From 2be11d232930ad4c6b6ef4ca4f12c9c4a114d713 Mon Sep 17 00:00:00 2001 From: Evaisa Date: Sat, 9 Dec 2023 22:24:06 +0100 Subject: [PATCH] Explosion emoji v45 --- .../Assembly-CSharp/AISearchRoutine.cs.meta | 2 +- .../Assembly-CSharp/AlarmButton.cs.meta | 2 +- .../Assembly-CSharp/AllItemsList.cs.meta | 2 +- .../Assembly-CSharp/AnimatedItem.cs.meta | 2 +- .../AnimatedObjectTrigger.cs.meta | 2 +- .../Assembly-CSharp/AnimatedTextureUV.cs.meta | 2 +- .../AnimationStopPoints.cs.meta | 2 +- .../Scripts/Assembly-CSharp/Anomaly.cs.meta | 2 +- .../Assembly-CSharp/AnomalyType.cs.meta | 2 +- .../AudioReverbPresets.cs.meta | 2 +- .../AudioReverbTrigger.cs.meta | 2 +- .../AudioSourceComparer.cs.meta | 2 +- .../Assembly-CSharp/AutoParentToShip.cs.meta | 2 +- .../Assembly-CSharp/BaboonBirdAI.cs.meta | 2 +- .../BaboonHawkAudioEvents.cs.meta | 2 +- .../Assembly-CSharp/BaboonHawkGroup.cs.meta | 2 +- .../Scripts/Assembly-CSharp/Battery.cs.meta | 2 +- .../Assembly-CSharp/BinocularsItem.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/BlobAI.cs.meta | 2 +- .../Assembly-CSharp/BooleanEvent.cs.meta | 2 +- .../Assembly-CSharp/BoomboxItem.cs.meta | 2 +- .../Assembly-CSharp/BreakerBox.cs.meta | 2 +- .../Assembly-CSharp/BridgeTrigger.cs.meta | 2 +- .../Assembly-CSharp/CameraView.cs.meta | 2 +- .../Scripts/Assembly-CSharp/CauseOfDeath.cs | 3 +- .../Assembly-CSharp/CauseOfDeath.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/CentipedeAI.cs | 26 +- .../Assembly-CSharp/CentipedeAI.cs.meta | 2 +- .../CleanPlayerBodyTrigger.cs.meta | 2 +- .../Assembly-CSharp/ClipboardItem.cs.meta | 2 +- .../Assembly-CSharp/CompanyMonster.cs.meta | 2 +- .../CompanyMonsterCollisionDetect.cs.meta | 2 +- .../Assembly-CSharp/CompanyMood.cs.meta | 2 +- .../Assembly-CSharp/CompatibleNoun.cs.meta | 2 +- .../Assembly-CSharp/CozyLights.cs.meta | 2 +- .../Scripts/Assembly-CSharp/CrawlerAI.cs.meta | 2 +- .../CurrentLevelValues.cs.meta | 2 +- .../Scripts/Assembly-CSharp/DayMode.cs.meta | 2 +- 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.../ThunderAndLightning/PathGenerator.cs.meta | 2 +- .../ThunderAndLightning/RangeOfFloats.cs.meta | 2 +- .../RangeOfIntegers.cs.meta | 2 +- .../SingleLineAttribute.cs.meta | 2 +- .../SingleLineClampAttribute.cs.meta | 2 +- .../ThunderAndLightningScript.cs.meta | 2 +- .../WaitForSecondsLightning.cs.meta | 2 +- .../DisableMouseInMenu.cs.meta | 2 +- .../Assembly-CSharp/DiscordController.cs | 71 +++ .../Assembly-CSharp/DiscordController.cs.meta | 13 + .../DisplayCompanyBuyingRate.cs.meta | 2 +- .../DisplayPlayerMicVolume.cs.meta | 2 +- .../DocileLocustBeesAI.cs.meta | 2 +- .../Scripts/Assembly-CSharp/DoorLock.cs.meta | 2 +- .../Assembly-CSharp/DoublewingAI.cs.meta | 2 +- .../Assembly-CSharp/DressGirlAI.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/DunGen.meta | 2 +- .../AcceptGameObjectTypesAttribute.cs.meta | 2 +- .../Assembly-CSharp/DunGen/Adapters.meta | 2 +- .../DunGen/Adapters/BaseAdapter.cs.meta | 2 +- .../DunGen/Adapters/CullingAdapter.cs.meta | 2 +- .../DunGen/Adapters/NavMeshAdapter.cs.meta | 2 +- .../Adapters/UnityNavMesh2DAdapter.cs.meta | 2 +- .../Adapters/UnityNavMeshAdapter.cs.meta | 2 +- .../DunGen/AdjacentRoomCulling.cs.meta | 2 +- .../Assembly-CSharp/DunGen/Analysis.meta | 2 +- .../Analysis/GenerationAnalysis.cs.meta | 2 +- .../DunGen/Analysis/NumberSetData.cs.meta | 2 +- .../DunGen/AxisDirection.cs.meta | 2 +- .../DunGen/BasicRoomCullingCamera.cs.meta | 2 +- .../DunGen/BranchCapType.cs.meta | 2 +- .../DunGen/BranchCountHelper.cs.meta | 2 +- .../Assembly-CSharp/DunGen/BranchMode.cs.meta | 2 +- .../Assembly-CSharp/DunGen/Chance.cs.meta | 2 +- .../DunGen/ChanceTable.cs.meta | 2 +- .../DunGen/CharacterTileChangedEvent.cs.meta | 2 +- .../Assembly-CSharp/DunGen/Constants.cs.meta | 2 +- .../DunGen/CoroutineHelper.cs.meta | 2 +- .../Assembly-CSharp/DunGen/DebugDraw.cs.meta | 2 +- .../Assembly-CSharp/DunGen/Door.cs.meta | 2 +- .../Assembly-CSharp/DunGen/Doorway.cs.meta | 2 +- .../DunGen/DoorwayConnection.cs.meta | 2 +- 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.../Assembly-CSharp/DunGen/FloatRange.cs.meta | 2 +- .../DunGen/GameObjectChance.cs.meta | 2 +- .../DunGen/GameObjectChanceTable.cs.meta | 2 +- .../DunGen/GameObjectFilter.cs.meta | 2 +- .../DunGen/GameObjectWeight.cs.meta | 2 +- .../DunGen/GenerationStats.cs.meta | 2 +- .../DunGen/GenerationStatus.cs.meta | 2 +- .../DunGen/GenerationStatusDelegate.cs.meta | 2 +- .../DunGen/GetPropCountDelegate.cs.meta | 2 +- .../DunGen/GetTileTemplateDelegate.cs.meta | 2 +- .../Assembly-CSharp/DunGen/GlobalProp.cs.meta | 2 +- .../Scripts/Assembly-CSharp/DunGen/Graph.meta | 2 +- .../DunGen/Graph/DungeonFlow.cs.meta | 2 +- .../DunGen/Graph/DungeonFlowBuilder.cs.meta | 2 +- .../Graph/FlowGraphObjectReference.cs.meta | 2 +- .../DunGen/Graph/FlowLineReference.cs.meta | 2 +- .../DunGen/Graph/FlowNodeReference.cs.meta | 2 +- .../DunGen/Graph/GraphLine.cs.meta | 2 +- .../DunGen/Graph/GraphNode.cs.meta | 2 +- .../DunGen/Graph/NodeType.cs.meta | 2 +- .../DunGen/IDungeonCompleteReceiver.cs.meta | 2 +- 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.../Assembly-CSharp/DunGen/Tags/Tag.cs.meta | 2 +- .../DunGen/Tags/TagContainer.cs.meta | 2 +- .../DunGen/Tags/TagManager.cs.meta | 2 +- .../DunGen/Tags/TagPair.cs.meta | 2 +- .../Assembly-CSharp/DunGen/Tile.cs.meta | 2 +- .../DunGen/TileConnectionRule.cs.meta | 2 +- .../DunGen/TileInjectionDelegate.cs.meta | 2 +- .../DunGen/TileInjectionRule.cs.meta | 2 +- .../DunGen/TileMatchDelegate.cs.meta | 2 +- .../DunGen/TilePlacementData.cs.meta | 2 +- .../DunGen/TilePlacementResult.cs.meta | 2 +- .../Assembly-CSharp/DunGen/TileProxy.cs.meta | 2 +- .../DunGen/TileRepeatMode.cs.meta | 2 +- .../Assembly-CSharp/DunGen/TileSet.cs.meta | 2 +- .../Assembly-CSharp/DunGen/UnityUtil.cs.meta | 2 +- .../Assembly-CSharp/EclipseWeather.cs.meta | 2 +- .../ElevatorAnimationEvents.cs.meta | 2 +- .../EndOfGameStatUIElements.cs.meta | 2 +- .../Assembly-CSharp/EndOfGameStats.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/EnemyAI.cs | 26 +- .../Scripts/Assembly-CSharp/EnemyAI.cs.meta | 2 +- .../Assembly-CSharp/EnemyAICollisionDetect.cs | 2 + .../EnemyAICollisionDetect.cs.meta | 2 +- .../EnemyAnimationEvent.cs.meta | 2 +- .../EnemyBehaviourState.cs.meta | 2 +- .../Scripts/Assembly-CSharp/EnemyType.cs.meta | 2 +- .../Scripts/Assembly-CSharp/EnemyVent.cs.meta | 2 +- .../Assembly-CSharp/EntranceTeleport.cs.meta | 2 +- .../Assembly-CSharp/ExtensionLadderItem.cs | 4 + .../ExtensionLadderItem.cs.meta | 2 +- .../Assembly-CSharp/FlashlightItem.cs.meta | 2 +- .../Assembly-CSharp/FloodWeather.cs.meta | 2 +- .../Assembly-CSharp/FlowermanAI.cs.meta | 2 +- .../FoliageDetailDistance.cs.meta | 2 +- .../Assembly-CSharp/FootprintsManager.cs.meta | 2 +- .../Assembly-CSharp/FootstepSurface.cs.meta | 2 +- .../Scripts/Assembly-CSharp/ForestGiantAI.cs | 14 +- .../Assembly-CSharp/ForestGiantAI.cs.meta | 2 +- .../Assembly-CSharp/GameNetcodeStuff.meta | 2 +- .../GameNetcodeStuff/PlayerControllerB.cs | 114 ++-- .../PlayerControllerB.cs.meta | 2 +- .../Assembly-CSharp/GameNetworkManager.cs | 38 +- .../GameNetworkManager.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/GiftBoxItem.cs | 182 ++++++ .../Assembly-CSharp/GiftBoxItem.cs.meta | 13 + .../Assembly-CSharp/GlobalEffects.cs.meta | 2 +- .../Assembly-CSharp/GrabbableObject.cs | 20 +- .../Assembly-CSharp/GrabbableObject.cs.meta | 2 +- .../GrabbableObjectEvent.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/GunAmmo.cs | 4 + .../Scripts/Assembly-CSharp/GunAmmo.cs.meta | 13 + .../Assembly-CSharp/HUDElement.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/HUDManager.cs | 166 +++-- .../Assembly-CSharp/HUDManager.cs.meta | 2 +- .../Assembly-CSharp/HangarShipDoor.cs.meta | 2 +- .../Assembly-CSharp/HauntedMaskItem.cs | 243 +++++++ .../Assembly-CSharp/HauntedMaskItem.cs.meta | 13 + .../HighAndLowAltitudeAudio.cs.meta | 2 +- .../Assembly-CSharp/HoarderBugAI.cs.meta | 2 +- .../Assembly-CSharp/HoarderBugItem.cs.meta | 2 +- .../HoarderBugItemStatus.cs.meta | 2 +- .../Assembly-CSharp/HostSettings.cs.meta | 2 +- .../Scripts/Assembly-CSharp/IHittable.cs.meta | 2 +- .../Assembly-CSharp/INoiseListener.cs.meta | 2 +- .../Assembly-CSharp/IShockableWithGun.cs.meta | 2 +- .../Assembly-CSharp/IVisibleThreat.cs.meta | 2 +- .../Assembly-CSharp/IngamePlayerSettings.cs | 11 +- .../IngamePlayerSettings.cs.meta | 2 +- .../Assembly-CSharp/InitializeGame.cs.meta | 2 +- .../Assembly-CSharp/IntWithRarity.cs.meta | 2 +- .../Assembly-CSharp/InteractEvent.cs.meta | 2 +- .../InteractEventFloat.cs.meta | 2 +- .../Assembly-CSharp/InteractTrigger.cs | 6 +- .../Assembly-CSharp/InteractTrigger.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/Item.cs.meta | 2 +- .../Assembly-CSharp/ItemCharger.cs.meta | 2 +- .../Assembly-CSharp/ItemDropship.cs.meta | 2 +- .../Scripts/Assembly-CSharp/ItemGroup.cs.meta | 2 +- .../Scripts/Assembly-CSharp/JesterAI.cs.meta | 2 +- .../Assembly-CSharp/JetpackItem.cs.meta | 2 +- .../Scripts/Assembly-CSharp/KepRemapPanel.cs | 39 ++ .../Assembly-CSharp/KepRemapPanel.cs.meta | 13 + .../Scripts/Assembly-CSharp/KeyItem.cs.meta | 2 +- .../Assembly-CSharp/KillLocalPlayer.cs.meta | 2 +- .../Scripts/Assembly-CSharp/Landmine.cs.meta | 2 +- .../Assembly-CSharp/LassoManAI.cs.meta | 2 +- .../LevelAmbienceLibrary.cs.meta | 2 +- .../LevelGenerationManager.cs.meta | 2 +- .../Assembly-CSharp/LevelWeatherType.cs.meta | 2 +- .../Scripts/Assembly-CSharp/LobbySlot.cs.meta | 2 +- .../Assembly-CSharp/LockPicker.cs.meta | 2 +- .../Scripts/Assembly-CSharp/LungProp.cs.meta | 2 +- .../Assembly-CSharp/ManualCameraRenderer.cs | 10 +- .../ManualCameraRenderer.cs.meta | 2 +- .../Scripts/Assembly-CSharp/MapDevice.cs.meta | 2 +- .../Assembly-CSharp/MaskedPlayerEnemy.cs | 579 +++++++++++++++++ .../Assembly-CSharp/MaskedPlayerEnemy.cs.meta | 13 + .../MatchLocalPlayerPosition.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/MenuManager.cs | 20 +- .../Assembly-CSharp/MenuManager.cs.meta | 2 +- .../Assembly-CSharp/MiscAnimation.cs.meta | 2 +- .../Assembly-CSharp/MonsterAnimation.cs.meta | 2 +- .../Assembly-CSharp/MouthDogAI.cs.meta | 2 +- .../NetworkRigidbodyModifiable.cs.meta | 2 +- .../NewBehaviourScript.cs.meta | 2 +- .../Assembly-CSharp/NoisemakerProp.cs.meta | 2 +- .../Assembly-CSharp/NutcrackerEnemyAI.cs | 592 ++++++++++++++++++ .../Assembly-CSharp/NutcrackerEnemyAI.cs.meta | 13 + .../Assembly-CSharp/OccludeAudio.cs.meta | 2 +- .../OnSwitchPowerEvent.cs.meta | 2 +- .../OutOfBoundsTrigger.cs.meta | 2 +- .../Assembly-CSharp/PatcherTool.cs.meta | 2 +- .../PhysicsKnockbackOnHit.cs.meta | 2 +- .../Assembly-CSharp/PhysicsProp.cs.meta | 2 +- .../PlaceableObjectsSurface.cs.meta | 2 +- .../PlaceableShipObject.cs.meta | 2 +- .../PlayAudioAnimationEvent.cs.meta | 2 +- .../Assembly-CSharp/PlayerActions.cs.meta | 2 +- .../PlayerAnimationEvents.cs.meta | 2 +- .../Assembly-CSharp/PlayerLevel.cs.meta | 2 +- .../Assembly-CSharp/PlayerListSlot.cs.meta | 2 +- .../Assembly-CSharp/PlayerStats.cs.meta | 2 +- .../PlayerVoiceIngameSettings.cs.meta | 2 +- .../Assembly-CSharp/PowerSwitchEvent.cs.meta | 2 +- .../Assembly-CSharp/PowerSwitchable.cs.meta | 2 +- .../PreInitSceneScript.cs.meta | 2 +- .../Scripts/Assembly-CSharp/Properties.meta | 2 +- .../Properties/AssemblyInfo.cs.meta | 2 +- .../Scripts/Assembly-CSharp/PufferAI.cs.meta | 2 +- .../Assembly-CSharp/QuickMenuManager.cs | 74 +++ .../Assembly-CSharp/QuickMenuManager.cs.meta | 2 +- .../Assembly-CSharp/QuicksandTrigger.cs.meta | 2 +- .../Assembly-CSharp/QuotaSettings.cs.meta | 2 +- .../Assembly-CSharp/RadarBoosterItem.cs | 24 + .../Assembly-CSharp/RadarBoosterItem.cs.meta | 2 +- .../Assembly-CSharp/RagdollGrabbableObject.cs | 2 +- .../RagdollGrabbableObject.cs.meta | 2 +- .../Assembly-CSharp/RandomAudioClip.cs.meta | 2 +- .../Assembly-CSharp/RandomMapObject.cs.meta | 2 +- .../RandomPeriodicAudioPlayer.cs | 34 + .../RandomPeriodicAudioPlayer.cs.meta | 13 + .../Assembly-CSharp/RandomScrapSpawn.cs.meta | 2 +- .../RandomWeatherWithVariables.cs.meta | 2 +- .../Assembly-CSharp/RedLocustBees.cs.meta | 2 +- .../Assembly-CSharp/RedPillAnomaly.cs.meta | 2 +- .../Assembly-CSharp/RelayHostData.cs.meta | 2 +- .../Assembly-CSharp/RelayJoinData.cs.meta | 2 +- .../Scripts/Assembly-CSharp/RemappableKey.cs | 14 + .../Assembly-CSharp/RemappableKey.cs.meta | 11 + .../Assembly-CSharp/RemoteProp.cs.meta | 2 +- .../Assembly-CSharp/ReverbPreset.cs.meta | 2 +- .../Scripts/Assembly-CSharp/RoundManager.cs | 50 +- .../Assembly-CSharp/RoundManager.cs.meta | 2 +- .../Scripts/Assembly-CSharp/SandSpiderAI.cs | 22 +- .../Assembly-CSharp/SandSpiderAI.cs.meta | 2 +- .../Assembly-CSharp/SandSpiderWebTrap.cs.meta | 2 +- .../Assembly-CSharp/SandWormAI.cs.meta | 2 +- .../Assembly-CSharp/SaveFileUISlot.cs.meta | 2 +- .../ScanNodeProperties.cs.meta | 2 +- .../ScrapItemHUDDisplay.cs.meta | 2 +- .../Assembly-CSharp/ScreenShakeType.cs.meta | 2 +- .../SelectUIForGamepad.cs.meta | 2 +- .../Assembly-CSharp/SelectableLevel.cs | 2 + .../Assembly-CSharp/SelectableLevel.cs.meta | 2 +- .../Assembly-CSharp/SerializedList.cs.meta | 2 +- .../ServerAnimAndAudio.cs.meta | 2 +- .../Assembly-CSharp/ServerAnimation.cs.meta | 2 +- .../Assembly-CSharp/ServerAudio.cs.meta | 2 +- .../SetLineRendererPoints.cs.meta | 2 +- .../Scripts/Assembly-CSharp/SettingsOption.cs | 8 + .../Assembly-CSharp/SettingsOption.cs.meta | 2 +- .../Assembly-CSharp/SettingsOptionType.cs | 3 +- .../SettingsOptionType.cs.meta | 2 +- .../Assembly-CSharp/ShakeRigidbodies.cs.meta | 2 +- .../Assembly-CSharp/ShipAlarmCord.cs.meta | 2 +- .../ShipBuildModeManager.cs.meta | 2 +- .../Assembly-CSharp/ShipLights.cs.meta | 2 +- .../Assembly-CSharp/ShipTeleporter.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/ShotgunItem.cs | 288 +++++++++ .../Assembly-CSharp/ShotgunItem.cs.meta | 13 + Assets/Scripts/Assembly-CSharp/Shovel.cs.meta | 2 +- .../Scripts/Assembly-CSharp/ShowerTrigger.cs | 40 ++ .../Assembly-CSharp/ShowerTrigger.cs.meta | 13 + .../Assembly-CSharp/SignalTranslator.cs | 18 + .../Assembly-CSharp/SignalTranslator.cs.meta | 13 + .../Assembly-CSharp/SimpleEvent.cs.meta | 2 +- .../Scripts/Assembly-CSharp/SoundManager.cs | 14 +- .../Assembly-CSharp/SoundManager.cs.meta | 2 +- .../Assembly-CSharp/SpawnSyncedObject.cs.meta | 2 +- .../SpawnableEnemyWithRarity.cs.meta | 2 +- .../SpawnableItemWithRarity.cs.meta | 2 +- .../SpawnableMapObject.cs.meta | 2 +- .../SpawnableOutsideMapObject.cs.meta | 2 +- .../SpawnableOutsideObject.cs.meta | 2 +- .../SpawnableOutsideObjectWithRarity.cs.meta | 2 +- .../Scripts/Assembly-CSharp/SprayPaintItem.cs | 148 +++++ .../Assembly-CSharp/SprayPaintItem.cs.meta | 13 + .../Assembly-CSharp/SpringManAI.cs.meta | 2 +- .../Assembly-CSharp/StartMatchLever.cs.meta | 2 +- .../Scripts/Assembly-CSharp/StartOfRound.cs | 262 ++++++-- .../Assembly-CSharp/StartOfRound.cs.meta | 2 +- .../Assembly-CSharp/SteamLobbyManager.cs | 83 ++- .../Assembly-CSharp/SteamLobbyManager.cs.meta | 2 +- .../Assembly-CSharp/SteamManager.cs.meta | 2 +- .../Assembly-CSharp/SteamValveHazard.cs.meta | 2 +- .../Assembly-CSharp/StormyWeather.cs.meta | 2 +- .../Scripts/Assembly-CSharp/StoryLog.cs.meta | 2 +- .../Assembly-CSharp/StunGrenadeItem.cs | 24 +- .../Assembly-CSharp/StunGrenadeItem.cs.meta | 2 +- .../SyncWithServerOnSpawn.cs.meta | 2 +- .../Scripts/Assembly-CSharp/TVScript.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/Terminal.cs | 48 +- .../Scripts/Assembly-CSharp/Terminal.cs.meta | 4 +- .../TerminalAccessibleObject.cs.meta | 2 +- .../Assembly-CSharp/TerminalEvent.cs.meta | 2 +- .../Assembly-CSharp/TerminalKeyword.cs.meta | 2 +- .../Assembly-CSharp/TerminalNode.cs.meta | 2 +- .../Assembly-CSharp/TerminalNodesList.cs.meta | 2 +- .../Scripts/Assembly-CSharp/TestEnemy.cs.meta | 2 +- .../Assembly-CSharp/TestScript.cs.meta | 2 +- .../Assembly-CSharp/TetraChemicalItem.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/Threat.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/ThreatType.cs | 3 +- .../Assembly-CSharp/ThreatType.cs.meta | 2 +- .../Scripts/Assembly-CSharp/TimeOfDay.cs.meta | 2 +- .../ToggleAllLightsInContainer.cs.meta | 2 +- .../Assembly-CSharp/ToggleFogTrigger.cs.meta | 2 +- .../Assembly-CSharp/TransformAndName.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/Turret.cs.meta | 2 +- .../Assembly-CSharp/TurretMode.cs.meta | 2 +- .../Assembly-CSharp/UnlockableItem.cs.meta | 2 +- .../Assembly-CSharp/UnlockableSuit.cs.meta | 2 +- .../Assembly-CSharp/UnlockablesList.cs.meta | 2 +- .../Assembly-CSharp/WalkieTalkie.cs.meta | 2 +- .../Assembly-CSharp/WeatherEffect.cs.meta | 2 +- .../Assembly-CSharp/WhoopieCushionItem.cs | 22 + .../WhoopieCushionItem.cs.meta | 13 + .../Assembly-CSharp/WhoopieCushionTrigger.cs | 10 + .../WhoopieCushionTrigger.cs.meta | 13 + Assets/Scripts/Assembly-CSharp/Zeekerss.meta | 2 +- .../Assembly-CSharp/Zeekerss/Core.meta | 2 +- .../Zeekerss/Core/Singletons.meta | 2 +- .../Core/Singletons/Singleton.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/__GEN.meta | 2 +- ...NetworkVariableSerializationHelper.cs.meta | 2 +- .../Assembly-CSharp/animatedSun.cs.meta | 2 +- .../Assembly-CSharp/facePlayerOnAxis.cs.meta | 2 +- .../Assembly-CSharp/switchToAudio.cs.meta | 2 +- 435 files changed, 3690 insertions(+), 628 deletions(-) create mode 100644 Assets/Scripts/Assembly-CSharp/DiscordController.cs create mode 100644 Assets/Scripts/Assembly-CSharp/DiscordController.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/GiftBoxItem.cs create mode 100644 Assets/Scripts/Assembly-CSharp/GiftBoxItem.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/GunAmmo.cs create mode 100644 Assets/Scripts/Assembly-CSharp/GunAmmo.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/HauntedMaskItem.cs create mode 100644 Assets/Scripts/Assembly-CSharp/HauntedMaskItem.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/KepRemapPanel.cs create mode 100644 Assets/Scripts/Assembly-CSharp/KepRemapPanel.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/MaskedPlayerEnemy.cs create mode 100644 Assets/Scripts/Assembly-CSharp/MaskedPlayerEnemy.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/NutcrackerEnemyAI.cs create mode 100644 Assets/Scripts/Assembly-CSharp/NutcrackerEnemyAI.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/RandomPeriodicAudioPlayer.cs create mode 100644 Assets/Scripts/Assembly-CSharp/RandomPeriodicAudioPlayer.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/RemappableKey.cs create mode 100644 Assets/Scripts/Assembly-CSharp/RemappableKey.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/ShotgunItem.cs create mode 100644 Assets/Scripts/Assembly-CSharp/ShotgunItem.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/ShowerTrigger.cs create mode 100644 Assets/Scripts/Assembly-CSharp/ShowerTrigger.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/SignalTranslator.cs create mode 100644 Assets/Scripts/Assembly-CSharp/SignalTranslator.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/SprayPaintItem.cs create mode 100644 Assets/Scripts/Assembly-CSharp/SprayPaintItem.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/WhoopieCushionItem.cs create mode 100644 Assets/Scripts/Assembly-CSharp/WhoopieCushionItem.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/WhoopieCushionTrigger.cs create mode 100644 Assets/Scripts/Assembly-CSharp/WhoopieCushionTrigger.cs.meta diff --git a/Assets/Scripts/Assembly-CSharp/AISearchRoutine.cs.meta b/Assets/Scripts/Assembly-CSharp/AISearchRoutine.cs.meta index fffb168..a825102 100644 --- a/Assets/Scripts/Assembly-CSharp/AISearchRoutine.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AISearchRoutine.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 3c8f8ed469c3e7f4581cdff15f74bf5d +guid: 0336b7a996ff31e488353a38c431c03c MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/AlarmButton.cs.meta b/Assets/Scripts/Assembly-CSharp/AlarmButton.cs.meta index 278f82f..2454e75 100644 --- a/Assets/Scripts/Assembly-CSharp/AlarmButton.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AlarmButton.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: c2718d75520ba2aaf719d73b9596a56b -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/AllItemsList.cs.meta b/Assets/Scripts/Assembly-CSharp/AllItemsList.cs.meta index 03f5329..8ec26c3 100644 --- a/Assets/Scripts/Assembly-CSharp/AllItemsList.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AllItemsList.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: ac761dd3dbe5a4880072170caeb8e06d -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/AnimatedItem.cs.meta b/Assets/Scripts/Assembly-CSharp/AnimatedItem.cs.meta index 5101190..9a59326 100644 --- a/Assets/Scripts/Assembly-CSharp/AnimatedItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AnimatedItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: c036e7754dd14e0ad4f62f3f282d21c3 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/AnimatedObjectTrigger.cs.meta b/Assets/Scripts/Assembly-CSharp/AnimatedObjectTrigger.cs.meta index 0b7b555..db3dffc 100644 --- a/Assets/Scripts/Assembly-CSharp/AnimatedObjectTrigger.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AnimatedObjectTrigger.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: d5506d85c0f9415f35854e714dadb5c2 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/AnimatedTextureUV.cs.meta b/Assets/Scripts/Assembly-CSharp/AnimatedTextureUV.cs.meta index ac211c0..29df7a0 100644 --- a/Assets/Scripts/Assembly-CSharp/AnimatedTextureUV.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AnimatedTextureUV.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 0024d1e06d9a5660daf82b6ac615f066 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/AnimationStopPoints.cs.meta b/Assets/Scripts/Assembly-CSharp/AnimationStopPoints.cs.meta index d797142..61fbc16 100644 --- a/Assets/Scripts/Assembly-CSharp/AnimationStopPoints.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AnimationStopPoints.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: bd5a1c374809544ff21c72022b80b799 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/Anomaly.cs.meta b/Assets/Scripts/Assembly-CSharp/Anomaly.cs.meta index 462ff5b..2703b67 100644 --- a/Assets/Scripts/Assembly-CSharp/Anomaly.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/Anomaly.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: f0087c4b74fa3636855e48f52851f782 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/AnomalyType.cs.meta b/Assets/Scripts/Assembly-CSharp/AnomalyType.cs.meta index 8fa5305..c471718 100644 --- a/Assets/Scripts/Assembly-CSharp/AnomalyType.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AnomalyType.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 7711ff14ea4c453ed631fa989a6d9545 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/AudioReverbPresets.cs.meta b/Assets/Scripts/Assembly-CSharp/AudioReverbPresets.cs.meta index e1fc1e2..2417aca 100644 --- a/Assets/Scripts/Assembly-CSharp/AudioReverbPresets.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AudioReverbPresets.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 5b2b2e9b427282dee190cd31783992a6 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/AudioReverbTrigger.cs.meta b/Assets/Scripts/Assembly-CSharp/AudioReverbTrigger.cs.meta index a90d0ea..2e2c1af 100644 --- a/Assets/Scripts/Assembly-CSharp/AudioReverbTrigger.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AudioReverbTrigger.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 3c348aa78a2dd17054e936e85866d996 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/AudioSourceComparer.cs.meta b/Assets/Scripts/Assembly-CSharp/AudioSourceComparer.cs.meta index b1a6ff2..455a1e4 100644 --- a/Assets/Scripts/Assembly-CSharp/AudioSourceComparer.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AudioSourceComparer.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 7c211678de0e59b44a0df4b533687594 +guid: b51fc7354e1aa244b9659f0e3c1cc51a MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/AutoParentToShip.cs.meta b/Assets/Scripts/Assembly-CSharp/AutoParentToShip.cs.meta index 6d6ed82..718edf1 100644 --- a/Assets/Scripts/Assembly-CSharp/AutoParentToShip.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AutoParentToShip.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b2f79a42f90ce4aa636bf27289ebbb62 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/BaboonBirdAI.cs.meta b/Assets/Scripts/Assembly-CSharp/BaboonBirdAI.cs.meta index 79693b8..091b96a 100644 --- a/Assets/Scripts/Assembly-CSharp/BaboonBirdAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/BaboonBirdAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 12bcec7803215d6e5bb9b159c2527846 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/BaboonHawkAudioEvents.cs.meta b/Assets/Scripts/Assembly-CSharp/BaboonHawkAudioEvents.cs.meta index c0a5e65..d6ff025 100644 --- a/Assets/Scripts/Assembly-CSharp/BaboonHawkAudioEvents.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/BaboonHawkAudioEvents.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: bc1cc1e60787ab956170da3c6f7c0413 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/BaboonHawkGroup.cs.meta b/Assets/Scripts/Assembly-CSharp/BaboonHawkGroup.cs.meta index c13f4b1..7044be4 100644 --- a/Assets/Scripts/Assembly-CSharp/BaboonHawkGroup.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/BaboonHawkGroup.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 326cf3977db33db43911f0a6077e909a +guid: 605e9f518de75534c97333f3b7af0994 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/Battery.cs.meta b/Assets/Scripts/Assembly-CSharp/Battery.cs.meta index c209dce..df522ef 100644 --- a/Assets/Scripts/Assembly-CSharp/Battery.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/Battery.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 7ff6ed92fba596a4a8d0044de9375a35 +guid: 4b4a91b211d7a1d4f97a35ee5819becb MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/BinocularsItem.cs.meta b/Assets/Scripts/Assembly-CSharp/BinocularsItem.cs.meta index 8362b95..fa05a13 100644 --- a/Assets/Scripts/Assembly-CSharp/BinocularsItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/BinocularsItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 78ffbdeb9d86a224423e688364bba719 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/BlobAI.cs.meta b/Assets/Scripts/Assembly-CSharp/BlobAI.cs.meta index 1395694..d5123d7 100644 --- a/Assets/Scripts/Assembly-CSharp/BlobAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/BlobAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: e14032962b7e284b335d917b6b57fbad -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/BooleanEvent.cs.meta b/Assets/Scripts/Assembly-CSharp/BooleanEvent.cs.meta index 727603f..084b399 100644 --- a/Assets/Scripts/Assembly-CSharp/BooleanEvent.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/BooleanEvent.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: c4998375d0cc4d34dae790d500a44f84 +guid: 71dd52279a611254ca3e485a8848a99a MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/BoomboxItem.cs.meta b/Assets/Scripts/Assembly-CSharp/BoomboxItem.cs.meta index 32c3f25..98639df 100644 --- a/Assets/Scripts/Assembly-CSharp/BoomboxItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/BoomboxItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2d5facd46ad5424500b215539639a1ea -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/BreakerBox.cs.meta b/Assets/Scripts/Assembly-CSharp/BreakerBox.cs.meta index e5ee79f..8f61142 100644 --- a/Assets/Scripts/Assembly-CSharp/BreakerBox.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/BreakerBox.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: d41a10b88bf0a15dcee8829d75892f03 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/BridgeTrigger.cs.meta b/Assets/Scripts/Assembly-CSharp/BridgeTrigger.cs.meta index 95c2ccb..cabcb35 100644 --- a/Assets/Scripts/Assembly-CSharp/BridgeTrigger.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/BridgeTrigger.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 17b371b1f3fe8b4d18db5c51d5fba373 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/CameraView.cs.meta b/Assets/Scripts/Assembly-CSharp/CameraView.cs.meta index 774775c..dd915f9 100644 --- a/Assets/Scripts/Assembly-CSharp/CameraView.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/CameraView.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: afd498393da94f8478d5c798255d3520 +guid: 763095abfd4c0554ea7a9c3de4636bcb MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/CauseOfDeath.cs b/Assets/Scripts/Assembly-CSharp/CauseOfDeath.cs index 2331b93..0abb744 100644 --- a/Assets/Scripts/Assembly-CSharp/CauseOfDeath.cs +++ b/Assets/Scripts/Assembly-CSharp/CauseOfDeath.cs @@ -11,5 +11,6 @@ public enum CauseOfDeath Crushing = 8, Drowning = 9, Abandoned = 10, - Electrocution = 11 + Electrocution = 11, + Kicking = 12 } diff --git a/Assets/Scripts/Assembly-CSharp/CauseOfDeath.cs.meta b/Assets/Scripts/Assembly-CSharp/CauseOfDeath.cs.meta index c742303..0670de7 100644 --- a/Assets/Scripts/Assembly-CSharp/CauseOfDeath.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/CauseOfDeath.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: fb392ee8450f0b14c96e54eb0bc13f43 +guid: 631ad60e17c2df74a99fb239c5a38bed MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/CentipedeAI.cs b/Assets/Scripts/Assembly-CSharp/CentipedeAI.cs index 7774709..b434bc3 100644 --- a/Assets/Scripts/Assembly-CSharp/CentipedeAI.cs +++ b/Assets/Scripts/Assembly-CSharp/CentipedeAI.cs @@ -10,7 +10,7 @@ public class CentipedeAI : EnemyAI { [CompilerGenerated] - private sealed class _003CUnclingFromPlayer_003Ed__50 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CUnclingFromPlayer_003Ed__51 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -45,7 +45,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CUnclingFromPlayer_003Ed__50(int _003C_003E1__state) + public _003CUnclingFromPlayer_003Ed__51(int _003C_003E1__state) { } @@ -72,7 +72,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CclingToCeiling_003Ed__58 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CclingToCeiling_003Ed__59 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -99,7 +99,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CclingToCeiling_003Ed__58(int _003C_003E1__state) + public _003CclingToCeiling_003Ed__59(int _003C_003E1__state) { } @@ -126,7 +126,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CdelayedShriek_003Ed__68 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CdelayedShriek_003Ed__69 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -153,7 +153,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CdelayedShriek_003Ed__68(int _003C_003E1__state) + public _003CdelayedShriek_003Ed__69(int _003C_003E1__state) { } @@ -180,7 +180,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CfallFromCeiling_003Ed__56 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CfallFromCeiling_003Ed__57 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -215,7 +215,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CfallFromCeiling_003Ed__56(int _003C_003E1__state) + public _003CfallFromCeiling_003Ed__57(int _003C_003E1__state) { } @@ -311,6 +311,8 @@ void IEnumerator.Reset() private bool singlePlayerSecondChanceGiven; + private bool choseHidingSpotNoPlayersNearby; + public override void Start() { } @@ -373,7 +375,7 @@ private void StopClingingToPlayer(bool playerDead) { } - [IteratorStateMachine(typeof(_003CUnclingFromPlayer_003Ed__50))] + [IteratorStateMachine(typeof(_003CUnclingFromPlayer_003Ed__51))] private IEnumerator UnclingFromPlayer(PlayerControllerB playerBeingKilled, bool playerDead = true) { return null; @@ -401,7 +403,7 @@ private void ClingToPlayer(PlayerControllerB playerScript) { } - [IteratorStateMachine(typeof(_003CfallFromCeiling_003Ed__56))] + [IteratorStateMachine(typeof(_003CfallFromCeiling_003Ed__57))] private IEnumerator fallFromCeiling() { return null; @@ -412,7 +414,7 @@ public void TriggerCentipedeFallServerRpc(ulong clientId) { } - [IteratorStateMachine(typeof(_003CclingToCeiling_003Ed__58))] + [IteratorStateMachine(typeof(_003CclingToCeiling_003Ed__59))] private IEnumerator clingToCeiling() { return null; @@ -458,7 +460,7 @@ public override void KillEnemy(bool destroy = false) { } - [IteratorStateMachine(typeof(_003CdelayedShriek_003Ed__68))] + [IteratorStateMachine(typeof(_003CdelayedShriek_003Ed__69))] private IEnumerator delayedShriek() { return null; diff --git a/Assets/Scripts/Assembly-CSharp/CentipedeAI.cs.meta b/Assets/Scripts/Assembly-CSharp/CentipedeAI.cs.meta index 0fc0949..80931fc 100644 --- a/Assets/Scripts/Assembly-CSharp/CentipedeAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/CentipedeAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a7b1118daf269f3850d1a4455837e224 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/CleanPlayerBodyTrigger.cs.meta b/Assets/Scripts/Assembly-CSharp/CleanPlayerBodyTrigger.cs.meta index b54b782..ac69d88 100644 --- a/Assets/Scripts/Assembly-CSharp/CleanPlayerBodyTrigger.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/CleanPlayerBodyTrigger.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: d3c3966bef7788cb66f8ed8701c8998c -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ClipboardItem.cs.meta b/Assets/Scripts/Assembly-CSharp/ClipboardItem.cs.meta index 3d30a95..c8d5b1b 100644 --- a/Assets/Scripts/Assembly-CSharp/ClipboardItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ClipboardItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a9cf569d2e64fe61c0470c82f4b96853 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System.Runtime.CompilerServices; +using Discord; +using UnityEngine; + +public class DiscordController : MonoBehaviour +{ + public global::Discord.Discord discord; + + public string status_Details; + + public string status_State; + + public string status_largeText; + + public string status_smallText; + + public string status_largeImage; + + public string status_smallImage; + + public int currentPartySize; + + public int maxPartySize; + + public int timeElapsed; + + public string status_partyId; + + private float timeAtLastStatusUpdate; + + private bool activityEnabled; + + private bool appQuitting; + + public static DiscordController Instance + { + [CompilerGenerated] + get + { + return null; + } + [CompilerGenerated] + private set + { + } + } + + private void Awake() + { + } + + private void Start() + { + } + + private void OnDisable() + { + } + + private void Application_quitting() + { + } + + private void Update() + { + } + + public void UpdateStatus(bool clear) + { + } +} diff 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index 13d1441..ecc3244 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Tags/Tag.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Tags/Tag.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 332f9502e001a392d29491e97e0adf06 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagContainer.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagContainer.cs.meta index 1eec732..4d6c489 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagContainer.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagContainer.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 5ae79f20b60b803f3c6e6af3dad164e6 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagManager.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagManager.cs.meta index d071fee..5f9d6ba 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 47be26d39169c14bcda9d409da9e8a61 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagPair.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagPair.cs.meta index c4bcdd6..c00e137 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagPair.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagPair.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: f6e47a9352b2a9c00cf958526bf06fc5 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Tile.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Tile.cs.meta index 9ad43ae..a1af296 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Tile.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Tile.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: dcf4d9ff07d69c36441b139533cef6ae -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/TileConnectionRule.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/TileConnectionRule.cs.meta index b35409b..930bce6 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/TileConnectionRule.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/TileConnectionRule.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 6cad15b3eda2d7c45a4a9a64eaccd4fd -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/TileInjectionDelegate.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/TileInjectionDelegate.cs.meta index e553388..c3625bf 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/TileInjectionDelegate.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/TileInjectionDelegate.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: d3b94c498ab6cfd47aba8a805f6d9eb8 +guid: de76d0506bb5ca746a356237a0e56129 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/TileInjectionRule.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/TileInjectionRule.cs.meta index 3806136..350d07d 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/TileInjectionRule.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/TileInjectionRule.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a207b47bbfc26d8a853bb7a07e1ac263 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/TileMatchDelegate.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/TileMatchDelegate.cs.meta index 052fa0d..df0da15 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/TileMatchDelegate.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/TileMatchDelegate.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 2cc6de7d621ff1440a392afbdc844f97 +guid: 2c0d196f8bc944b47b3b6a8f8f2e7e09 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/TilePlacementData.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/TilePlacementData.cs.meta index 490640d..ca0fb4f 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/TilePlacementData.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/TilePlacementData.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 291591f91fccb050a770ee21946b88ea -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/TilePlacementResult.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/TilePlacementResult.cs.meta index 5ef7b67..6085d9c 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/TilePlacementResult.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/TilePlacementResult.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 0582bb439dfdf7f4b8b0569303038c35 +guid: bc0efb805ff8b2c4ab54eb25b09f84a1 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/TileProxy.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/TileProxy.cs.meta index c98a30f..eab206a 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/TileProxy.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/TileProxy.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 188c07808bfd7a7d7e916cba0d5492db -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/TileRepeatMode.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/TileRepeatMode.cs.meta index 96a16bc..c472163 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/TileRepeatMode.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/TileRepeatMode.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 388304cd4ea2e4646a074684eaeac74f +guid: 837f853bd2aaffa47b427fdf6eea2f2d MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/TileSet.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/TileSet.cs.meta index 674eed5..36a4181 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/TileSet.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/TileSet.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 8051c419809ddfb023f9330c6c0eb0fc -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/UnityUtil.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/UnityUtil.cs.meta index 3a0ae91..dc770f6 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/UnityUtil.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/UnityUtil.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 62aae5f9d4529c52c0454277220e6108 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/EclipseWeather.cs.meta b/Assets/Scripts/Assembly-CSharp/EclipseWeather.cs.meta index e9b7493..960bfd5 100644 --- a/Assets/Scripts/Assembly-CSharp/EclipseWeather.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/EclipseWeather.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a4be5fc1399ea4af3ee4b46cc15555dc -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ElevatorAnimationEvents.cs.meta b/Assets/Scripts/Assembly-CSharp/ElevatorAnimationEvents.cs.meta index fc3d1f5..2d32472 100644 --- a/Assets/Scripts/Assembly-CSharp/ElevatorAnimationEvents.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ElevatorAnimationEvents.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: eaa67796cf13ce75e8036563bc247aca -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/EndOfGameStatUIElements.cs.meta b/Assets/Scripts/Assembly-CSharp/EndOfGameStatUIElements.cs.meta index 5a25a10..a52ed03 100644 --- a/Assets/Scripts/Assembly-CSharp/EndOfGameStatUIElements.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/EndOfGameStatUIElements.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 664dd35d24ace3546bd176b03709be16 +guid: ed7172a8277d7814abafd64d0015bc4c MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/EndOfGameStats.cs.meta b/Assets/Scripts/Assembly-CSharp/EndOfGameStats.cs.meta index 9e822b3..8534463 100644 --- a/Assets/Scripts/Assembly-CSharp/EndOfGameStats.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/EndOfGameStats.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 6cc3647af7328b94aa8de01314b7b325 +guid: eadb1d7bcfb4b45408c17deabeb77adf MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/EnemyAI.cs b/Assets/Scripts/Assembly-CSharp/EnemyAI.cs index 5b9a669..8778ab2 100644 --- a/Assets/Scripts/Assembly-CSharp/EnemyAI.cs +++ b/Assets/Scripts/Assembly-CSharp/EnemyAI.cs @@ -11,7 +11,7 @@ public abstract class EnemyAI : NetworkBehaviour { [CompilerGenerated] - private sealed class _003CChooseNextNodeInSearchRoutine_003Ed__86 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CChooseNextNodeInSearchRoutine_003Ed__88 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -46,7 +46,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CChooseNextNodeInSearchRoutine_003Ed__86(int _003C_003E1__state) + public _003CChooseNextNodeInSearchRoutine_003Ed__88(int _003C_003E1__state) { } @@ -73,7 +73,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CCurrentSearchCoroutine_003Ed__84 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CCurrentSearchCoroutine_003Ed__86 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -104,7 +104,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CCurrentSearchCoroutine_003Ed__84(int _003C_003E1__state) + public _003CCurrentSearchCoroutine_003Ed__86(int _003C_003E1__state) { } @@ -216,6 +216,8 @@ void IEnumerator.Reset() public Vector3 destination; + public float addPlayerVelocityToDestination; + private float updateDestinationInterval; public float syncMovementSpeed; @@ -265,6 +267,8 @@ void IEnumerator.Reset() private bool removedPowerLevel; + public bool isOutside; + public virtual void SetEnemyStunned(bool setToStunned, float setToStunTime = 1f, PlayerControllerB setStunnedByPlayer = null) { } @@ -334,7 +338,7 @@ public PlayerControllerB CheckLineOfSightForPlayer(float width = 45f, int range return null; } - public PlayerControllerB CheckLineOfSightForClosestPlayer(float width = 45f, int range = 60, int proximityAwareness = -1) + public PlayerControllerB CheckLineOfSightForClosestPlayer(float width = 45f, int range = 60, int proximityAwareness = -1, float bufferDistance = 0f) { return null; } @@ -362,7 +366,7 @@ public void StopSearch(AISearchRoutine search, bool clear = true) { } - [IteratorStateMachine(typeof(_003CCurrentSearchCoroutine_003Ed__84))] + [IteratorStateMachine(typeof(_003CCurrentSearchCoroutine_003Ed__86))] private IEnumerator CurrentSearchCoroutine() { return null; @@ -372,7 +376,7 @@ private void StartCalculatingNextTargetNode() { } - [IteratorStateMachine(typeof(_003CChooseNextNodeInSearchRoutine_003Ed__86))] + [IteratorStateMachine(typeof(_003CChooseNextNodeInSearchRoutine_003Ed__88))] private IEnumerator ChooseNextNodeInSearchRoutine() { return null; @@ -538,6 +542,10 @@ public virtual void DaytimeEnemyLeave() { } + public void LogEnemyError(string error) + { + } + public virtual void AnimationEventA() { } @@ -545,4 +553,8 @@ public virtual void AnimationEventA() public virtual void AnimationEventB() { } + + public virtual void ShipTeleportEnemy() + { + } } diff --git a/Assets/Scripts/Assembly-CSharp/EnemyAI.cs.meta b/Assets/Scripts/Assembly-CSharp/EnemyAI.cs.meta index ae71d3b..9269eff 100644 --- a/Assets/Scripts/Assembly-CSharp/EnemyAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/EnemyAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a608f26a34f9f1c0934da463b1c1a0b6 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/EnemyAICollisionDetect.cs b/Assets/Scripts/Assembly-CSharp/EnemyAICollisionDetect.cs index d2f942d..57bfb24 100644 --- a/Assets/Scripts/Assembly-CSharp/EnemyAICollisionDetect.cs +++ b/Assets/Scripts/Assembly-CSharp/EnemyAICollisionDetect.cs @@ -8,6 +8,8 @@ public class EnemyAICollisionDetect : MonoBehaviour, IHittable, INoiseListener, public bool canCollideWithEnemies; + public bool onlyCollideWhenGrounded; + private void OnTriggerStay(Collider other) { } diff --git a/Assets/Scripts/Assembly-CSharp/EnemyAICollisionDetect.cs.meta b/Assets/Scripts/Assembly-CSharp/EnemyAICollisionDetect.cs.meta index 065bf48..0ef6392 100644 --- a/Assets/Scripts/Assembly-CSharp/EnemyAICollisionDetect.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/EnemyAICollisionDetect.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 6d7127b8f98ca8ec9896b384a71d39a2 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/EnemyAnimationEvent.cs.meta b/Assets/Scripts/Assembly-CSharp/EnemyAnimationEvent.cs.meta index 9a140c7..3a7590a 100644 --- a/Assets/Scripts/Assembly-CSharp/EnemyAnimationEvent.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/EnemyAnimationEvent.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 314a065169cd8b154af430fc48809ba1 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/EnemyBehaviourState.cs.meta b/Assets/Scripts/Assembly-CSharp/EnemyBehaviourState.cs.meta index 9c0a8d4..1203ca5 100644 --- a/Assets/Scripts/Assembly-CSharp/EnemyBehaviourState.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/EnemyBehaviourState.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 7a817825807f5034aabfb3424869f3c4 +guid: bd9d48430159fef4798f5fbc2803644e MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/EnemyType.cs.meta b/Assets/Scripts/Assembly-CSharp/EnemyType.cs.meta index 6dc0c06..53d8878 100644 --- a/Assets/Scripts/Assembly-CSharp/EnemyType.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/EnemyType.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 65d3fcb39dd67306e9bb17a603308070 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/EnemyVent.cs.meta b/Assets/Scripts/Assembly-CSharp/EnemyVent.cs.meta index 499aaa9..a62edf7 100644 --- a/Assets/Scripts/Assembly-CSharp/EnemyVent.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/EnemyVent.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: d7a448fe3aafbb5773df039a1882cba7 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/EntranceTeleport.cs.meta b/Assets/Scripts/Assembly-CSharp/EntranceTeleport.cs.meta index 10ea24e..f1bc2c3 100644 --- a/Assets/Scripts/Assembly-CSharp/EntranceTeleport.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/EntranceTeleport.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 623425071eefd1638e1d2c6d44bd1d05 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ExtensionLadderItem.cs b/Assets/Scripts/Assembly-CSharp/ExtensionLadderItem.cs index 8f02d48..052a036 100644 --- a/Assets/Scripts/Assembly-CSharp/ExtensionLadderItem.cs +++ b/Assets/Scripts/Assembly-CSharp/ExtensionLadderItem.cs @@ -157,6 +157,10 @@ public override void EquipItem() { } + public override void DiscardItemFromEnemy() + { + } + public override void ItemActivate(bool used, bool buttonDown = true) { } diff --git a/Assets/Scripts/Assembly-CSharp/ExtensionLadderItem.cs.meta b/Assets/Scripts/Assembly-CSharp/ExtensionLadderItem.cs.meta index 4f60f89..23b2b25 100644 --- a/Assets/Scripts/Assembly-CSharp/ExtensionLadderItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ExtensionLadderItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: df872af2f61752e7bc69b078c2b1589e -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/FlashlightItem.cs.meta b/Assets/Scripts/Assembly-CSharp/FlashlightItem.cs.meta index 4636d73..680545c 100644 --- a/Assets/Scripts/Assembly-CSharp/FlashlightItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/FlashlightItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: be0b50eac799087bd90f095be5cebec2 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/FloodWeather.cs.meta b/Assets/Scripts/Assembly-CSharp/FloodWeather.cs.meta index 62c505f..eabe99a 100644 --- a/Assets/Scripts/Assembly-CSharp/FloodWeather.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/FloodWeather.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: df16cea02147b803494bd0b652cfbc60 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/FlowermanAI.cs.meta b/Assets/Scripts/Assembly-CSharp/FlowermanAI.cs.meta index 7a299d4..3c0c0da 100644 --- a/Assets/Scripts/Assembly-CSharp/FlowermanAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/FlowermanAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 0ff02921be40daf28b21895907c199cb -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/FoliageDetailDistance.cs.meta b/Assets/Scripts/Assembly-CSharp/FoliageDetailDistance.cs.meta index b8a14ac..a7ceb54 100644 --- a/Assets/Scripts/Assembly-CSharp/FoliageDetailDistance.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/FoliageDetailDistance.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: ca030f3ddc742a652ca63b7e287abe5f -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/FootprintsManager.cs.meta b/Assets/Scripts/Assembly-CSharp/FootprintsManager.cs.meta index 35fa302..0096fc2 100644 --- a/Assets/Scripts/Assembly-CSharp/FootprintsManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/FootprintsManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 16ed287f1209aa03b0c31b9f89693be2 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/FootstepSurface.cs.meta b/Assets/Scripts/Assembly-CSharp/FootstepSurface.cs.meta index a67c0e8..2f1ea74 100644 --- a/Assets/Scripts/Assembly-CSharp/FootstepSurface.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/FootstepSurface.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 1b2de91824786b243bddeafa583dccde +guid: 5baf299814595a64aa3b97e2744136db MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ForestGiantAI.cs b/Assets/Scripts/Assembly-CSharp/ForestGiantAI.cs index 48d2bc1..87422c7 100644 --- a/Assets/Scripts/Assembly-CSharp/ForestGiantAI.cs +++ b/Assets/Scripts/Assembly-CSharp/ForestGiantAI.cs @@ -12,7 +12,7 @@ public class ForestGiantAI : EnemyAI, IVisibleThreat { [CompilerGenerated] - private sealed class _003CEatPlayerAnimation_003Ed__64 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CEatPlayerAnimation_003Ed__65 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -51,7 +51,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CEatPlayerAnimation_003Ed__64(int _003C_003E1__state) + public _003CEatPlayerAnimation_003Ed__65(int _003C_003E1__state) { } @@ -203,6 +203,10 @@ private void LateUpdate() { } + private void GiantSeePlayerEffect() + { + } + public override void Update() { } @@ -265,7 +269,7 @@ private void BeginEatPlayer(PlayerControllerB playerBeingEaten, Vector3 enemyPos { } - [IteratorStateMachine(typeof(_003CEatPlayerAnimation_003Ed__64))] + [IteratorStateMachine(typeof(_003CEatPlayerAnimation_003Ed__65))] private IEnumerator EatPlayerAnimation(PlayerControllerB playerBeingEaten, Vector3 enemyPosition, int enemyYRot) { return null; @@ -279,10 +283,6 @@ private void StopKillAnimation() { } - public override void DetectNoise(Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot = 0, int noiseID = 0) - { - } - private void ReactToNoise(float distanceToNoise, Vector3 noisePosition) { } diff --git a/Assets/Scripts/Assembly-CSharp/ForestGiantAI.cs.meta b/Assets/Scripts/Assembly-CSharp/ForestGiantAI.cs.meta index cb95dc8..6eec3ab 100644 --- a/Assets/Scripts/Assembly-CSharp/ForestGiantAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ForestGiantAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: e7b15edd45da6238821114030428f24f -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/GameNetcodeStuff.meta b/Assets/Scripts/Assembly-CSharp/GameNetcodeStuff.meta index 88db289..ac652d9 100644 --- a/Assets/Scripts/Assembly-CSharp/GameNetcodeStuff.meta +++ b/Assets/Scripts/Assembly-CSharp/GameNetcodeStuff.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 1efaea23dc5cc3448accc28ca59b4d4a +guid: c134617c60c5dc14eaaff242774a8931 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Scripts/Assembly-CSharp/GameNetcodeStuff/PlayerControllerB.cs b/Assets/Scripts/Assembly-CSharp/GameNetcodeStuff/PlayerControllerB.cs index ae1a084..1eb17ef 100644 --- a/Assets/Scripts/Assembly-CSharp/GameNetcodeStuff/PlayerControllerB.cs +++ b/Assets/Scripts/Assembly-CSharp/GameNetcodeStuff/PlayerControllerB.cs @@ -16,7 +16,7 @@ namespace GameNetcodeStuff public class PlayerControllerB : NetworkBehaviour, IHittable, IShockableWithGun, IVisibleThreat { [CompilerGenerated] - private sealed class _003C_003Ec__DisplayClass291_0 + private sealed class _003C_003Ec__DisplayClass297_0 { public QuickMenuManager quickMenu; @@ -27,7 +27,7 @@ internal bool _003CPlayIntroTip_003Eb__0() } [CompilerGenerated] - private sealed class _003CGrabObject_003Ed__342 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CGrabObject_003Ed__349 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -54,7 +54,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CGrabObject_003Ed__342(int _003C_003E1__state) + public _003CGrabObject_003Ed__349(int _003C_003E1__state) { } @@ -81,13 +81,13 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CPlayIntroTip_003Ed__291 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CPlayIntroTip_003Ed__297 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; private object _003C_003E2__current; - private _003C_003Ec__DisplayClass291_0 _003C_003E8__1; + private _003C_003Ec__DisplayClass297_0 _003C_003E8__1; object IEnumerator.Current { @@ -108,7 +108,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CPlayIntroTip_003Ed__291(int _003C_003E1__state) + public _003CPlayIntroTip_003Ed__297(int _003C_003E1__state) { } @@ -135,7 +135,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CPlayerJump_003Ed__365 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CPlayerJump_003Ed__373 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -162,7 +162,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CPlayerJump_003Ed__365(int _003C_003E1__state) + public _003CPlayerJump_003Ed__373(int _003C_003E1__state) { } @@ -189,7 +189,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CWaitUntilPlayerHasLeftBodyToTeleport_003Ed__441 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CWaitUntilPlayerHasLeftBodyToTeleport_003Ed__454 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -218,7 +218,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CWaitUntilPlayerHasLeftBodyToTeleport_003Ed__441(int _003C_003E1__state) + public _003CWaitUntilPlayerHasLeftBodyToTeleport_003Ed__454(int _003C_003E1__state) { } @@ -245,7 +245,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CplayQuickSpecialAnimation_003Ed__307 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CplayQuickSpecialAnimation_003Ed__313 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -274,7 +274,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CplayQuickSpecialAnimation_003Ed__307(int _003C_003E1__state) + public _003CplayQuickSpecialAnimation_003Ed__313(int _003C_003E1__state) { } @@ -301,7 +301,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CspawnPlayerAnimTimer_003Ed__405 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CspawnPlayerAnimTimer_003Ed__413 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -328,7 +328,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CspawnPlayerAnimTimer_003Ed__405(int _003C_003E1__state) + public _003CspawnPlayerAnimTimer_003Ed__413(int _003C_003E1__state) { } @@ -355,7 +355,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CtimeSpecialAnimation_003Ed__394 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CtimeSpecialAnimation_003Ed__402 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -384,7 +384,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CtimeSpecialAnimation_003Ed__394(int _003C_003E1__state) + public _003CtimeSpecialAnimation_003Ed__402(int _003C_003E1__state) { } @@ -411,7 +411,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CwaitToEndOfFrameToDiscard_003Ed__347 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CwaitToEndOfFrameToDiscard_003Ed__354 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -438,7 +438,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CwaitToEndOfFrameToDiscard_003Ed__347(int _003C_003E1__state) + public _003CwaitToEndOfFrameToDiscard_003Ed__354(int _003C_003E1__state) { } @@ -533,6 +533,8 @@ void IEnumerator.Reset() private Vector3 rightArmProceduralTargetBasePosition; + public Transform leftHandItemTarget; + public Light nightVision; public int currentSuitID; @@ -553,6 +555,10 @@ void IEnumerator.Reset() public Transform localArmsTransform; + public Collider playerCollider; + + public Collider[] bodyPartSpraypaintColliders; + [Header("AUDIOS")] public AudioSource movementAudio; @@ -690,6 +696,8 @@ void IEnumerator.Reset() public float lookSensitivity; + public bool disableLookInput; + private float oldLookRot; private float targetLookRot; @@ -766,7 +774,7 @@ void IEnumerator.Reset() public bool isHostPlayerObject; - private Vector3 oldPlayerPosition; + public Vector3 oldPlayerPosition; private int previousAnimationState; @@ -907,8 +915,6 @@ void IEnumerator.Reset() private int interactableObjectsMask; - private int walkableSurfacesMask; - private int walkableSurfacesNoPlayersMask; private RaycastHit hit; @@ -960,6 +966,8 @@ void IEnumerator.Reset() public bool inSpecialInteractAnimation; + public bool disableSyncInAnimation; + public float specialAnimationWeight; public bool isClimbingLadder; @@ -977,6 +985,8 @@ void IEnumerator.Reset() [Header("SPECIAL ITEMS")] public int shipTeleporterId; + public EnemyAI redirectToEnemy; + public MeshRenderer mapRadarDirectionIndicator; public Animator mapRadarDotAnimator; @@ -1052,6 +1062,8 @@ void IEnumerator.Reset() public bool increasingDrunknessThisFrame; + public float timeSinceMakingLoudNoise; + ThreatType IVisibleThreat.type => default(ThreatType); float IVisibleThreat.GetVisibility() @@ -1092,7 +1104,7 @@ private void Start() { } - [IteratorStateMachine(typeof(_003CPlayIntroTip_003Ed__291))] + [IteratorStateMachine(typeof(_003CPlayIntroTip_003Ed__297))] private IEnumerator PlayIntroTip() { return null; @@ -1122,7 +1134,7 @@ private void SpeedCheat_performed(InputAction.CallbackContext context) { } - private bool AllowPlayerDeath() + public bool AllowPlayerDeath() { return false; } @@ -1163,7 +1175,7 @@ public void PlayQuickSpecialAnimation(float animTime) { } - [IteratorStateMachine(typeof(_003CplayQuickSpecialAnimation_003Ed__307))] + [IteratorStateMachine(typeof(_003CplayQuickSpecialAnimation_003Ed__313))] private IEnumerator playQuickSpecialAnimation(float animTime) { return null; @@ -1286,7 +1298,7 @@ private void SwitchToItemSlot(int slot, GrabbableObject fillSlotWithItem = null) { } - private void SwitchItem_performed(InputAction.CallbackContext context) + private void ScrollMouse_performed(InputAction.CallbackContext context) { } @@ -1300,10 +1312,6 @@ private void SwitchItemSlotsClientRpc(bool forward) { } - private void Use_performed(InputAction.CallbackContext context) - { - } - private bool InteractTriggerUseConditionsMet() { return false; @@ -1317,6 +1325,14 @@ private void QEItemInteract_performed(InputAction.CallbackContext context) { } + private void ItemSecondaryUse_performed(InputAction.CallbackContext context) + { + } + + private void ItemTertiaryUse_performed(InputAction.CallbackContext context) + { + } + private void Interact_performed(InputAction.CallbackContext context) { } @@ -1325,7 +1341,7 @@ private void BeginGrabObject() { } - [IteratorStateMachine(typeof(_003CGrabObject_003Ed__342))] + [IteratorStateMachine(typeof(_003CGrabObject_003Ed__349))] private IEnumerator GrabObject() { return null; @@ -1349,7 +1365,7 @@ private void Discard_performed(InputAction.CallbackContext context) { } - [IteratorStateMachine(typeof(_003CwaitToEndOfFrameToDiscard_003Ed__347))] + [IteratorStateMachine(typeof(_003CwaitToEndOfFrameToDiscard_003Ed__354))] private IEnumerator waitToEndOfFrameToDiscard() { return null; @@ -1396,6 +1412,10 @@ public void SetObjectAsNoLongerHeld(bool droppedInElevator, bool droppedInShipRo { } + public void SetAllItemsInElevator(bool inShipRoom, bool inElevator) + { + } + public void SetItemInElevator(bool droppedInShipRoom, bool droppedInElevator, GrabbableObject gObject) { } @@ -1430,7 +1450,7 @@ private void Jump_performed(InputAction.CallbackContext context) { } - [IteratorStateMachine(typeof(_003CPlayerJump_003Ed__365))] + [IteratorStateMachine(typeof(_003CPlayerJump_003Ed__373))] private IEnumerator PlayerJump() { return null; @@ -1561,7 +1581,7 @@ private void IsInSpecialAnimationClientRpc(bool specialAnimation, float timed = { } - [IteratorStateMachine(typeof(_003CtimeSpecialAnimation_003Ed__394))] + [IteratorStateMachine(typeof(_003CtimeSpecialAnimation_003Ed__402))] private IEnumerator timeSpecialAnimation(float time) { return null; @@ -1611,7 +1631,7 @@ public void SpawnPlayerAnimation() { } - [IteratorStateMachine(typeof(_003CspawnPlayerAnimTimer_003Ed__405))] + [IteratorStateMachine(typeof(_003CspawnPlayerAnimTimer_003Ed__413))] private IEnumerator spawnPlayerAnimTimer() { return null; @@ -1724,6 +1744,10 @@ private void StopHoldInteractionOnTrigger() { } + public void CancelSpecialTriggerAnimations() + { + } + public void TeleportPlayer(Vector3 pos, bool withRotation = false, float rot = 0f, bool allowInteractTrigger = false, bool enableController = true) { } @@ -1742,7 +1766,25 @@ private void KillPlayerClientRpc(int playerId, bool spawnBody, Vector3 bodyVeloc { } - public void SpawnDeadBody(int playerId, Vector3 bodyVelocity, int causeOfDeath, PlayerControllerB deadPlayerController, int deathAnimation = 0) + public void SpawnDeadBody(int playerId, Vector3 bodyVelocity, int causeOfDeath, PlayerControllerB deadPlayerController, int deathAnimation = 0, Transform overridePosition = null) + { + } + + public void DestroyItemInSlotAndSync(int itemSlot) + { + } + + [ServerRpc] + public void DestroyItemInSlotServerRpc(int itemSlot) + { + } + + [ClientRpc] + public void DestroyItemInSlotClientRpc(int itemSlot) + { + } + + public void DestroyItemInSlot(int itemSlot) { } @@ -1773,7 +1815,7 @@ public void SyncBodyPositionClientRpc(Vector3 newBodyPosition) { } - [IteratorStateMachine(typeof(_003CWaitUntilPlayerHasLeftBodyToTeleport_003Ed__441))] + [IteratorStateMachine(typeof(_003CWaitUntilPlayerHasLeftBodyToTeleport_003Ed__454))] private IEnumerator WaitUntilPlayerHasLeftBodyToTeleport(Vector3 newBodyPosition) { return null; diff --git a/Assets/Scripts/Assembly-CSharp/GameNetcodeStuff/PlayerControllerB.cs.meta b/Assets/Scripts/Assembly-CSharp/GameNetcodeStuff/PlayerControllerB.cs.meta index 543612b..e91d43e 100644 --- a/Assets/Scripts/Assembly-CSharp/GameNetcodeStuff/PlayerControllerB.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/GameNetcodeStuff/PlayerControllerB.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b5527bdb3035a22c9cc2e567258a1c97 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/GameNetworkManager.cs b/Assets/Scripts/Assembly-CSharp/GameNetworkManager.cs index f017540..d76b796 100644 --- a/Assets/Scripts/Assembly-CSharp/GameNetworkManager.cs +++ b/Assets/Scripts/Assembly-CSharp/GameNetworkManager.cs @@ -14,7 +14,7 @@ public class GameNetworkManager : MonoBehaviour { [CompilerGenerated] - private sealed class _003CDisconnectProcess_003Ed__70 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CDisconnectProcess_003Ed__71 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -41,7 +41,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CDisconnectProcess_003Ed__70(int _003C_003E1__state) + public _003CDisconnectProcess_003Ed__71(int _003C_003E1__state) { } @@ -69,7 +69,7 @@ void IEnumerator.Reset() [StructLayout(LayoutKind.Auto)] [CompilerGenerated] - private struct _003CJoinLobby_003Ed__83 : IAsyncStateMachine + private struct _003CJoinLobby_003Ed__85 : IAsyncStateMachine { public int _003C_003E1__state; @@ -107,7 +107,7 @@ void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine stateMachine) [StructLayout(LayoutKind.Auto)] [CompilerGenerated] - private struct _003CStartHost_003Ed__82 : IAsyncStateMachine + private struct _003CStartHost_003Ed__84 : IAsyncStateMachine { public int _003C_003E1__state; @@ -142,7 +142,7 @@ void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine stateMachine) } [CompilerGenerated] - private sealed class _003CTimeOutLobbyRefresh_003Ed__58 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CTimeOutLobbyRefresh_003Ed__59 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -169,7 +169,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CTimeOutLobbyRefresh_003Ed__58(int _003C_003E1__state) + public _003CTimeOutLobbyRefresh_003Ed__59(int _003C_003E1__state) { } @@ -196,7 +196,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CdelayStartClient_003Ed__87 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CdelayStartClient_003Ed__89 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -221,7 +221,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CdelayStartClient_003Ed__87(int _003C_003E1__state) + public _003CdelayStartClient_003Ed__89(int _003C_003E1__state) { } @@ -248,7 +248,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CwaitFrameBeforeFindingUsername_003Ed__46 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CwaitFrameBeforeFindingUsername_003Ed__47 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -275,7 +275,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CwaitFrameBeforeFindingUsername_003Ed__46(int _003C_003E1__state) + public _003CwaitFrameBeforeFindingUsername_003Ed__47(int _003C_003E1__state) { } @@ -323,6 +323,8 @@ void IEnumerator.Reset() public int connectedPlayers; + public int maxAllowedPlayers; + private bool hasSubscribedToConnectionCallbacks; public bool gameHasStarted; @@ -409,7 +411,7 @@ private void Awake() { } - [IteratorStateMachine(typeof(_003CwaitFrameBeforeFindingUsername_003Ed__46))] + [IteratorStateMachine(typeof(_003CwaitFrameBeforeFindingUsername_003Ed__47))] private IEnumerator waitFrameBeforeFindingUsername() { return null; @@ -460,7 +462,7 @@ public bool LobbyDataIsJoinable(Lobby lobby) return false; } - [IteratorStateMachine(typeof(_003CTimeOutLobbyRefresh_003Ed__58))] + [IteratorStateMachine(typeof(_003CTimeOutLobbyRefresh_003Ed__59))] public IEnumerator TimeOutLobbyRefresh() { return null; @@ -511,7 +513,7 @@ public void Disconnect() { } - [IteratorStateMachine(typeof(_003CDisconnectProcess_003Ed__70))] + [IteratorStateMachine(typeof(_003CDisconnectProcess_003Ed__71))] private IEnumerator DisconnectProcess() { return null; @@ -529,6 +531,10 @@ private void ResetGameValuesToDefault() { } + public void ResetStaticVariables() + { + } + public void ResetUnlockablesListValues() { } @@ -561,12 +567,12 @@ public void InviteFriendsUI() { } - [AsyncStateMachine(typeof(_003CStartHost_003Ed__82))] + [AsyncStateMachine(typeof(_003CStartHost_003Ed__84))] public void StartHost() { } - [AsyncStateMachine(typeof(_003CJoinLobby_003Ed__83))] + [AsyncStateMachine(typeof(_003CJoinLobby_003Ed__85))] public void JoinLobby(Lobby lobby, SteamId id) { } @@ -583,7 +589,7 @@ public void StartClient(SteamId id) { } - [IteratorStateMachine(typeof(_003CdelayStartClient_003Ed__87))] + [IteratorStateMachine(typeof(_003CdelayStartClient_003Ed__89))] private IEnumerator delayStartClient() { return null; diff --git a/Assets/Scripts/Assembly-CSharp/GameNetworkManager.cs.meta b/Assets/Scripts/Assembly-CSharp/GameNetworkManager.cs.meta index 95c8e4a..8a683af 100644 --- a/Assets/Scripts/Assembly-CSharp/GameNetworkManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/GameNetworkManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b644d029963e2a1609e95aa9e7c2de27 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/GiftBoxItem.cs b/Assets/Scripts/Assembly-CSharp/GiftBoxItem.cs new file mode 100644 index 0000000..fa070bb --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/GiftBoxItem.cs @@ -0,0 +1,182 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Diagnostics; +using System.Runtime.CompilerServices; +using GameNetcodeStuff; +using Unity.Netcode; +using UnityEngine; + +public class GiftBoxItem : GrabbableObject +{ + [CompilerGenerated] + private sealed class _003CSetObjectToHitGroundSFX_003Ed__10 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public GrabbableObject gObject; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CSetObjectToHitGroundSFX_003Ed__10(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + [CompilerGenerated] + private sealed class _003CwaitForGiftPresentToSpawnOnClient_003Ed__13 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public NetworkObjectReference netObjectRef; + + public int presentValue; + + public Vector3 startFallingPos; + + public GiftBoxItem _003C_003E4__this; + + private NetworkObject _003CnetObject_003E5__2; + + private float _003CstartTime_003E5__3; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CwaitForGiftPresentToSpawnOnClient_003Ed__13(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + private GameObject objectInPresent; + + public ParticleSystem PoofParticle; + + public AudioSource presentAudio; + + public AudioClip openGiftAudio; + + private PlayerControllerB previousPlayerHeldBy; + + public override void Start() + { + } + + public override void EquipItem() + { + } + + public override void ItemActivate(bool used, bool buttonDown = true) + { + } + + public override void PocketItem() + { + } + + [ServerRpc(RequireOwnership = false)] + public void OpenGiftBoxServerRpc() + { + } + + [IteratorStateMachine(typeof(_003CSetObjectToHitGroundSFX_003Ed__10))] + private IEnumerator SetObjectToHitGroundSFX(GrabbableObject gObject) + { + return null; + } + + [ClientRpc] + public void OpenGiftBoxNoPresentClientRpc() + { + } + + [ClientRpc] + public void OpenGiftBoxClientRpc(NetworkObjectReference netObjectRef, int presentValue, Vector3 startFallingPos) + { + } + + [IteratorStateMachine(typeof(_003CwaitForGiftPresentToSpawnOnClient_003Ed__13))] + private IEnumerator waitForGiftPresentToSpawnOnClient(NetworkObjectReference netObjectRef, int presentValue, Vector3 startFallingPos) + { + return null; + } +} diff --git a/Assets/Scripts/Assembly-CSharp/GiftBoxItem.cs.meta b/Assets/Scripts/Assembly-CSharp/GiftBoxItem.cs.meta new file mode 100644 index 0000000..83583f2 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/GiftBoxItem.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 2de646d6a3e2a668727c8e9cbbe4a53b +timeCreated: 1702158108 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/GlobalEffects.cs.meta b/Assets/Scripts/Assembly-CSharp/GlobalEffects.cs.meta index da23a99..9a8489f 100644 --- a/Assets/Scripts/Assembly-CSharp/GlobalEffects.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/GlobalEffects.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: dc90f90df5c6dab89e6978ad19d8b401 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/GrabbableObject.cs b/Assets/Scripts/Assembly-CSharp/GrabbableObject.cs index 3dc9f18..9b1d423 100644 --- a/Assets/Scripts/Assembly-CSharp/GrabbableObject.cs +++ b/Assets/Scripts/Assembly-CSharp/GrabbableObject.cs @@ -10,6 +10,8 @@ public abstract class GrabbableObject : NetworkBehaviour public bool isHeldByEnemy; + public bool deactivated; + [Space(3f)] public Transform parentObject; @@ -43,7 +45,6 @@ public abstract class GrabbableObject : NetworkBehaviour [Space(10f)] public float useCooldown; - [HideInInspector] public float currentUseCooldown; [Space(10f)] @@ -68,7 +69,6 @@ public abstract class GrabbableObject : NetworkBehaviour private int isSendingItemRPC; - [HideInInspector] public bool scrapPersistedThroughRounds; public bool heldByPlayerOnServer; @@ -116,7 +116,7 @@ public void GrabItemOnClient() { } - public void SetControlTipsForItem() + public virtual void SetControlTipsForItem() { } @@ -149,7 +149,7 @@ public virtual void UseUpBatteries() { } - public virtual void GrabItemFromEnemy() + public virtual void GrabItemFromEnemy(EnemyAI enemy) { } @@ -161,6 +161,10 @@ public virtual void ChargeBatteries() { } + public virtual void DestroyObjectInHand(PlayerControllerB playerHolding) + { + } + public virtual void EquipItem() { } @@ -207,6 +211,14 @@ public virtual void Update() { } + public virtual void OnHitGround() + { + } + + private void PlayDropSFX() + { + } + public void SetScrapValue(int setValueTo) { } diff --git a/Assets/Scripts/Assembly-CSharp/GrabbableObject.cs.meta b/Assets/Scripts/Assembly-CSharp/GrabbableObject.cs.meta index f4ebe82..d3df0eb 100644 --- a/Assets/Scripts/Assembly-CSharp/GrabbableObject.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/GrabbableObject.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2756b3da9f832830294538a558babb97 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/GrabbableObjectEvent.cs.meta b/Assets/Scripts/Assembly-CSharp/GrabbableObjectEvent.cs.meta index 940961f..5b02c1d 100644 --- a/Assets/Scripts/Assembly-CSharp/GrabbableObjectEvent.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/GrabbableObjectEvent.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 542879550fec217448dccf9d92faac44 +guid: 3b6227d127de7484880620217bf358cf MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/GunAmmo.cs b/Assets/Scripts/Assembly-CSharp/GunAmmo.cs new file mode 100644 index 0000000..86bb009 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/GunAmmo.cs @@ -0,0 +1,4 @@ +public class GunAmmo : GrabbableObject +{ + public int ammoType; +} diff --git a/Assets/Scripts/Assembly-CSharp/GunAmmo.cs.meta b/Assets/Scripts/Assembly-CSharp/GunAmmo.cs.meta new file mode 100644 index 0000000..1374646 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/GunAmmo.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 6f37a65b4a0ab47b06e4d67c6a9a71ce +timeCreated: 1702158108 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/HUDElement.cs.meta b/Assets/Scripts/Assembly-CSharp/HUDElement.cs.meta index 2eb010a..be940a6 100644 --- a/Assets/Scripts/Assembly-CSharp/HUDElement.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/HUDElement.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 8e6110e2cee5b1f4888d59b002f850bd +guid: 910ef7db2119c4543abbe08c46bbdb42 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/HUDManager.cs b/Assets/Scripts/Assembly-CSharp/HUDManager.cs index 9342a21..816d379 100644 --- a/Assets/Scripts/Assembly-CSharp/HUDManager.cs +++ b/Assets/Scripts/Assembly-CSharp/HUDManager.cs @@ -16,7 +16,71 @@ public class HUDManager : NetworkBehaviour { [CompilerGenerated] - private sealed class _003CFadeUIElement_003Ed__237 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CDisplaySignalTranslatorMessage_003Ed__252 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public int seed; + + public HUDManager _003C_003E4__this; + + public SignalTranslator signalTranslator; + + public string signalMessage; + + private System.Random _003CsignalMessageRandom_003E5__2; + + private int _003Ci_003E5__3; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CDisplaySignalTranslatorMessage_003Ed__252(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + [CompilerGenerated] + private sealed class _003CFadeUIElement_003Ed__239 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -47,7 +111,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CFadeUIElement_003Ed__237(int _003C_003E1__state) + public _003CFadeUIElement_003Ed__239(int _003C_003E1__state) { } @@ -75,7 +139,7 @@ void IEnumerator.Reset() [StructLayout(LayoutKind.Auto)] [CompilerGenerated] - private struct _003CFillSpectateBoxImageWithSteamProfile_003Ed__212 : IAsyncStateMachine + private struct _003CFillSpectateBoxImageWithSteamProfile_003Ed__214 : IAsyncStateMachine { public int _003C_003E1__state; @@ -110,7 +174,7 @@ void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine stateMachine) } [CompilerGenerated] - private sealed class _003CForceChangeText_003Ed__264 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CForceChangeText_003Ed__271 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -141,7 +205,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CForceChangeText_003Ed__264(int _003C_003E1__state) + public _003CForceChangeText_003Ed__271(int _003C_003E1__state) { } @@ -168,7 +232,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CReadOutDialogue_003Ed__240 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CReadOutDialogue_003Ed__242 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -199,7 +263,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CReadOutDialogue_003Ed__240(int _003C_003E1__state) + public _003CReadOutDialogue_003Ed__242(int _003C_003E1__state) { } @@ -226,7 +290,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CSetPlayerLevelSmoothly_003Ed__256 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CSetPlayerLevelSmoothly_003Ed__263 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -265,7 +329,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CSetPlayerLevelSmoothly_003Ed__256(int _003C_003E1__state) + public _003CSetPlayerLevelSmoothly_003Ed__263(int _003C_003E1__state) { } @@ -292,7 +356,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CTipsPanelTimer_003Ed__274 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CTipsPanelTimer_003Ed__281 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -319,7 +383,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CTipsPanelTimer_003Ed__274(int _003C_003E1__state) + public _003CTipsPanelTimer_003Ed__281(int _003C_003E1__state) { } @@ -346,7 +410,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CdisplayScrapTimer_003Ed__262 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CdisplayScrapTimer_003Ed__269 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -375,7 +439,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CdisplayScrapTimer_003Ed__262(int _003C_003E1__state) + public _003CdisplayScrapTimer_003Ed__269(int _003C_003E1__state) { } @@ -402,7 +466,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CdisplayTipTextTimer_003Ed__272 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CdisplayTipTextTimer_003Ed__279 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -429,7 +493,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CdisplayTipTextTimer_003Ed__272(int _003C_003E1__state) + public _003CdisplayTipTextTimer_003Ed__279(int _003C_003E1__state) { } @@ -456,7 +520,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CplayScrapDisplaySFX_003Ed__261 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CplayScrapDisplaySFX_003Ed__268 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -483,7 +547,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CplayScrapDisplaySFX_003Ed__261(int _003C_003E1__state) + public _003CplayScrapDisplaySFX_003Ed__268(int _003C_003E1__state) { } @@ -510,7 +574,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CrackUpNewQuotaText_003Ed__244 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CrackUpNewQuotaText_003Ed__246 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -539,7 +603,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CrackUpNewQuotaText_003Ed__244(int _003C_003E1__state) + public _003CrackUpNewQuotaText_003Ed__246(int _003C_003E1__state) { } @@ -566,7 +630,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CscrollRewardsListText_003Ed__242 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CscrollRewardsListText_003Ed__244 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -593,7 +657,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CscrollRewardsListText_003Ed__242(int _003C_003E1__state) + public _003CscrollRewardsListText_003Ed__244(int _003C_003E1__state) { } @@ -620,7 +684,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CwaitUntilLocalPlayerControllerInitialized_003Ed__197 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CwaitUntilLocalPlayerControllerInitialized_003Ed__199 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -647,7 +711,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CwaitUntilLocalPlayerControllerInitialized_003Ed__197(int _003C_003E1__state) + public _003CwaitUntilLocalPlayerControllerInitialized_003Ed__199(int _003C_003E1__state) { } @@ -842,6 +906,10 @@ void IEnumerator.Reset() private Terminal terminalScript; [Header("Special Graphics")] + public Animator signalTranslatorAnimator; + + public TextMeshProUGUI signalTranslatorText; + public Animator alarmHornEffect; public AudioClip shipAlarmHornSFX; @@ -1066,7 +1134,7 @@ void IEnumerator.Reset() [Space(5f)] public TextMeshProUGUI buildModeControlTip; - private bool hasSetSavedValues; + public bool hasSetSavedValues; private float noLivingPlayersAtKeyboardTimer; @@ -1107,7 +1175,7 @@ public void SetSavedValues(int playerObjectId = -1) { } - [IteratorStateMachine(typeof(_003CwaitUntilLocalPlayerControllerInitialized_003Ed__197))] + [IteratorStateMachine(typeof(_003CwaitUntilLocalPlayerControllerInitialized_003Ed__199))] private IEnumerator waitUntilLocalPlayerControllerInitialized() { return null; @@ -1174,7 +1242,7 @@ public void UpdateBoxesSpectateUI() { } - [AsyncStateMachine(typeof(_003CFillSpectateBoxImageWithSteamProfile_003Ed__212))] + [AsyncStateMachine(typeof(_003CFillSpectateBoxImageWithSteamProfile_003Ed__214))] private void FillSpectateBoxImageWithSteamProfile(RawImage image, PlayerControllerB player) { } @@ -1282,7 +1350,7 @@ public void PingHUDElement(HUDElement element, float delay = 2f, float startAlph { } - [IteratorStateMachine(typeof(_003CFadeUIElement_003Ed__237))] + [IteratorStateMachine(typeof(_003CFadeUIElement_003Ed__239))] private IEnumerator FadeUIElement(HUDElement element, float delay, float endAlpha) { return null; @@ -1296,7 +1364,7 @@ public void ReadDialogue(DialogueSegment[] dialogueArray) { } - [IteratorStateMachine(typeof(_003CReadOutDialogue_003Ed__240))] + [IteratorStateMachine(typeof(_003CReadOutDialogue_003Ed__242))] private IEnumerator ReadOutDialogue(DialogueSegment[] dialogueArray) { return null; @@ -1306,7 +1374,7 @@ public void DisplayCreditsEarning(int creditsEarned, GrabbableObject[] objectsSo { } - [IteratorStateMachine(typeof(_003CscrollRewardsListText_003Ed__242))] + [IteratorStateMachine(typeof(_003CscrollRewardsListText_003Ed__244))] private IEnumerator scrollRewardsListText() { return null; @@ -1316,7 +1384,7 @@ public void DisplayNewDeadline(int overtimeBonus) { } - [IteratorStateMachine(typeof(_003CrackUpNewQuotaText_003Ed__244))] + [IteratorStateMachine(typeof(_003CrackUpNewQuotaText_003Ed__246))] private IEnumerator rackUpNewQuotaText() { return null; @@ -1334,6 +1402,22 @@ public void ShakeCamera(ScreenShakeType shakeType) { } + [ServerRpc(RequireOwnership = false)] + public void UseSignalTranslatorServerRpc(string signalMessage) + { + } + + [ClientRpc] + public void UseSignalTranslatorClientRpc(string signalMessage, int timesSendingMessage) + { + } + + [IteratorStateMachine(typeof(_003CDisplaySignalTranslatorMessage_003Ed__252))] + private IEnumerator DisplaySignalTranslatorMessage(string signalMessage, int seed, SignalTranslator signalTranslator) + { + return null; + } + public void ToggleHUD(bool enable) { } @@ -1357,6 +1441,16 @@ public void SyncPlayerLevelServerRpc(int playerId, int playerLevelIndex, bool ha { } + [ServerRpc(RequireOwnership = false)] + public void SyncAllPlayerLevelsServerRpc(int newPlayerLevel, int playerClientId) + { + } + + [ClientRpc] + public void SyncAllPlayerLevelsClientRpc(int[] allPlayerLevels, int connectedPlayers) + { + } + [ClientRpc] public void SyncPlayerLevelClientRpc(int playerId, int playerLevelIndex, bool hasBeta) { @@ -1370,7 +1464,7 @@ public void SetPlayerLevel(bool isDead, bool mostProfitable, bool allPlayersDead { } - [IteratorStateMachine(typeof(_003CSetPlayerLevelSmoothly_003Ed__256))] + [IteratorStateMachine(typeof(_003CSetPlayerLevelSmoothly_003Ed__263))] private IEnumerator SetPlayerLevelSmoothly(int XPGain) { return null; @@ -1392,13 +1486,13 @@ public void DisplayNewScrapFound() { } - [IteratorStateMachine(typeof(_003CplayScrapDisplaySFX_003Ed__261))] + [IteratorStateMachine(typeof(_003CplayScrapDisplaySFX_003Ed__268))] private IEnumerator playScrapDisplaySFX() { return null; } - [IteratorStateMachine(typeof(_003CdisplayScrapTimer_003Ed__262))] + [IteratorStateMachine(typeof(_003CdisplayScrapTimer_003Ed__269))] private IEnumerator displayScrapTimer(GameObject displayingObject) { return null; @@ -1408,7 +1502,7 @@ public void ChangeControlTip(int toolTipNumber, string changeTo, bool clearAllOt { } - [IteratorStateMachine(typeof(_003CForceChangeText_003Ed__264))] + [IteratorStateMachine(typeof(_003CForceChangeText_003Ed__271))] private IEnumerator ForceChangeText(TextMeshProUGUI textToChange, string changeTextTo) { return null; @@ -1442,7 +1536,7 @@ private void DisplaySpectatorTip(string tipText) { } - [IteratorStateMachine(typeof(_003CdisplayTipTextTimer_003Ed__272))] + [IteratorStateMachine(typeof(_003CdisplayTipTextTimer_003Ed__279))] private IEnumerator displayTipTextTimer() { return null; @@ -1453,7 +1547,7 @@ private bool CanTipDisplay(bool isWarning, bool useSave, string prefsKey) return false; } - [IteratorStateMachine(typeof(_003CTipsPanelTimer_003Ed__274))] + [IteratorStateMachine(typeof(_003CTipsPanelTimer_003Ed__281))] private IEnumerator TipsPanelTimer(string prefsKey) { return null; diff --git a/Assets/Scripts/Assembly-CSharp/HUDManager.cs.meta b/Assets/Scripts/Assembly-CSharp/HUDManager.cs.meta index 13ddc7c..a351ebb 100644 --- a/Assets/Scripts/Assembly-CSharp/HUDManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/HUDManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 375d690e72a1e07e1d8a7bd5aeb6c542 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/HangarShipDoor.cs.meta b/Assets/Scripts/Assembly-CSharp/HangarShipDoor.cs.meta index ee2f9ba..5773cb8 100644 --- a/Assets/Scripts/Assembly-CSharp/HangarShipDoor.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/HangarShipDoor.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: dc9fff3f5d060fe58f3088ba0b4390b7 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/HauntedMaskItem.cs b/Assets/Scripts/Assembly-CSharp/HauntedMaskItem.cs new file mode 100644 index 0000000..0747e98 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/HauntedMaskItem.cs @@ -0,0 +1,243 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Diagnostics; +using System.Runtime.CompilerServices; +using GameNetcodeStuff; +using Unity.Netcode; +using UnityEngine; + +public class HauntedMaskItem : GrabbableObject, IVisibleThreat +{ + [CompilerGenerated] + private sealed class _003C_003Ec__DisplayClass41_0 + { + public float startTime; + + public NetworkObjectReference netObjectRef; + + public NetworkObject netObject; + + public HauntedMaskItem _003C_003E4__this; + + internal bool _003CwaitForMimicEnemySpawn_003Eb__0() + { + return false; + } + + internal bool _003CwaitForMimicEnemySpawn_003Eb__1() + { + return false; + } + } + + [CompilerGenerated] + private sealed class _003CwaitForMimicEnemySpawn_003Ed__41 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public NetworkObjectReference netObjectRef; + + public HauntedMaskItem _003C_003E4__this; + + private _003C_003Ec__DisplayClass41_0 _003C_003E8__1; + + public bool inFactory; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CwaitForMimicEnemySpawn_003Ed__41(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + private bool maskOn; + + private bool attaching; + + private bool clampedToHead; + + private float lastIntervalCheck; + + private float attachTimer; + + private bool finishedAttaching; + + public AudioSource maskAudio; + + public AudioClip maskAttachAudio; + + public AudioClip maskAttachAudioLocal; + + public Animator maskAnimator; + + public MeshRenderer maskEyesFilled; + + public GameObject headMaskPrefab; + + public Transform currentHeadMask; + + public Vector3 headPositionOffset; + + public Vector3 headRotationOffset; + + private PlayerControllerB previousPlayerHeldBy; + + public EnemyType mimicEnemy; + + private bool holdingLastFrame; + + public bool maskIsHaunted; + + public int maskTypeId; + + ThreatType IVisibleThreat.type => default(ThreatType); + + int IVisibleThreat.GetInterestLevel() + { + return 0; + } + + int IVisibleThreat.GetThreatLevel(Vector3 seenByPosition) + { + return 0; + } + + Transform IVisibleThreat.GetThreatLookTransform() + { + return null; + } + + Transform IVisibleThreat.GetThreatTransform() + { + return null; + } + + Vector3 IVisibleThreat.GetThreatVelocity() + { + return default(Vector3); + } + + float IVisibleThreat.GetVisibility() + { + return 0f; + } + + public override void ItemActivate(bool used, bool buttonDown = true) + { + } + + public override void EquipItem() + { + } + + public override void DiscardItem() + { + } + + public override void PocketItem() + { + } + + private void CancelAttachToPlayerOnLocalClient() + { + } + + public void BeginAttachment() + { + } + + [ServerRpc] + public void AttachServerRpc() + { + } + + [ClientRpc] + public void AttachClientRpc() + { + } + + private void AttachToPlayerOnLocalClient() + { + } + + public void MaskClampToHeadAnimationEvent() + { + } + + private void FinishAttaching() + { + } + + [ServerRpc] + public void CreateMimicServerRpc(bool inFactory, Vector3 playerPositionAtDeath) + { + } + + [ClientRpc] + public void CreateMimicClientRpc(NetworkObjectReference netObjectRef, bool inFactory) + { + } + + [IteratorStateMachine(typeof(_003CwaitForMimicEnemySpawn_003Ed__41))] + private IEnumerator waitForMimicEnemySpawn(NetworkObjectReference netObjectRef, bool inFactory) + { + return null; + } + + public override void Update() + { + } + + public override void OnDestroy() + { + } + + public override void LateUpdate() + { + } + + private void PositionHeadMaskWithOffset() + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/HauntedMaskItem.cs.meta b/Assets/Scripts/Assembly-CSharp/HauntedMaskItem.cs.meta new file mode 100644 index 0000000..b06f2b9 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/HauntedMaskItem.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 56138581845c73f21ce1690f46c6c6e4 +timeCreated: 1702158108 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/HighAndLowAltitudeAudio.cs.meta b/Assets/Scripts/Assembly-CSharp/HighAndLowAltitudeAudio.cs.meta index b361981..536c9d6 100644 --- a/Assets/Scripts/Assembly-CSharp/HighAndLowAltitudeAudio.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/HighAndLowAltitudeAudio.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 8cf28733067a9f04bf4fc1ddee3f09bb -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/HoarderBugAI.cs.meta b/Assets/Scripts/Assembly-CSharp/HoarderBugAI.cs.meta index 16a38de..70139da 100644 --- a/Assets/Scripts/Assembly-CSharp/HoarderBugAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/HoarderBugAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 778c06aa867e27785cddc01db200f955 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/HoarderBugItem.cs.meta b/Assets/Scripts/Assembly-CSharp/HoarderBugItem.cs.meta index 07dfe8c..71ffa27 100644 --- a/Assets/Scripts/Assembly-CSharp/HoarderBugItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/HoarderBugItem.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: d69cf70e1fe74ed41b8a901d627c1a28 +guid: dc70897d1da74654c91a49b648fb6242 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/HoarderBugItemStatus.cs.meta b/Assets/Scripts/Assembly-CSharp/HoarderBugItemStatus.cs.meta index 727d90b..ff1e5cc 100644 --- a/Assets/Scripts/Assembly-CSharp/HoarderBugItemStatus.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/HoarderBugItemStatus.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 40a680af845db4f4c94a3b1de2317970 +guid: 8b4eb9711b0faa14391db026bbe23793 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/HostSettings.cs.meta b/Assets/Scripts/Assembly-CSharp/HostSettings.cs.meta index bc8eddf..55b0a99 100644 --- a/Assets/Scripts/Assembly-CSharp/HostSettings.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/HostSettings.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 05a301ab2dfcf4e4b97bd0006180eee5 +guid: 669465e54912eb649a006de73899da90 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/IHittable.cs.meta b/Assets/Scripts/Assembly-CSharp/IHittable.cs.meta index 99bfb57..018b202 100644 --- a/Assets/Scripts/Assembly-CSharp/IHittable.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/IHittable.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 9b1b37098487f36d87c46a3c2a9c7010 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/INoiseListener.cs.meta b/Assets/Scripts/Assembly-CSharp/INoiseListener.cs.meta index 0ecabd1..c1a449e 100644 --- a/Assets/Scripts/Assembly-CSharp/INoiseListener.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/INoiseListener.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 889a978a5b23a212a07411f8fc6aa895 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/IShockableWithGun.cs.meta b/Assets/Scripts/Assembly-CSharp/IShockableWithGun.cs.meta index 02f9472..7998d2c 100644 --- a/Assets/Scripts/Assembly-CSharp/IShockableWithGun.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/IShockableWithGun.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: b910ae1663e261f4e84dc5bd1a0301ca +guid: 2024010a6b9444b449389c2a8ebf08b1 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/IVisibleThreat.cs.meta b/Assets/Scripts/Assembly-CSharp/IVisibleThreat.cs.meta index 60a5972..bbba13b 100644 --- a/Assets/Scripts/Assembly-CSharp/IVisibleThreat.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/IVisibleThreat.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 3691e01c0b4b80645859b33bbb90677f +guid: bf8382c6d3e78234097a12d0b787540e MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/IngamePlayerSettings.cs b/Assets/Scripts/Assembly-CSharp/IngamePlayerSettings.cs index 50cedba..379b653 100644 --- a/Assets/Scripts/Assembly-CSharp/IngamePlayerSettings.cs +++ b/Assets/Scripts/Assembly-CSharp/IngamePlayerSettings.cs @@ -39,6 +39,9 @@ public class Settings [Header("BINDINGS")] public string keyBindings; + [Header("ACCESSIBILITY")] + public bool spiderSafeMode; + public Settings(bool finishedSetup = true, bool onlineMode = true) { } @@ -107,6 +110,10 @@ public void SetOption(SettingsOptionType optionType, int value) { } + private void SetSpiderSafeMode() + { + } + private void SetInvertYAxis() { } @@ -163,11 +170,11 @@ public void SetLaunchInOnlineMode(bool enable) { } - public void RebindKey(InputActionReference rebindableAction, SettingsOption optionUI) + public void RebindKey(InputActionReference rebindableAction, SettingsOption optionUI, int rebindIndex, bool gamepadRebinding = false) { } - public void CompleteRebind(SettingsOption optionUI) + public void CompleteRebind(SettingsOption optionUI, bool getBindingIndexManually, int setBindingIndex = 0) { } diff --git a/Assets/Scripts/Assembly-CSharp/IngamePlayerSettings.cs.meta b/Assets/Scripts/Assembly-CSharp/IngamePlayerSettings.cs.meta index 9905619..3f67eb4 100644 --- a/Assets/Scripts/Assembly-CSharp/IngamePlayerSettings.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/IngamePlayerSettings.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: fa2cf69c70f33014db8266dcaad4cd6d -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/InitializeGame.cs.meta b/Assets/Scripts/Assembly-CSharp/InitializeGame.cs.meta index 800a7a3..2a97fdb 100644 --- a/Assets/Scripts/Assembly-CSharp/InitializeGame.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/InitializeGame.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 1fe469cc29c0c124b4828c8898e5e3a4 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/IntWithRarity.cs.meta b/Assets/Scripts/Assembly-CSharp/IntWithRarity.cs.meta index 542f467..c684a0a 100644 --- a/Assets/Scripts/Assembly-CSharp/IntWithRarity.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/IntWithRarity.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: ab770ef6fcdb614488c5ba7ab14058ba +guid: a06883d95c4e1e542bcffadb5e0222bd MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/InteractEvent.cs.meta b/Assets/Scripts/Assembly-CSharp/InteractEvent.cs.meta index 27b3f77..32ea394 100644 --- a/Assets/Scripts/Assembly-CSharp/InteractEvent.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/InteractEvent.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: a600571b5fde03548a3c0ebe80d9f191 +guid: 4d89932efa8800d488ba7f8edf281f98 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/InteractEventFloat.cs.meta b/Assets/Scripts/Assembly-CSharp/InteractEventFloat.cs.meta index 12986f7..60f18cc 100644 --- a/Assets/Scripts/Assembly-CSharp/InteractEventFloat.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/InteractEventFloat.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: aba6a0388267d2b478f2d23c7b559358 +guid: f4158a80fe9f9a94d9a9e4c2f43a897a MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/InteractTrigger.cs b/Assets/Scripts/Assembly-CSharp/InteractTrigger.cs index c654ebc..174f626 100644 --- a/Assets/Scripts/Assembly-CSharp/InteractTrigger.cs +++ b/Assets/Scripts/Assembly-CSharp/InteractTrigger.cs @@ -364,16 +364,16 @@ private IEnumerator isSpecialAnimationPlayingTimer(int playerNum) } [ServerRpc(RequireOwnership = false)] - private void StopUsingServerRpc() + private void StopUsingServerRpc(int playerUsing) { } [ClientRpc] - private void StopUsingClientRpc() + private void StopUsingClientRpc(int playerUsing) { } - public void SetInteractTriggerNotInAnimation() + public void SetInteractTriggerNotInAnimation(int playerUsing = -1) { } diff --git a/Assets/Scripts/Assembly-CSharp/InteractTrigger.cs.meta b/Assets/Scripts/Assembly-CSharp/InteractTrigger.cs.meta index debf6ee..b8c76da 100644 --- a/Assets/Scripts/Assembly-CSharp/InteractTrigger.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/InteractTrigger.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 507293d35d7a13e5b9ca9bb60e082e11 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/Item.cs.meta b/Assets/Scripts/Assembly-CSharp/Item.cs.meta index 2b40333..c027e83 100644 --- a/Assets/Scripts/Assembly-CSharp/Item.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/Item.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: c30496d6ae6d6f907456e10a94e01ec6 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ItemCharger.cs.meta b/Assets/Scripts/Assembly-CSharp/ItemCharger.cs.meta index 4e3491a..213bf80 100644 --- a/Assets/Scripts/Assembly-CSharp/ItemCharger.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ItemCharger.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 81a934c9cbc59fedd5a2392822e75446 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ItemDropship.cs.meta b/Assets/Scripts/Assembly-CSharp/ItemDropship.cs.meta index 4a5425d..7d57a94 100644 --- a/Assets/Scripts/Assembly-CSharp/ItemDropship.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ItemDropship.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b1a86678fffe49d34317e7b693ae7586 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ItemGroup.cs.meta b/Assets/Scripts/Assembly-CSharp/ItemGroup.cs.meta index bc24b9d..d9dd606 100644 --- a/Assets/Scripts/Assembly-CSharp/ItemGroup.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ItemGroup.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 0bf1473be2fdebe220e46d27c67438ea -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/JesterAI.cs.meta b/Assets/Scripts/Assembly-CSharp/JesterAI.cs.meta index e694c0d..9a4bf0d 100644 --- a/Assets/Scripts/Assembly-CSharp/JesterAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/JesterAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: ba0d30729d41ae011aa2620fa32186f5 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/JetpackItem.cs.meta b/Assets/Scripts/Assembly-CSharp/JetpackItem.cs.meta index b31d246..79622eb 100644 --- a/Assets/Scripts/Assembly-CSharp/JetpackItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/JetpackItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 5d47bc9fbc592068974a1e4b5484aa80 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/KepRemapPanel.cs b/Assets/Scripts/Assembly-CSharp/KepRemapPanel.cs new file mode 100644 index 0000000..23e2872 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/KepRemapPanel.cs @@ -0,0 +1,39 @@ +using System.Collections.Generic; +using UnityEngine; + +public class KepRemapPanel : MonoBehaviour +{ + public List remappableKeys; + + private bool hasLoadedKeyRemappingSlots; + + public List keySlots; + + public GameObject keyRemapSlotPrefab; + + public RectTransform keyRemapContainer; + + public float maxVertical; + + public float horizontalOffset; + + public float verticalOffset; + + public int currentVertical; + + public int currentHorizontal; + + public GameObject sectionTextPrefab; + + private void LoadRemappedKeys() + { + } + + private void OnDisable() + { + } + + private void OnEnable() + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/KepRemapPanel.cs.meta b/Assets/Scripts/Assembly-CSharp/KepRemapPanel.cs.meta new file mode 100644 index 0000000..d23e7b2 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/KepRemapPanel.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 835381b2fc698e6a296015b3e668c2eb +timeCreated: 1702158108 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/KeyItem.cs.meta b/Assets/Scripts/Assembly-CSharp/KeyItem.cs.meta index 609285e..326cf47 100644 --- a/Assets/Scripts/Assembly-CSharp/KeyItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/KeyItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b87503194bf04c760a21c5bb1b0278db -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/KillLocalPlayer.cs.meta b/Assets/Scripts/Assembly-CSharp/KillLocalPlayer.cs.meta index bd37093..70721a8 100644 --- a/Assets/Scripts/Assembly-CSharp/KillLocalPlayer.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/KillLocalPlayer.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 64c6de9b64f5fa50ab3e1e87d281e1ee -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/Landmine.cs.meta b/Assets/Scripts/Assembly-CSharp/Landmine.cs.meta index c0aac60..e9d021d 100644 --- a/Assets/Scripts/Assembly-CSharp/Landmine.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/Landmine.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: cc736a09eae56a91a4d22fe0c4ed26ae -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/LassoManAI.cs.meta b/Assets/Scripts/Assembly-CSharp/LassoManAI.cs.meta index a8d3ae0..10eead6 100644 --- a/Assets/Scripts/Assembly-CSharp/LassoManAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/LassoManAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: aff3ff4b51526c0ba2a05cab3c48ec8b -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/LevelAmbienceLibrary.cs.meta b/Assets/Scripts/Assembly-CSharp/LevelAmbienceLibrary.cs.meta index ef1246c..71d352a 100644 --- a/Assets/Scripts/Assembly-CSharp/LevelAmbienceLibrary.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/LevelAmbienceLibrary.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 4128def65e82d58b0be476ddc923330a -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/LevelGenerationManager.cs.meta b/Assets/Scripts/Assembly-CSharp/LevelGenerationManager.cs.meta index 31a2600..697f002 100644 --- a/Assets/Scripts/Assembly-CSharp/LevelGenerationManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/LevelGenerationManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 1696ad6ea5ecc4dde348bd0db1d03453 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/LevelWeatherType.cs.meta b/Assets/Scripts/Assembly-CSharp/LevelWeatherType.cs.meta index 740efcf..0cea96a 100644 --- a/Assets/Scripts/Assembly-CSharp/LevelWeatherType.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/LevelWeatherType.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 174fafae804b0be4b913996f227d99a3 +guid: 04699af6b22f6194687e350f0c4e5302 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/LobbySlot.cs.meta b/Assets/Scripts/Assembly-CSharp/LobbySlot.cs.meta index f355670..3039cb4 100644 --- a/Assets/Scripts/Assembly-CSharp/LobbySlot.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/LobbySlot.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 575d265786229624a175bca9451b463f -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/LockPicker.cs.meta b/Assets/Scripts/Assembly-CSharp/LockPicker.cs.meta index 5741091..81a9ed2 100644 --- a/Assets/Scripts/Assembly-CSharp/LockPicker.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/LockPicker.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 262dc4cfc82f5f5be24030a4f9762d08 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/LungProp.cs.meta b/Assets/Scripts/Assembly-CSharp/LungProp.cs.meta index 9770a7b..313398e 100644 --- a/Assets/Scripts/Assembly-CSharp/LungProp.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/LungProp.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a6b64db6f35cbe9cb4f4a0f49e681cf5 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ManualCameraRenderer.cs b/Assets/Scripts/Assembly-CSharp/ManualCameraRenderer.cs index 6514186..923a78a 100644 --- a/Assets/Scripts/Assembly-CSharp/ManualCameraRenderer.cs +++ b/Assets/Scripts/Assembly-CSharp/ManualCameraRenderer.cs @@ -10,7 +10,7 @@ public class ManualCameraRenderer : NetworkBehaviour { [CompilerGenerated] - private sealed class _003CupdateMapTarget_003Ed__44 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CupdateMapTarget_003Ed__45 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -41,7 +41,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CupdateMapTarget_003Ed__44(int _003C_003E1__state) + public _003CupdateMapTarget_003Ed__45(int _003C_003E1__state) { } @@ -167,6 +167,10 @@ public void SyncOrderOfRadarBoostersInList() { } + public void FlashRadarBooster(int targetId) + { + } + public void PingRadarBooster(int targetId) { } @@ -193,7 +197,7 @@ private int GetRadarTargetIndexMinusOne(int index) return 0; } - [IteratorStateMachine(typeof(_003CupdateMapTarget_003Ed__44))] + [IteratorStateMachine(typeof(_003CupdateMapTarget_003Ed__45))] private IEnumerator updateMapTarget(int setRadarTargetIndex, bool calledFromRPC = true) { return null; diff --git a/Assets/Scripts/Assembly-CSharp/ManualCameraRenderer.cs.meta b/Assets/Scripts/Assembly-CSharp/ManualCameraRenderer.cs.meta index 39e5c8f..85756f1 100644 --- a/Assets/Scripts/Assembly-CSharp/ManualCameraRenderer.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ManualCameraRenderer.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 6b4c44e05b0e806cd35eab4eba641123 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/MapDevice.cs.meta b/Assets/Scripts/Assembly-CSharp/MapDevice.cs.meta index c9774a0..d8a1ed0 100644 --- a/Assets/Scripts/Assembly-CSharp/MapDevice.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/MapDevice.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 791f42801541622d1691261fde5e5ea4 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/MaskedPlayerEnemy.cs b/Assets/Scripts/Assembly-CSharp/MaskedPlayerEnemy.cs new file mode 100644 index 0000000..4949bcf --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/MaskedPlayerEnemy.cs @@ -0,0 +1,579 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Diagnostics; +using System.Runtime.CompilerServices; +using GameNetcodeStuff; +using Unity.Netcode; +using UnityEngine; +using UnityEngine.Animations.Rigging; + +public class MaskedPlayerEnemy : EnemyAI +{ + [CompilerGenerated] + private sealed class _003C_003Ec__DisplayClass103_0 + { + public float startTime; + + public NetworkObjectReference netObjectRef; + + public NetworkObject netObject; + + public PlayerControllerB player; + + internal bool _003CwaitForMimicEnemySpawn_003Eb__0() + { + return false; + } + + internal bool _003CwaitForMimicEnemySpawn_003Eb__1() + { + return false; + } + } + + [CompilerGenerated] + private sealed class _003CkillAnimation_003Ed__101 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public MaskedPlayerEnemy _003C_003E4__this; + + private Vector3 _003CendPosition_003E5__2; + + private Quaternion _003CstartingPlayerRot_003E5__3; + + private Quaternion _003CtargetRot_003E5__4; + + private Vector3 _003CstartingPosition_003E5__5; + + private int _003Ci_003E5__6; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CkillAnimation_003Ed__101(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + [CompilerGenerated] + private sealed class _003CteleportMasked_003Ed__92 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public MaskedPlayerEnemy _003C_003E4__this; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CteleportMasked_003Ed__92(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + [CompilerGenerated] + private sealed class _003CwaitForMimicEnemySpawn_003Ed__103 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public NetworkObjectReference netObjectRef; + + public int playerKilled; + + private _003C_003Ec__DisplayClass103_0 _003C_003E8__1; + + public bool inFactory; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CwaitForMimicEnemySpawn_003Ed__103(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + public SkinnedMeshRenderer rendererLOD0; + + public SkinnedMeshRenderer rendererLOD1; + + public SkinnedMeshRenderer rendererLOD2; + + private Ray enemyRay; + + private RaycastHit enemyRayHit; + + private int currentFootstepSurfaceIndex; + + private int previousFootstepClip; + + public AudioSource movementAudio; + + private bool sprinting; + + private int previousBehaviourState; + + public float walkCheckInterval; + + private Vector3 positionLastCheck; + + private Coroutine teleportCoroutine; + + public ParticleSystem teleportParticle; + + public AISearchRoutine searchForPlayers; + + private Vector3 agentLocalVelocity; + + private Vector3 previousPosition; + + private float velX; + + private float velZ; + + public Transform animationContainer; + + private Vector3 currentRandomLookDirection; + + private Vector3 focusOnPosition; + + private float verticalLookAngle; + + private float currentLookAngle; + + public Transform headTiltTarget; + + private float lookAtPositionTimer; + + private float randomLookTimer; + + private bool lostPlayerInChase; + + private float lostLOSTimer; + + private bool running; + + private bool crouching; + + [Space(3f)] + public PlayerControllerB mimickingPlayer; + + public bool allowSpawningWithoutPlayer; + + [Space(3f)] + public Transform lerpTarget; + + public float turnSpeedMultiplier; + + public MultiRotationConstraint lookRig1; + + public MultiRotationConstraint lookRig2; + + private float stopAndStareTimer; + + public Transform stareAtTransform; + + private bool handsOut; + + private bool inKillAnimation; + + public bool startingKillAnimationLocalClient; + + private Coroutine killAnimationCoroutine; + + private Ray playerRay; + + public MeshRenderer[] maskEyesGlow; + + public Light maskEyesGlowLight; + + public ParticleSystem maskFloodParticle; + + private PlayerControllerB lastPlayerKilled; + + private float timeLookingAtLastNoise; + + private Vector3 shipHidingSpot; + + private float staminaTimer; + + private bool runningRandomly; + + private bool enemyEnabled; + + public GameObject[] maskTypes; + + public int maskTypeIndex; + + private Vector3 mainEntrancePosition; + + private float timeAtLastUsingEntrance; + + private float interestInShipCooldown; + + public override void Start() + { + } + + [ServerRpc] + public void SetEnemyAsHavingNoPlayerServerRpc() + { + } + + [ClientRpc] + public void SetEnemyAsHavingNoPlayerClientRpc() + { + } + + private void Awake() + { + } + + private void LookAndRunRandomly(bool canStartRunning = false, bool onlySetRunning = false) + { + } + + private void TeleportMaskedEnemyAndSync(Vector3 pos, bool setOutside) + { + } + + [ServerRpc] + public void TeleportMaskedEnemyServerRpc(Vector3 pos, bool setOutside) + { + } + + [ClientRpc] + public void TeleportMaskedEnemyClientRpc(Vector3 pos, bool setOutside) + { + } + + private void TeleportMaskedEnemy(Vector3 pos, bool setOutside) + { + } + + public override void DoAIInterval() + { + } + + [ServerRpc] + public void LookAtDirectionServerRpc(Vector3 dir, float time, float vertLookAngle) + { + } + + [ClientRpc] + public void LookAtDirectionClientRpc(Vector3 dir, float time, float vertLookAngle) + { + } + + [ServerRpc] + public void LookAtPositionServerRpc(Vector3 pos, float time) + { + } + + [ClientRpc] + public void LookAtPositionClientRpc(Vector3 pos, float time) + { + } + + [ServerRpc] + public void LookAtPlayerServerRpc(int playerId) + { + } + + [ClientRpc] + public void LookAtPlayerClientRpc(int playerId) + { + } + + [ServerRpc] + public void StopLookingAtTransformServerRpc() + { + } + + [ClientRpc] + public void StopLookingAtTransformClientRpc() + { + } + + [ServerRpc] + public void SetHandsOutServerRpc(bool setOut) + { + } + + [ClientRpc] + public void SetHandsOutClientRpc(bool setOut) + { + } + + [ServerRpc] + public void SetCrouchingServerRpc(bool setOut) + { + } + + [ClientRpc] + public void SetCrouchingClientRpc(bool setCrouch) + { + } + + public void LookAtFocusedPosition() + { + } + + public void LookAtDirection(Vector3 direction, float lookAtTime = 1f, float vertLookAngle = 0f) + { + } + + public void LookAtPosition(Vector3 pos, float lookAtTime = 1f) + { + } + + [ServerRpc] + public void SetRunningServerRpc(bool running) + { + } + + [ClientRpc] + public void SetRunningClientRpc(bool setRunning) + { + } + + private void CalculateAnimationDirection(float maxSpeed = 1f) + { + } + + public override void DetectNoise(Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot = 0, int noiseID = 0) + { + } + + public void LateUpdate() + { + } + + public void SetVisibilityOfMaskedEnemy() + { + } + + public override void Update() + { + } + + private void ChooseShipHidingSpot() + { + } + + public override void ShipTeleportEnemy() + { + } + + [IteratorStateMachine(typeof(_003CteleportMasked_003Ed__92))] + private IEnumerator teleportMasked() + { + return null; + } + + public void SetEnemyOutside(bool outside = false) + { + } + + public override void OnDestroy() + { + } + + public override void KillEnemy(bool destroy = false) + { + } + + public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) + { + } + + public override void OnCollideWithPlayer(Collider other) + { + } + + [ServerRpc(RequireOwnership = false)] + public void KillPlayerAnimationServerRpc(int playerObjectId) + { + } + + [ClientRpc] + public void CancelKillAnimationClientRpc(int playerObjectId) + { + } + + [ClientRpc] + public void KillPlayerAnimationClientRpc(int playerObjectId) + { + } + + [IteratorStateMachine(typeof(_003CkillAnimation_003Ed__101))] + private IEnumerator killAnimation() + { + return null; + } + + [ClientRpc] + public void CreateMimicClientRpc(NetworkObjectReference netObjectRef, bool inFactory, int playerKilled) + { + } + + [IteratorStateMachine(typeof(_003CwaitForMimicEnemySpawn_003Ed__103))] + private IEnumerator waitForMimicEnemySpawn(NetworkObjectReference netObjectRef, bool inFactory, int playerKilled) + { + return null; + } + + public override void CancelSpecialAnimationWithPlayer() + { + } + + public void FinishKillAnimation(bool killedPlayer = false) + { + } + + private Vector3 GetGroundPosition(Vector3 startingPos) + { + return default(Vector3); + } + + public void SetSuit(int suitId) + { + } + + public void SetMaskType(int maskType) + { + } + + public void GetMaterialStandingOn() + { + } + + public void PlayFootstepSound() + { + } + + public override void AnimationEventA() + { + } + + public void SetMaskGlow(bool enable) + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/MaskedPlayerEnemy.cs.meta b/Assets/Scripts/Assembly-CSharp/MaskedPlayerEnemy.cs.meta new file mode 100644 index 0000000..9ad88f0 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/MaskedPlayerEnemy.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: dcf5e81e4cfd27574dd279e298eebe9b +timeCreated: 1702158108 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/MatchLocalPlayerPosition.cs.meta b/Assets/Scripts/Assembly-CSharp/MatchLocalPlayerPosition.cs.meta index c942b01..3ff8e95 100644 --- a/Assets/Scripts/Assembly-CSharp/MatchLocalPlayerPosition.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/MatchLocalPlayerPosition.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2ec87fecbf72ff5990ae58bd3ab9561f -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/MenuManager.cs b/Assets/Scripts/Assembly-CSharp/MenuManager.cs index e3b4739..dccfa60 100644 --- a/Assets/Scripts/Assembly-CSharp/MenuManager.cs +++ b/Assets/Scripts/Assembly-CSharp/MenuManager.cs @@ -12,7 +12,7 @@ public class MenuManager : MonoBehaviour { [CompilerGenerated] - private sealed class _003CPlayMenuMusicDelayed_003Ed__53 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CPlayMenuMusicDelayed_003Ed__54 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -39,7 +39,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CPlayMenuMusicDelayed_003Ed__53(int _003C_003E1__state) + public _003CPlayMenuMusicDelayed_003Ed__54(int _003C_003E1__state) { } @@ -66,7 +66,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CconnectionTimeOut_003Ed__55 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CconnectionTimeOut_003Ed__56 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -93,7 +93,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CconnectionTimeOut_003Ed__55(int _003C_003E1__state) + public _003CconnectionTimeOut_003Ed__56(int _003C_003E1__state) { } @@ -120,7 +120,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CdelayedStartScene_003Ed__61 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CdelayedStartScene_003Ed__62 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -147,7 +147,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CdelayedStartScene_003Ed__61(int _003C_003E1__state) + public _003CdelayedStartScene_003Ed__62(int _003C_003E1__state) { } @@ -274,6 +274,8 @@ void IEnumerator.Reset() public Button PleaseConfirmChangesSettingsPanelBackButton; + public GameObject KeybindsPanel; + private bool selectingUIThisFrame; private GameObject lastSelectedGameObject; @@ -298,7 +300,7 @@ private void Awake() { } - [IteratorStateMachine(typeof(_003CPlayMenuMusicDelayed_003Ed__53))] + [IteratorStateMachine(typeof(_003CPlayMenuMusicDelayed_003Ed__54))] private IEnumerator PlayMenuMusicDelayed() { return null; @@ -308,7 +310,7 @@ private void Start() { } - [IteratorStateMachine(typeof(_003CconnectionTimeOut_003Ed__55))] + [IteratorStateMachine(typeof(_003CconnectionTimeOut_003Ed__56))] private IEnumerator connectionTimeOut() { return null; @@ -334,7 +336,7 @@ public void StartHosting() { } - [IteratorStateMachine(typeof(_003CdelayedStartScene_003Ed__61))] + [IteratorStateMachine(typeof(_003CdelayedStartScene_003Ed__62))] private IEnumerator delayedStartScene() { return null; diff --git a/Assets/Scripts/Assembly-CSharp/MenuManager.cs.meta b/Assets/Scripts/Assembly-CSharp/MenuManager.cs.meta index 1731127..9dcac85 100644 --- a/Assets/Scripts/Assembly-CSharp/MenuManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/MenuManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b8f9d2c89608619afdb87c6175810fa8 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/MiscAnimation.cs.meta b/Assets/Scripts/Assembly-CSharp/MiscAnimation.cs.meta index fad2d2d..8ee7bb9 100644 --- a/Assets/Scripts/Assembly-CSharp/MiscAnimation.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/MiscAnimation.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: ebf2972d89590ac42add732b40a68fbb +guid: e750565eb2cbe434d9f1c78c2384ac2e MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/MonsterAnimation.cs.meta b/Assets/Scripts/Assembly-CSharp/MonsterAnimation.cs.meta index c543a5b..97e0f54 100644 --- a/Assets/Scripts/Assembly-CSharp/MonsterAnimation.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/MonsterAnimation.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: aaa91e5cf8956304b81f5993e0730b30 +guid: 91509f941a3888f4d89955909bcf9001 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/MouthDogAI.cs.meta b/Assets/Scripts/Assembly-CSharp/MouthDogAI.cs.meta index 429a16a..9011810 100644 --- a/Assets/Scripts/Assembly-CSharp/MouthDogAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/MouthDogAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: f28dea0105b5dcfb9ed30ad357b56306 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/NetworkRigidbodyModifiable.cs.meta b/Assets/Scripts/Assembly-CSharp/NetworkRigidbodyModifiable.cs.meta index bf052d6..c5a82db 100644 --- a/Assets/Scripts/Assembly-CSharp/NetworkRigidbodyModifiable.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/NetworkRigidbodyModifiable.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b73f308bec46b175b69da00c61cf2e22 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/NewBehaviourScript.cs.meta b/Assets/Scripts/Assembly-CSharp/NewBehaviourScript.cs.meta index 86de7a0..293681d 100644 --- a/Assets/Scripts/Assembly-CSharp/NewBehaviourScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/NewBehaviourScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 327b302a4a712522fc3f00161d62e2aa -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/NoisemakerProp.cs.meta b/Assets/Scripts/Assembly-CSharp/NoisemakerProp.cs.meta index 6dede9f..e6102e4 100644 --- a/Assets/Scripts/Assembly-CSharp/NoisemakerProp.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/NoisemakerProp.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: e47a20a28c3465c9e978f827ff3840ff -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/NutcrackerEnemyAI.cs b/Assets/Scripts/Assembly-CSharp/NutcrackerEnemyAI.cs new file mode 100644 index 0000000..30d2f5d --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/NutcrackerEnemyAI.cs @@ -0,0 +1,592 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Diagnostics; +using System.Runtime.CompilerServices; +using GameNetcodeStuff; +using Unity.Netcode; +using UnityEngine; + +public class NutcrackerEnemyAI : EnemyAI +{ + [CompilerGenerated] + private sealed class _003CAimGun_003Ed__73 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public NutcrackerEnemyAI _003C_003E4__this; + + public Vector3 enemyPos; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CAimGun_003Ed__73(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + [CompilerGenerated] + private sealed class _003CInspectionTurn_003Ed__61 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public NutcrackerEnemyAI _003C_003E4__this; + + private int _003Cdegrees_003E5__2; + + private int _003CturnTime_003E5__3; + + private int _003Ci_003E5__4; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CInspectionTurn_003Ed__61(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + [CompilerGenerated] + private sealed class _003CReloadGun_003Ed__69 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public NutcrackerEnemyAI _003C_003E4__this; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CReloadGun_003Ed__69(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + [CompilerGenerated] + private sealed class _003CspawnShotgunShellsOnDelay_003Ed__90 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public NutcrackerEnemyAI _003C_003E4__this; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CspawnShotgunShellsOnDelay_003Ed__90(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + [CompilerGenerated] + private sealed class _003CwaitToFireGun_003Ed__76 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public NutcrackerEnemyAI _003C_003E4__this; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CwaitToFireGun_003Ed__76(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + private int previousBehaviourState; + + private int previousBehaviourStateAIInterval; + + public static float timeAtNextInspection; + + private bool inspectingLocalPlayer; + + private float localPlayerTurnDistance; + + private bool isInspecting; + + private bool hasGun; + + private int randomSeedNumber; + + public GameObject gunPrefab; + + public ShotgunItem gun; + + public Transform gunPoint; + + private NetworkObjectReference gunObjectRef; + + public AISearchRoutine patrol; + + public AISearchRoutine attackSearch; + + public Transform torsoContainer; + + public float currentTorsoRotation; + + public int targetTorsoDegrees; + + public float torsoTurnSpeed; + + public AudioSource torsoTurnAudio; + + public AudioSource longRangeAudio; + + public AudioClip[] torsoFinishTurningClips; + + public AudioClip aimSFX; + + public AudioClip kickSFX; + + public GameObject shotgunShellPrefab; + + private bool torsoTurning; + + private System.Random NutcrackerRandom; + + private int timesDoingInspection; + + private Coroutine inspectionCoroutine; + + public int lastPlayerSeenMoving; + + private float timeSinceSeeingTarget; + + private float timeSinceInspecting; + + private float timeSinceFiringGun; + + private bool aimingGun; + + private bool reloadingGun; + + private Vector3 lastSeenPlayerPos; + + private RaycastHit rayHit; + + private Coroutine gunCoroutine; + + private bool isLeaderScript; + + private Vector3 positionLastCheck; + + private Vector3 strafePosition; + + private bool reachedStrafePosition; + + private bool lostPlayerInChase; + + private float timeSinceHittingPlayer; + + private Coroutine waitToFireGunCoroutine; + + private float walkCheckInterval; + + private int setShotgunScrapValue; + + public override void Start() + { + } + + [ServerRpc] + public void InitializeNutcrackerValuesServerRpc() + { + } + + [ClientRpc] + public void InitializeNutcrackerValuesClientRpc(int randomSeed, NetworkObjectReference gunObject, int setShotgunValue) + { + } + + private void GrabGun(GameObject gunObject) + { + } + + private void DropGun(Vector3 dropPosition) + { + } + + private void SpawnShotgunShells() + { + } + + [ServerRpc] + public void DropGunServerRpc(Vector3 dropPosition) + { + } + + [ClientRpc] + public void DropGunClientRpc(Vector3 dropPosition) + { + } + + public override void DoAIInterval() + { + } + + [ServerRpc(RequireOwnership = false)] + public void SetLostPlayerInChaseServerRpc(bool lostPlayer) + { + } + + [ClientRpc] + public void SetLostPlayerInChaseClientRpc(bool lostPlayer) + { + } + + private bool GrabGunIfNotHolding() + { + return false; + } + + public void TurnTorsoToTargetDegrees() + { + } + + private void SetTargetDegreesToPosition(Vector3 pos) + { + } + + private void StartInspectionTurn() + { + } + + [IteratorStateMachine(typeof(_003CInspectionTurn_003Ed__61))] + private IEnumerator InspectionTurn() + { + return null; + } + + public void StopInspection() + { + } + + [ServerRpc(RequireOwnership = false)] + public void SeeMovingThreatServerRpc(int playerId, bool enterAttackFromPatrolMode = false) + { + } + + [ClientRpc] + public void SeeMovingThreatClientRpc(int playerId, bool enterAttackFromPatrolMode = false) + { + } + + private void GlobalNutcrackerClock() + { + } + + public override void Update() + { + } + + [ServerRpc] + public void ReloadGunServerRpc() + { + } + + [ClientRpc] + public void ReloadGunClientRpc() + { + } + + [IteratorStateMachine(typeof(_003CReloadGun_003Ed__69))] + private IEnumerator ReloadGun() + { + return null; + } + + private void StopReloading() + { + } + + [ServerRpc(RequireOwnership = false)] + public void AimGunServerRpc(Vector3 enemyPos) + { + } + + [ClientRpc] + public void AimGunClientRpc(Vector3 enemyPos) + { + } + + [IteratorStateMachine(typeof(_003CAimGun_003Ed__73))] + private IEnumerator AimGun(Vector3 enemyPos) + { + return null; + } + + [ServerRpc] + public void FireGunServerRpc() + { + } + + [ClientRpc] + public void FireGunClientRpc() + { + } + + [IteratorStateMachine(typeof(_003CwaitToFireGun_003Ed__76))] + private IEnumerator waitToFireGun() + { + return null; + } + + private void StopAimingGun() + { + } + + private void FireGun(Vector3 gunPosition, Vector3 gunForward) + { + } + + [ServerRpc(RequireOwnership = false)] + public void SwitchTargetServerRpc(int playerId) + { + } + + [ClientRpc] + public void SwitchTargetClientRpc(int playerId) + { + } + + private void SwitchTargetToPlayer(int playerId) + { + } + + public bool CheckLineOfSightForLocalPlayer(float width = 45f, int range = 60, int proximityAwareness = -1) + { + return false; + } + + private bool IsLocalPlayerMoving() + { + return false; + } + + public override void OnCollideWithPlayer(Collider other) + { + } + + [ServerRpc(RequireOwnership = false)] + public void LegKickPlayerServerRpc(int playerId) + { + } + + [ClientRpc] + public void LegKickPlayerClientRpc(int playerId) + { + } + + private void LegKickPlayer(int playerId) + { + } + + public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) + { + } + + public override void KillEnemy(bool destroy = false) + { + } + + [IteratorStateMachine(typeof(_003CspawnShotgunShellsOnDelay_003Ed__90))] + private IEnumerator spawnShotgunShellsOnDelay() + { + return null; + } +} diff --git a/Assets/Scripts/Assembly-CSharp/NutcrackerEnemyAI.cs.meta b/Assets/Scripts/Assembly-CSharp/NutcrackerEnemyAI.cs.meta new file mode 100644 index 0000000..184ef48 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/NutcrackerEnemyAI.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: a7077dfdf621a8946337a50bbaf16b8c +timeCreated: 1702158108 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/OccludeAudio.cs.meta b/Assets/Scripts/Assembly-CSharp/OccludeAudio.cs.meta index 6bd85b0..1dfb996 100644 --- a/Assets/Scripts/Assembly-CSharp/OccludeAudio.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/OccludeAudio.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 04f75356a7e9c978bddc7d568e58a50b -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/OnSwitchPowerEvent.cs.meta b/Assets/Scripts/Assembly-CSharp/OnSwitchPowerEvent.cs.meta index 891dfc5..5e501e1 100644 --- a/Assets/Scripts/Assembly-CSharp/OnSwitchPowerEvent.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/OnSwitchPowerEvent.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 0b443910457e45745a4cb7cea7cce9a3 +guid: 0ca39e1800e43f347b0a6487000815fb MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/OutOfBoundsTrigger.cs.meta b/Assets/Scripts/Assembly-CSharp/OutOfBoundsTrigger.cs.meta index 9715842..4e2d3ab 100644 --- a/Assets/Scripts/Assembly-CSharp/OutOfBoundsTrigger.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/OutOfBoundsTrigger.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 51dcf4e2e173225ce65e411b7840f143 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PatcherTool.cs.meta b/Assets/Scripts/Assembly-CSharp/PatcherTool.cs.meta index b7329b9..b52f62d 100644 --- a/Assets/Scripts/Assembly-CSharp/PatcherTool.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PatcherTool.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a05485158d38be94653ca4a22519e513 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PhysicsKnockbackOnHit.cs.meta b/Assets/Scripts/Assembly-CSharp/PhysicsKnockbackOnHit.cs.meta index 9a3e090..7c39d15 100644 --- a/Assets/Scripts/Assembly-CSharp/PhysicsKnockbackOnHit.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PhysicsKnockbackOnHit.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2cb83ec5af44a29ee2796d80fd4c3d7f -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PhysicsProp.cs.meta b/Assets/Scripts/Assembly-CSharp/PhysicsProp.cs.meta index 0d9b058..e844add 100644 --- a/Assets/Scripts/Assembly-CSharp/PhysicsProp.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PhysicsProp.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 3d0cf24d2ccc3b7eab72048d0f57c437 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PlaceableObjectsSurface.cs.meta b/Assets/Scripts/Assembly-CSharp/PlaceableObjectsSurface.cs.meta index c274bf0..b17a8d3 100644 --- a/Assets/Scripts/Assembly-CSharp/PlaceableObjectsSurface.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PlaceableObjectsSurface.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 81b93ad4f3af1c1bacfc80390c9dd31b -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PlaceableShipObject.cs.meta b/Assets/Scripts/Assembly-CSharp/PlaceableShipObject.cs.meta index 6d3c2a8..f85a73a 100644 --- a/Assets/Scripts/Assembly-CSharp/PlaceableShipObject.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PlaceableShipObject.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: df8a8ec1fb4e08d01a3bd16540b76614 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PlayAudioAnimationEvent.cs.meta b/Assets/Scripts/Assembly-CSharp/PlayAudioAnimationEvent.cs.meta index e0638b3..6c07aea 100644 --- a/Assets/Scripts/Assembly-CSharp/PlayAudioAnimationEvent.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PlayAudioAnimationEvent.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: c5a15fd86cfe211173eb68d9b08fcff2 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PlayerActions.cs.meta b/Assets/Scripts/Assembly-CSharp/PlayerActions.cs.meta index b7b111c..c2c0558 100644 --- a/Assets/Scripts/Assembly-CSharp/PlayerActions.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PlayerActions.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 844c3bd2ff4926a4c8712f445aff401e +guid: f5b60d4e05b0a994a974f5b22b8df3ba MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PlayerAnimationEvents.cs.meta b/Assets/Scripts/Assembly-CSharp/PlayerAnimationEvents.cs.meta index 358ed98..7626a7f 100644 --- a/Assets/Scripts/Assembly-CSharp/PlayerAnimationEvents.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PlayerAnimationEvents.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b65bfbd5994de13ec6d4b9219712f09e -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PlayerLevel.cs.meta b/Assets/Scripts/Assembly-CSharp/PlayerLevel.cs.meta index 032c92a..1c9c03d 100644 --- a/Assets/Scripts/Assembly-CSharp/PlayerLevel.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PlayerLevel.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 53bb5981a7b08634d90ea0ee15cdc3d1 +guid: 756c11df110e9fd4aad45efa07b5994c MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PlayerListSlot.cs.meta b/Assets/Scripts/Assembly-CSharp/PlayerListSlot.cs.meta index 3ba0c00..db5ff0f 100644 --- a/Assets/Scripts/Assembly-CSharp/PlayerListSlot.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PlayerListSlot.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 390e0810fd98a854cb9bc9a42d41465e +guid: 7f9007e346b4f36498fab223dcec6c31 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PlayerStats.cs.meta b/Assets/Scripts/Assembly-CSharp/PlayerStats.cs.meta index 8dd5eb5..088754c 100644 --- a/Assets/Scripts/Assembly-CSharp/PlayerStats.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PlayerStats.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 3bc38ece1d74dd845b83886e4c8ef6d0 +guid: bdf9785976986964ba2f5b85057a70c9 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PlayerVoiceIngameSettings.cs.meta b/Assets/Scripts/Assembly-CSharp/PlayerVoiceIngameSettings.cs.meta index 51e23ef..325dccf 100644 --- a/Assets/Scripts/Assembly-CSharp/PlayerVoiceIngameSettings.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PlayerVoiceIngameSettings.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 626ecd0bbe211f8d2121fd989275cd07 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PowerSwitchEvent.cs.meta b/Assets/Scripts/Assembly-CSharp/PowerSwitchEvent.cs.meta index 562ca59..6ac1e43 100644 --- a/Assets/Scripts/Assembly-CSharp/PowerSwitchEvent.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PowerSwitchEvent.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: c4e795fe48693b144b733b8fe214aa67 +guid: 173e34884cfcdd2409876d124d6f008a MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PowerSwitchable.cs.meta b/Assets/Scripts/Assembly-CSharp/PowerSwitchable.cs.meta index 368dca6..ec91839 100644 --- a/Assets/Scripts/Assembly-CSharp/PowerSwitchable.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PowerSwitchable.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 898bacac74241c5172ef6300f7b279a8 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PreInitSceneScript.cs.meta b/Assets/Scripts/Assembly-CSharp/PreInitSceneScript.cs.meta index 30f863f..0445044 100644 --- a/Assets/Scripts/Assembly-CSharp/PreInitSceneScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PreInitSceneScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 49b86f14f6475aee7fa349ea6b9870f4 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/Properties.meta b/Assets/Scripts/Assembly-CSharp/Properties.meta index 5e337ca..43782a7 100644 --- a/Assets/Scripts/Assembly-CSharp/Properties.meta +++ b/Assets/Scripts/Assembly-CSharp/Properties.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 08fa5b03429a25b4188ba21c1de26d7b +guid: a044f3ef3c016a043b0038efef510bc4 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Scripts/Assembly-CSharp/Properties/AssemblyInfo.cs.meta b/Assets/Scripts/Assembly-CSharp/Properties/AssemblyInfo.cs.meta index 9b0a9df..fee1a18 100644 --- a/Assets/Scripts/Assembly-CSharp/Properties/AssemblyInfo.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/Properties/AssemblyInfo.