A Farm Yard example scene of how to use VRTK v4 for rapidly building spatial computing solutions in the Unity software.
This project was built using Unity 2019.4.28f1 and should work as expected on that version. It is feasible to downgrade this project to a previous version of the Unity software but it may cause issues in doing so.
This project also uses the Unity software legacy XR system and the old Unity Input Manager which is deprecated and may be removed in future versions of Unity, this may cause this project not to work as expected in future versions of the Unity software.
There are Tilia packages that support the new Unity input system and new Unity XR management system so it would also be feasible to convert this project to work on later versions of the Unity software.
This VRTK v4 Farm Yard example project has been updated to use the latest Tilia packages but is still in development and is missing a number of features from the previous release that used the deprecated VRTK.Prefabs package.
The current missing features are:
- Locomotion
- Step Multiplier
- Drag World
- Pointers
- PlayArea Boundary Cursor
- Distance Grab
- Car Lift in warehouse
- Interactable Carry Ladder
These features will be added in due course.
If you want to get started with the Tilia repos then check out the Bowling Tutorial.
VRTK aims to make building spatial computing solutions in the Unity software fast and easy for beginners as well as experienced developers.
You do not need to download anything else to get this Unity project running, simply open the downloaded Unity project in the Unity software as outlined by the Getting Started guide below.
- Download this project repository to your local machine using one of the following methods:
- Git clone the repository with
git clone https://github.com/ExtendRealityLtd/VRTK.git
- Download the zip file at
https://github.com/ExtendRealityLtd/VRTK/archive/master.zip
and extract it.
- Git clone the repository with
Do not drag and drop the VRTK project download into an existing Unity project. The VRTK repository download is a Unity project already and you should not nest a Unity project inside another Unity project. Follow the instructions below for opening the VRTK project within the Unity software.
- Open the Unity Hub panel.
- Click the
Add
Button:
- Browse to the local directory where the repository was downloaded to and click
Select Folder
:
- The VRTK project will now show up in the Unity Hub project window, so select it to open the VRTK project in the Unity software:
- The VRTK project will now open within the Unity software.
- Select
Main Menu -> File -> Open Project
within the Unity software. - Browse to the local directory where the repository was downloaded to and click
Select Folder
. - The VRTK project will now open within the Unity software.
- Open the
Assets/Samples/Farm/Scenes/ExampleScene
scene. - Enable
Maximize On Play
in the Unity Game view control bar to ensure no performance issues are caused by the Unity Editor overhead. - Play the scene in the Unity Editor (
CTRL
+P
). - The scene should automatically play within any Unity supported XR hardware.
- Explore the farm yard and enjoy!
Many games and experiences have already been made with VRTK.
Check out the Made With VRTK website to see the full list.
We're not currently in a place where accepting contributions would be helpful. But as soon as we're ready we'll let you know!
The VRTK v4 Farm Yard example project uses the following 3rd party package:
- Quick Outline by Chris Nolet.
Code released under the MIT License.
These materials are not sponsored by or affiliated with Unity Technologies or its affiliates. "Unity" is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere.