_id,
base::ASCIIToUTF16("Test Web Notification"),
base::ASCIIToUTF16("Notification message body."), gfx::Image(),
base::ASCIIToUTF16("www.test.org"), GURL(), notifier_id,
message_center::RichNotificationData(), nullptr /* delegate */);
message_center->AddNotification(std::move(notification));
}
using ShelfControllerTest = AshTestBase;
TEST_F(ShelfControllerTest, Shutdown) {
// Simulate a display change occurring during shutdown (e.g. due to a screen
// rotation animation being canceled).
Shell::Get()->shelf_controller()->Shutdown();
display_manager()->SetDisplayRotation(
display::Screen::GetScreen()->GetPrimaryDisplay().id(),
display::Display::ROTATE_90, display::Display::RotationSource::ACTIVE);
// Ash does not crash during cleanup.
}
TEST_F(ShelfControllerTest, ShelfIDUpdate) {
ShelfModel* model = Shell::Get()->shelf_controller()->model();
const ShelfID id1("id1");
const ShelfID id2("id2");
std::unique_ptr<aura::Window> window(
CreateTestWindow(gfx::Rect(0, 0, 100, 100)));
window->SetProperty(kShelfIDKey, id1.Serialize());
wm::ActivateWindow(window.get());
EXPECT_EQ(id1, model->active_shelf_id());
window->SetProperty(kShelfIDKey, id2.Serialize());
EXPECT_EQ(id2, model->active_shelf_id());
window->ClearProperty(kShelfIDKey);
EXPECT_NE(id1, model->active_shelf_id());
EXPECT_NE(id2, model->active_shelf_id());
}
class ShelfControllerNotificationIndicatorTest : public AshTestBase {
public:
ShelfControllerNotificationIndicatorTest() = default;
~ShelfControllerNotificationIndicatorTest() override = default;
void SetUp() override {
scoped_feature_list_.InitWithFeatures({features::kNotificationIndicator},
{});
AshTestBase::SetUp();
}
private:
base::test::ScopedFeatureList scoped_feature_list_;
DISALLOW_COPY_AND_ASSIGN(ShelfControllerNotificationIndicatorTest);
};
// Tests that the ShelfController keeps the ShelfModel updated on new
// notifications.
TEST_F(ShelfControllerNotificationIndicatorTest, HasNotificationBasic) {
ShelfController* controller = Shell::Get()->shelf_controller();
const std::string app_id("app_id");
ShelfItem item;
item.type = TYPE_APP;
item.id = ShelfID(app_id);
const int index = controller->model()->Add(item);
EXPECT_FALSE(controller->model()->items()[index].has_notification);
// Add a notification for |item|.
message_center::MessageCenter* message_center =
message_center::MessageCenter::Get();
const std::string notification_id("notification_id");
BuildAndSendNotification(message_center, app_id, notification_id);
EXPECT_TRUE(controller->model()->items()[index].has_notification);
// Remove the app and pin it, the notification should persist.
controller->model()->RemoveItemAt(index);
controller->model()->PinAppWithID(app_id);
EXPECT_TRUE(controller->model()->items()[index].has_notification);
message_center->RemoveNotification(notification_id, true);
EXPECT_FALSE(controller->model()->items()[index].has_notification);
}
class ShelfControllerPrefsTest : public AshTestBase {
public:
ShelfControllerPrefsTest() = default;
~ShelfControllerPrefsTest() override = default;
private:
DISALLOW_COPY_AND_ASSIGN(ShelfControllerPrefsTest);
};
// Ensure shelf settings are updated on preference changes.
TEST_F(ShelfControllerPrefsTest, ShelfRespectsPrefs) {
Shelf* shelf = GetPrimaryShelf();
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM, shelf->alignment());
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER, shelf->auto_hide_behavior());
PrefService* prefs =
Shell::Get()->session_controller()->GetLastActiveUserPrefService();
prefs->SetString(prefs::kShelfAlignmentLocal, "Left");
prefs->SetString(prefs::kShelfAutoHideBehaviorLocal, "Always");
EXPECT_EQ(SHELF_ALIGNMENT_LEFT, shelf->alignment());
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS, shelf->auto_hide_behavior());
}
// Ensure shelf settings are updated on per-display preference changes.
TEST_F(ShelfControllerPrefsTest, ShelfRespectsPerDisplayPrefs) {
UpdateDisplay("1024x768,800x600");
base::RunLoop().RunUntilIdle();
const int64_t id1 = GetPrimaryDisplay().id();
const int64_t id2 = GetSecondaryDisplay().id();
Shelf* shelf1 = GetShelfForDisplay(id1);
Shelf* shelf2 = GetShelfForDisplay(id2);
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM, shelf1->alignment());
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM, shelf2->alignment());
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER, shelf1->auto_hide_behavior());
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER, shelf2->auto_hide_behavior());
PrefService* prefs =
Shell::Get()->session_controller()->GetLastActiveUserPrefService();
SetShelfAlignmentPref(prefs, id1, SHELF_ALIGNMENT_LEFT);
SetShelfAlignmentPref(prefs, id2, SHELF_ALIGNMENT_RIGHT);
SetShelfAutoHideBehaviorPref(prefs, id1, SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
SetShelfAutoHideBehaviorPref(prefs, id2, SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
EXPECT_EQ(SHELF_ALIGNMENT_LEFT, shelf1->alignment());
EXPECT_EQ(SHELF_ALIGNMENT_RIGHT, shelf2->alignment());
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS, shelf1->auto_hide_behavior());
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS, shelf2->auto_hide_behavior());
}
// Ensures that pre-Unified Mode per-display shelf settings don't prevent us
// from changing the shelf settings in unified mode.
TEST_F(ShelfControllerPrefsTest, ShelfRespectsPerDisplayPrefsUnified) {
UpdateDisplay("1024x768,800x600");
// Before enabling Unified Mode, set the shelf alignment for one of the two
// displays, so that we have a per-display shelf alignment setting.
ASSERT_FALSE(display_manager()->IsInUnifiedMode());
const int64_t non_unified_primary_id = GetPrimaryDisplay().id();
PrefService* prefs =
Shell::Get()->session_controller()->GetLastActiveUserPrefService();
Shelf* shelf = GetShelfForDisplay(non_unified_primary_id);
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM, shelf->alignment());
SetShelfAlignmentPref(prefs, non_unified_primary_id, SHELF_ALIGNMENT_LEFT);
EXPECT_EQ(SHELF_ALIGNMENT_LEFT, shelf->alignment());
// Switch to Unified Mode, and expect to be able to change the shelf
// alignment.
display_manager()->SetUnifiedDesktopEnabled(true);
ASSERT_TRUE(display_manager()->IsInUnifiedMode());
const int64_t unified_id = display::kUnifiedDisplayId;
ASSERT_EQ(unified_id, GetPrimaryDisplay().id());
shelf = GetShelfForDisplay(unified_id);
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM, shelf->alignment());
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER, shelf->auto_hide_behavior());
SetShelfAlignmentPref(prefs, unified_id, SHELF_ALIGNMENT_LEFT);
SetShelfAutoHideBehaviorPref(prefs, unified_id,
SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
EXPECT_EQ(SHELF_ALIGNMENT_LEFT, shelf->alignment());
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS, shelf->auto_hide_behavior());
SetShelfAlignmentPref(prefs, unified_id, SHELF_ALIGNMENT_RIGHT);
EXPECT_EQ(SHELF_ALIGNMENT_RIGHT, shelf->alignment());
}
// Ensure shelf settings are correct after display swap at login screen, see
// crbug.com/748291
TEST_F(ShelfControllerPrefsTest,
ShelfSettingsValidAfterDisplaySwapAtLoginScreen) {
// Simulate adding an external display at the lock screen.
GetSessionControllerClient()->RequestLockScreen();
UpdateDisplay("1024x768,800x600");
base::RunLoop().RunUntilIdle();
const int64_t internal_display_id = GetPrimaryDisplay().id();
const int64_t external_display_id = GetSecondaryDisplay().id();
// The primary shelf should be on the internal display.
EXPECT_EQ(GetPrimaryShelf(), GetShelfForDisplay(internal_display_id));
EXPECT_NE(GetPrimaryShelf(), GetShelfForDisplay(external_display_id));
PrefService* prefs =
Shell::Get()->session_controller()->GetLastActiveUserPrefService();
// Check for the default shelf preferences.
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER,
GetShelfAutoHideBehaviorPref(prefs, internal_display_id));
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER,
GetShelfAutoHideBehaviorPref(prefs, external_display_id));
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM,
GetShelfAlignmentPref(prefs, internal_display_id));
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM,
GetShelfAlignmentPref(prefs, external_display_id));
// Check the current state; shelves have locked alignments in the lock screen.
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER,
GetShelfForDisplay(internal_display_id)->auto_hide_behavior());
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER,
GetShelfForDisplay(external_display_id)->auto_hide_behavior());
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM_LOCKED,
GetShelfForDisplay(internal_display_id)->alignment());
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM_LOCKED,
GetShelfForDisplay(external_display_id)->alignment());
// Set some shelf prefs to differentiate the two shelves, check state.
SetShelfAlignmentPref(prefs, internal_display_id, SHELF_ALIGNMENT_LEFT);
SetShelfAlignmentPref(prefs, external_display_id, SHELF_ALIGNMENT_RIGHT);
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM_LOCKED,
GetShelfForDisplay(internal_display_id)->alignment());
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM_LOCKED,
GetShelfForDisplay(external_display_id)->alignment());
SetShelfAutoHideBehaviorPref(prefs, external_display_id,
SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER,
GetShelfForDisplay(internal_display_id)->auto_hide_behavior());
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS,
GetShelfForDisplay(external_display_id)->auto_hide_behavior());
// Simulate the external display becoming the primary display. The shelves are
// swapped (each instance now has a different display id), check state.
SwapPrimaryDisplay();
base::RunLoop().RunUntilIdle();
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM_LOCKED,
GetShelfForDisplay(internal_display_id)->alignment());
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM_LOCKED,
GetShelfForDisplay(external_display_id)->alignment());
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER,
GetShelfForDisplay(internal_display_id)->auto_hide_behavior());
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS,
GetShelfForDisplay(external_display_id)->auto_hide_behavior());
// After screen unlock the shelves should have the expected alignment values.
GetSessionControllerClient()->UnlockScreen();
base::RunLoop().RunUntilIdle();
EXPECT_EQ(SHELF_ALIGNMENT_LEFT,
GetShelfForDisplay(internal_display_id)->alignment());
EXPECT_EQ(SHELF_ALIGNMENT_RIGHT,
GetShelfForDisplay(external_display_id)->alignment());
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER,
GetShelfForDisplay(internal_display_id)->auto_hide_behavior());
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS,
GetShelfForDisplay(external_display_id)->auto_hide_behavior());
}
// Test display swap while logged in, which was causing a crash (see
// crbug.com/1022852)
TEST_F(ShelfControllerPrefsTest,
ShelfSettingsValidAfterDisplaySwapWhileLoggedIn) {
// Simulate adding an external display at the lock screen.
GetSessionControllerClient()->RequestLockScreen();
UpdateDisplay("1024x768,800x600");
base::RunLoop().RunUntilIdle();
const int64_t internal_display_id = GetPrimaryDisplay().id();
const int64_t external_display_id = GetSecondaryDisplay().id();
PrefService* prefs =
Shell::Get()->session_controller()->GetLastActiveUserPrefService();
// Set some shelf prefs to differentiate the two shelves.
SetShelfAlignmentPref(prefs, internal_display_id, SHELF_ALIGNMENT_LEFT);
SetShelfAlignmentPref(prefs, external_display_id, SHELF_ALIGNMENT_RIGHT);
SetShelfAutoHideBehaviorPref(prefs, external_display_id,
SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
// Unlock the screen.
GetSessionControllerClient()->UnlockScreen();
base::RunLoop().RunUntilIdle();
// Simulate the external display becoming the primary display. The shelves are
// swapped (each instance now has a different display id), check state.
SwapPrimaryDisplay();
base::RunLoop().RunUntilIdle();
EXPECT_EQ(SHELF_ALIGNMENT_LEFT,
GetShelfForDisplay(internal_display_id)->alignment());
EXPECT_EQ(SHELF_ALIGNMENT_RIGHT,
GetShelfForDisplay(external_display_id)->alignment());
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER,
GetShelfForDisplay(internal_display_id)->auto_hide_behavior());
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS,
GetShelfForDisplay(external_display_id)->auto_hide_behavior());
}
TEST_F(ShelfControllerPrefsTest, ShelfSettingsInTabletMode) {
Shelf* shelf = GetPrimaryShelf();
PrefService* prefs =
Shell::Get()->session_controller()->GetLastActiveUserPrefService();
SetShelfAlignmentPref(prefs, GetPrimaryDisplay().id(), SHELF_ALIGNMENT_LEFT);
SetShelfAutoHideBehaviorPref(prefs, GetPrimaryDisplay().id(),
SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
ASSERT_EQ(SHELF_ALIGNMENT_LEFT, shelf->alignment());
ASSERT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS, shelf->auto_hide_behavior());
// Verify after entering tablet mode, the shelf alignment is bottom and the
// auto hide behavior has not changed.
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM, shelf->alignment());
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS, shelf->auto_hide_behavior());
// Verify that screen rotation does not change alignment or auto-hide.
display_manager()->SetDisplayRotation(
display::Screen::GetScreen()->GetPrimaryDisplay().id(),
display::Display::ROTATE_90, display::Display::RotationSource::ACTIVE);
EXPECT_EQ(SHELF_ALIGNMENT_BOTTOM, shelf->alignment());
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS, shelf->auto_hide_behavior());
// Verify after exiting tablet mode, the shelf alignment and auto hide
// behavior get their stored pref values.
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(false);
EXPECT_EQ(SHELF_ALIGNMENT_LEFT, shelf->alignment());
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS, shelf->auto_hide_behavior());
}
using ShelfControllerAppModeTest = NoSessionAshTestBase;
// Tests that shelf auto hide behavior is always hidden in app mode.
TEST_F(ShelfControllerAppModeTest, AutoHideBehavior) {
SimulateKioskMode(user_manager::USER_TYPE_KIOSK_APP);
Shelf* shelf = GetPrimaryShelf();
EXPECT_EQ(SHELF_AUTO_HIDE_ALWAYS_HIDDEN, shelf->auto_hide_behavior());
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(true);
EXPECT_EQ(SHELF_AUTO_HIDE_ALWAYS_HIDDEN, shelf->auto_hide_behavior());
display_manager()->SetDisplayRotation(
display::Screen::GetScreen()->GetPrimaryDisplay().id(),
display::Display::ROTATE_90, display::Display::RotationSource::ACTIVE);
EXPECT_EQ(SHELF_AUTO_HIDE_ALWAYS_HIDDEN, shelf->auto_hide_behavior());
Shell::Get()->tablet_mode_controller()->SetEnabledForTest(false);
EXPECT_EQ(SHELF_AUTO_HIDE_ALWAYS_HIDDEN, shelf->auto_hide_behavior());
}
} // namespace
} // namespace ash