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Hi,
Mekanism gases (Deuterium, Tritium, Lithium etc.) are not working properly in my system. I have two 4k gas storage cells, and they're working fine, but the gases randomly become invisible to the network, including terminals and export buses. This issue appears to be similar to #493 - I am on build 2.5.11a48 for 1.12.2.
Thanks!
EDIT: The issue appears to occur whenever a cell is full. When I emptied some oxygen out of the cell, its other gases became visible. I also tried to empty a gas cell with an ME IO Port, which simply resulted in a game crash - this may be a related issue?
EDIT EDIT: The above may be false, I had a drive 4094 / 4096 bytes and it was still doing it. Further testing required ¯\_(ツ)_/¯
The text was updated successfully, but these errors were encountered:
I am also having this issue with Enigmatica 2 Expert.
MC version: 1.12.2
ExtraCells2: 2.6.2
When the cells fill up, they disappear off the gas terminals and storage monitors.
The gases continue to be able to be exportable/importable via buses, but I cannot see them when using the terminals/monitors.
I've got 3x16k drives flicking between 16838 and 16384 and it's just not visible!
Since clearly EC2 isn't being maintained, I'm working on my own little AE2 addon to do Mekanism gas cells and maybe some other small bits. I can tell you when it's vaguely ready if you'd like @huwcbjones
Hi,
Mekanism gases (Deuterium, Tritium, Lithium etc.) are not working properly in my system. I have two 4k gas storage cells, and they're working fine, but the gases randomly become invisible to the network, including terminals and export buses. This issue appears to be similar to #493 - I am on build 2.5.11a48 for 1.12.2.
Thanks!
EDIT: The issue appears to occur whenever a cell is full. When I emptied some oxygen out of the cell, its other gases became visible. I also tried to empty a gas cell with an ME IO Port, which simply resulted in a game crash - this may be a related issue?
EDIT EDIT: The above may be false, I had a drive 4094 / 4096 bytes and it was still doing it. Further testing required ¯\_(ツ)_/¯
The text was updated successfully, but these errors were encountered: