From 27f8009600c6468c883dc5f03a86f121f43ec1fc Mon Sep 17 00:00:00 2001 From: Igor Kotrasinski Date: Sun, 24 Nov 2019 00:49:53 +0100 Subject: [PATCH] Remove obsolete FIXMEs Signed-off-by: Igor Kotrasinski --- server/games/game_results.py | 3 --- 1 file changed, 3 deletions(-) diff --git a/server/games/game_results.py b/server/games/game_results.py index e0533c1b2..13a5b12fb 100644 --- a/server/games/game_results.py +++ b/server/games/game_results.py @@ -103,7 +103,6 @@ def score(self, army: int): if len(scores) == 1: return scores.popitem()[0] - # FIXME - we pass game id just for logging self._logger.info("Conflicting scores (%s) reported for game %s", scores, self._game_id) score, _ = max(scores.items(), key=lambda kv: kv[::-1]) @@ -121,8 +120,6 @@ def victory_only_score(self, army: int): else: return 0 - # FIXME: Should we gather such methods in one class, or place them near - # corresponding types? @classmethod async def from_db(cls, database, game_id): results = cls(game_id)