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: de178e062ddad7842bcd2aa27e7d678f +guid: e8269620f710b5b41b5ab002d7adb266 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PufferAI.cs.meta b/Assets/Scripts/Assembly-CSharp/PufferAI.cs.meta index 987f8a7..a22a02b 100644 --- a/Assets/Scripts/Assembly-CSharp/PufferAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PufferAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 38fe8968c38c9288c008f2925ce27edf -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/QuickMenuManager.cs b/Assets/Scripts/Assembly-CSharp/QuickMenuManager.cs index cf84c31..a9b0c8e 100644 --- a/Assets/Scripts/Assembly-CSharp/QuickMenuManager.cs +++ b/Assets/Scripts/Assembly-CSharp/QuickMenuManager.cs @@ -26,6 +26,8 @@ public class QuickMenuManager : MonoBehaviour public TextMeshProUGUI ConfirmKickPlayerText; + public GameObject KeybindsPanel; + public bool isMenuOpen; private int currentMicrophoneDevice; @@ -51,10 +53,82 @@ public class QuickMenuManager : MonoBehaviour private int playerObjToKick; + [Header("Debug menu")] + public GameObject[] doorGameObjects; + + public Collider outOfBoundsCollider; + + public GameObject debugMenuUI; + + public SelectableLevel testAllEnemiesLevel; + + [Space(3f)] + private int enemyToSpawnId; + + [Space(3f)] + private int enemyTypeId; + + [Space(3f)] + private int itemToSpawnId; + + [Space(3f)] + private int numberEnemyToSpawn; + + public Transform[] debugEnemySpawnPositions; + + public TMP_Dropdown debugEnemyDropdown; + + public TMP_Dropdown allItemsDropdown; + private void Start() { } + public void Debug_SetAllItemsDropdownOptions() + { + } + + public void Debug_SpawnItem() + { + } + + public void Debug_SetItemToSpawn(int itemId) + { + } + + public void Debug_ToggleTestRoom() + { + } + + public void Debug_ToggleAllowDeath() + { + } + + public void Debug_SetEnemyType(int enemyType) + { + } + + private void Debug_SetEnemyDropdownOptions() + { + } + + public void Debug_SetEnemyToSpawn(int enemyId) + { + } + + public void Debug_SetNumberToSpawn(string numString) + { + } + + public void Debug_SpawnEnemy() + { + } + + private bool CanEnableDebugMenu() + { + return false; + } + public void OpenQuickMenu() { } diff --git a/Assets/Scripts/Assembly-CSharp/QuickMenuManager.cs.meta b/Assets/Scripts/Assembly-CSharp/QuickMenuManager.cs.meta index db21c6a..2246f2c 100644 --- a/Assets/Scripts/Assembly-CSharp/QuickMenuManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/QuickMenuManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 063b0b8f37a2327127a61cd74747a9da -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/QuicksandTrigger.cs.meta b/Assets/Scripts/Assembly-CSharp/QuicksandTrigger.cs.meta index 2e6cf2c..01de1c7 100644 --- a/Assets/Scripts/Assembly-CSharp/QuicksandTrigger.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/QuicksandTrigger.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: f8ec375840c30a0e501d18e3ba05fdb3 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/QuotaSettings.cs.meta b/Assets/Scripts/Assembly-CSharp/QuotaSettings.cs.meta index 1f3e3f6..701c1e7 100644 --- a/Assets/Scripts/Assembly-CSharp/QuotaSettings.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/QuotaSettings.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 693526fe2ebc9a74ba42e36fcd947103 +guid: 9a5d7441c1f87424bbe20fc0c90c18b1 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RadarBoosterItem.cs b/Assets/Scripts/Assembly-CSharp/RadarBoosterItem.cs index 767179c..8ec06c9 100644 --- a/Assets/Scripts/Assembly-CSharp/RadarBoosterItem.cs +++ b/Assets/Scripts/Assembly-CSharp/RadarBoosterItem.cs @@ -19,6 +19,8 @@ public class RadarBoosterItem : GrabbableObject public AudioClip turnOffSFX; + public AudioClip flashSFX; + public string radarBoosterName; private bool setRandomBoosterName; @@ -31,6 +33,10 @@ public class RadarBoosterItem : GrabbableObject private int radarBoosterNameIndex; + private float flashCooldown; + + public Transform radarSpherePosition; + public override void Start() { } @@ -52,6 +58,24 @@ public override void LoadItemSaveData(int saveData) { } + public void FlashAndSync() + { + } + + [ServerRpc(RequireOwnership = false)] + public void RadarBoosterFlashServerRpc() + { + } + + [ClientRpc] + public void RadarBoosterFlashClientRpc() + { + } + + public void Flash() + { + } + public void SetRadarBoosterNameLocal(string newName) { } diff --git a/Assets/Scripts/Assembly-CSharp/RadarBoosterItem.cs.meta b/Assets/Scripts/Assembly-CSharp/RadarBoosterItem.cs.meta index 588376f..5bbf192 100644 --- a/Assets/Scripts/Assembly-CSharp/RadarBoosterItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RadarBoosterItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: e718a97bfdf4b1260c510191d04a2fd2 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RagdollGrabbableObject.cs b/Assets/Scripts/Assembly-CSharp/RagdollGrabbableObject.cs index 1ef2e88..71568e3 100644 --- a/Assets/Scripts/Assembly-CSharp/RagdollGrabbableObject.cs +++ b/Assets/Scripts/Assembly-CSharp/RagdollGrabbableObject.cs @@ -43,7 +43,7 @@ public override void Update() { } - public override void GrabItemFromEnemy() + public override void GrabItemFromEnemy(EnemyAI enemy) { } diff --git a/Assets/Scripts/Assembly-CSharp/RagdollGrabbableObject.cs.meta b/Assets/Scripts/Assembly-CSharp/RagdollGrabbableObject.cs.meta index 8ae2345..9d3d0a1 100644 --- a/Assets/Scripts/Assembly-CSharp/RagdollGrabbableObject.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RagdollGrabbableObject.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b82131af1fa59c951d7510bfb7d10f38 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RandomAudioClip.cs.meta b/Assets/Scripts/Assembly-CSharp/RandomAudioClip.cs.meta index 2ca5f7c..16b94de 100644 --- a/Assets/Scripts/Assembly-CSharp/RandomAudioClip.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RandomAudioClip.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 3bc266cc1d704e04990af740e1df68cc +guid: da1ee60b645a5e54cbca117f4245c711 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RandomMapObject.cs.meta b/Assets/Scripts/Assembly-CSharp/RandomMapObject.cs.meta index bbafd57..90ed542 100644 --- a/Assets/Scripts/Assembly-CSharp/RandomMapObject.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RandomMapObject.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 6b5a3ed4d4d53c21e962b1a5208dbf57 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RandomPeriodicAudioPlayer.cs b/Assets/Scripts/Assembly-CSharp/RandomPeriodicAudioPlayer.cs new file mode 100644 index 0000000..1de0bc1 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/RandomPeriodicAudioPlayer.cs @@ -0,0 +1,34 @@ +using Unity.Netcode; +using UnityEngine; + +public class RandomPeriodicAudioPlayer : NetworkBehaviour +{ + public GrabbableObject attachedGrabbableObject; + + public AudioClip[] randomClips; + + public AudioSource thisAudio; + + public float audioMinInterval; + + public float audioMaxInterval; + + public float audioChancePercent; + + private float currentInterval; + + private float lastIntervalTime; + + private void Update() + { + } + + [ClientRpc] + public void PlayRandomAudioClientRpc(int clipIndex) + { + } + + private void PlayAudio(int clipIndex) + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/RandomPeriodicAudioPlayer.cs.meta b/Assets/Scripts/Assembly-CSharp/RandomPeriodicAudioPlayer.cs.meta new file mode 100644 index 0000000..7160ad8 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/RandomPeriodicAudioPlayer.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: f317a630f830b71894562cbdcf773acf +timeCreated: 1702158108 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/RandomScrapSpawn.cs.meta b/Assets/Scripts/Assembly-CSharp/RandomScrapSpawn.cs.meta index 3a30d3c..44a3e1d 100644 --- a/Assets/Scripts/Assembly-CSharp/RandomScrapSpawn.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RandomScrapSpawn.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: dc615723168fad2d87ed05ea97e3b88f -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RandomWeatherWithVariables.cs.meta b/Assets/Scripts/Assembly-CSharp/RandomWeatherWithVariables.cs.meta index 21298cd..b20f9e8 100644 --- a/Assets/Scripts/Assembly-CSharp/RandomWeatherWithVariables.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RandomWeatherWithVariables.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 8a1032da4241152408c960bf7b61508e +guid: 428a00816ef0cba4d8d020fb9c440b8d MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RedLocustBees.cs.meta b/Assets/Scripts/Assembly-CSharp/RedLocustBees.cs.meta index cd0bd9a..ea2d6b0 100644 --- a/Assets/Scripts/Assembly-CSharp/RedLocustBees.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RedLocustBees.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: d4bcb64bb55b76e04abb5a5f6bca6cb9 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RedPillAnomaly.cs.meta b/Assets/Scripts/Assembly-CSharp/RedPillAnomaly.cs.meta index 0d2b2b7..8387550 100644 --- a/Assets/Scripts/Assembly-CSharp/RedPillAnomaly.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RedPillAnomaly.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 20be6da6e705d6296fe50b80c590a60f -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RelayHostData.cs.meta b/Assets/Scripts/Assembly-CSharp/RelayHostData.cs.meta index c03ef0c..7f6e94f 100644 --- a/Assets/Scripts/Assembly-CSharp/RelayHostData.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RelayHostData.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b01ce35c83fa15e8ee4e1bb3a8f97351 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RelayJoinData.cs.meta b/Assets/Scripts/Assembly-CSharp/RelayJoinData.cs.meta index c25bedb..8fcefb9 100644 --- a/Assets/Scripts/Assembly-CSharp/RelayJoinData.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RelayJoinData.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 9418a0cc1a77a24a6c0fc546088ed812 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RemappableKey.cs b/Assets/Scripts/Assembly-CSharp/RemappableKey.cs new file mode 100644 index 0000000..adaf54f --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/RemappableKey.cs @@ -0,0 +1,14 @@ +using System; +using UnityEngine.InputSystem; + +[Serializable] +public class RemappableKey +{ + public string ControlName; + + public InputActionReference currentInput; + + public int rebindingIndex; + + public bool gamepadOnly; +} diff --git a/Assets/Scripts/Assembly-CSharp/RemappableKey.cs.meta b/Assets/Scripts/Assembly-CSharp/RemappableKey.cs.meta new file mode 100644 index 0000000..93e6df9 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/RemappableKey.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 363a5b359660f3043a8533cddbe4b556 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/RemoteProp.cs.meta b/Assets/Scripts/Assembly-CSharp/RemoteProp.cs.meta index 6adaa29..c463764 100644 --- a/Assets/Scripts/Assembly-CSharp/RemoteProp.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RemoteProp.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 46110211e2233ad1d1dfafa280e86da3 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ReverbPreset.cs.meta b/Assets/Scripts/Assembly-CSharp/ReverbPreset.cs.meta index bad5494..e5de107 100644 --- a/Assets/Scripts/Assembly-CSharp/ReverbPreset.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ReverbPreset.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 9c591dfe9908775c880363f17c905bf4 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RoundManager.cs b/Assets/Scripts/Assembly-CSharp/RoundManager.cs index f77a1f8..031bdb3 100644 --- a/Assets/Scripts/Assembly-CSharp/RoundManager.cs +++ b/Assets/Scripts/Assembly-CSharp/RoundManager.cs @@ -13,7 +13,7 @@ public class RoundManager : NetworkBehaviour { [CompilerGenerated] - private sealed class _003CDetectElevatorRunning_003Ed__120 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CDetectElevatorRunning_003Ed__121 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -40,7 +40,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CDetectElevatorRunning_003Ed__120(int _003C_003E1__state) + public _003CDetectElevatorRunning_003Ed__121(int _003C_003E1__state) { } @@ -67,7 +67,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CFlickerPoweredLights_003Ed__144 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CFlickerPoweredLights_003Ed__145 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -102,7 +102,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CFlickerPoweredLights_003Ed__144(int _003C_003E1__state) + public _003CFlickerPoweredLights_003Ed__145(int _003C_003E1__state) { } @@ -129,7 +129,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CLoadNewLevelWait_003Ed__105 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CLoadNewLevelWait_003Ed__106 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -158,7 +158,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CLoadNewLevelWait_003Ed__105(int _003C_003E1__state) + public _003CLoadNewLevelWait_003Ed__106(int _003C_003E1__state) { } @@ -185,7 +185,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CturnOnLights_003Ed__142 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CturnOnLights_003Ed__143 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -216,7 +216,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CturnOnLights_003Ed__142(int _003C_003E1__state) + public _003CturnOnLights_003Ed__143(int _003C_003E1__state) { } @@ -243,7 +243,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CwaitForMainEntranceTeleportToSpawn_003Ed__156 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CwaitForMainEntranceTeleportToSpawn_003Ed__157 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -272,7 +272,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CwaitForMainEntranceTeleportToSpawn_003Ed__156(int _003C_003E1__state) + public _003CwaitForMainEntranceTeleportToSpawn_003Ed__157(int _003C_003E1__state) { } @@ -299,7 +299,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CwaitForScrapToSpawnToSync_003Ed__95 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CwaitForScrapToSpawnToSync_003Ed__96 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -330,7 +330,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CwaitForScrapToSpawnToSync_003Ed__95(int _003C_003E1__state) + public _003CwaitForScrapToSpawnToSync_003Ed__96(int _003C_003E1__state) { } @@ -360,6 +360,8 @@ void IEnumerator.Reset() public Transform syncedPropsContainer; + public Transform itemPooledObjectsContainer; + [Header("Global Game Variables / Balancing")] public float scrapValueMultiplier; @@ -566,7 +568,7 @@ public void SpawnScrapInLevel() { } - [IteratorStateMachine(typeof(_003CwaitForScrapToSpawnToSync_003Ed__95))] + [IteratorStateMachine(typeof(_003CwaitForScrapToSpawnToSync_003Ed__96))] private IEnumerator waitForScrapToSpawnToSync(NetworkObjectReference[] spawnedScrap, int[] scrapValues) { return null; @@ -611,7 +613,7 @@ public void LoadNewLevel(int randomSeed, SelectableLevel newLevel) { } - [IteratorStateMachine(typeof(_003CLoadNewLevelWait_003Ed__105))] + [IteratorStateMachine(typeof(_003CLoadNewLevelWait_003Ed__106))] private IEnumerator LoadNewLevelWait(int randomSeed) { return null; @@ -677,7 +679,7 @@ public void DetectElevatorIsRunning() { } - [IteratorStateMachine(typeof(_003CDetectElevatorRunning_003Ed__120))] + [IteratorStateMachine(typeof(_003CDetectElevatorRunning_003Ed__121))] private IEnumerator DetectElevatorRunning() { return null; @@ -740,8 +742,9 @@ public void SpawnEnemyServerRpc(Vector3 spawnPosition, float yRot, int enemyNumb { } - public void SpawnEnemyGameObject(Vector3 spawnPosition, float yRot, int enemyNumber) + public NetworkObjectReference SpawnEnemyGameObject(Vector3 spawnPosition, float yRot, int enemyNumber, EnemyType enemyType = null) { + return default(NetworkObjectReference); } public void DespawnEnemyOnServer(NetworkObject enemyNetworkObject) @@ -775,7 +778,7 @@ public void TurnOnAllLights(bool on) { } - [IteratorStateMachine(typeof(_003CturnOnLights_003Ed__142))] + [IteratorStateMachine(typeof(_003CturnOnLights_003Ed__143))] private IEnumerator turnOnLights(bool turnOn) { return null; @@ -785,7 +788,7 @@ public void FlickerLights(bool flickerFlashlights = false, bool disableFlashligh { } - [IteratorStateMachine(typeof(_003CFlickerPoweredLights_003Ed__144))] + [IteratorStateMachine(typeof(_003CFlickerPoweredLights_003Ed__145))] private IEnumerator FlickerPoweredLights(bool flickerFlashlights = false, bool disableFlashlights = false) { return null; @@ -835,7 +838,7 @@ public void SetLevelObjectVariables() { } - [IteratorStateMachine(typeof(_003CwaitForMainEntranceTeleportToSpawn_003Ed__156))] + [IteratorStateMachine(typeof(_003CwaitForMainEntranceTeleportToSpawn_003Ed__157))] private IEnumerator waitForMainEntranceTeleportToSpawn() { return null; @@ -950,7 +953,12 @@ public static int PlayRandomClip(AudioSource audioSource, AudioClip[] clipsArray return 0; } - public static Vector3 FindMainEntrancePosition(bool getTeleportPosition = false) + public static EntranceTeleport FindMainEntranceScript(bool getOutsideEntrance = false) + { + return null; + } + + public static Vector3 FindMainEntrancePosition(bool getTeleportPosition = false, bool getOutsideEntrance = false) { return default(Vector3); } @@ -960,7 +968,7 @@ public int GetRandomWeightedIndex(int[] weights, System.Random randomSeed = null return 0; } - public int GetRandomWeightedIndexList(List weights) + public int GetRandomWeightedIndexList(List weights, System.Random randomSeed = null) { return 0; } diff --git a/Assets/Scripts/Assembly-CSharp/RoundManager.cs.meta b/Assets/Scripts/Assembly-CSharp/RoundManager.cs.meta index 6369575..79a64e5 100644 --- a/Assets/Scripts/Assembly-CSharp/RoundManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RoundManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: c772563b62eda8b681c04c691cd6f847 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SandSpiderAI.cs b/Assets/Scripts/Assembly-CSharp/SandSpiderAI.cs index 0fb8168..c810762 100644 --- a/Assets/Scripts/Assembly-CSharp/SandSpiderAI.cs +++ b/Assets/Scripts/Assembly-CSharp/SandSpiderAI.cs @@ -11,7 +11,7 @@ public class SandSpiderAI : EnemyAI { [CompilerGenerated] - private sealed class _003C_003Ec__DisplayClass77_0 + private sealed class _003C_003Ec__DisplayClass80_0 { public int playerId; @@ -24,7 +24,7 @@ internal bool _003CWaitForBodyToGrab_003Eb__0() } [CompilerGenerated] - private sealed class _003CWaitForBodyToGrab_003Ed__77 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CWaitForBodyToGrab_003Ed__80 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -32,7 +32,7 @@ private sealed class _003CWaitForBodyToGrab_003Ed__77 : IEnumerator, IEn public int playerId; - private _003C_003Ec__DisplayClass77_0 _003C_003E8__1; + private _003C_003Ec__DisplayClass80_0 _003C_003E8__1; public SandSpiderAI _003C_003E4__this; @@ -55,7 +55,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CWaitForBodyToGrab_003Ed__77(int _003C_003E1__state) + public _003CWaitForBodyToGrab_003Ed__80(int _003C_003E1__state) { } @@ -82,7 +82,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CturnBodyIntoWeb_003Ed__67 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CturnBodyIntoWeb_003Ed__70 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -109,7 +109,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CturnBodyIntoWeb_003Ed__67(int _003C_003E1__state) + public _003CturnBodyIntoWeb_003Ed__70(int _003C_003E1__state) { } @@ -265,6 +265,12 @@ void IEnumerator.Reset() private int health; + public MeshRenderer spiderSafeModeMesh; + + public SkinnedMeshRenderer spiderNormalMesh; + + private bool spiderSafeEnabled; + public override void Start() { } @@ -273,7 +279,7 @@ public override void DoAIInterval() { } - [IteratorStateMachine(typeof(_003CturnBodyIntoWeb_003Ed__67))] + [IteratorStateMachine(typeof(_003CturnBodyIntoWeb_003Ed__70))] private IEnumerator turnBodyIntoWeb() { return null; @@ -321,7 +327,7 @@ private void GrabBody(DeadBodyInfo body) { } - [IteratorStateMachine(typeof(_003CWaitForBodyToGrab_003Ed__77))] + [IteratorStateMachine(typeof(_003CWaitForBodyToGrab_003Ed__80))] private IEnumerator WaitForBodyToGrab(int playerId) { return null; diff --git a/Assets/Scripts/Assembly-CSharp/SandSpiderAI.cs.meta b/Assets/Scripts/Assembly-CSharp/SandSpiderAI.cs.meta index 0622f02..e50d356 100644 --- a/Assets/Scripts/Assembly-CSharp/SandSpiderAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SandSpiderAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 074ced4ef9f666f2d2a39c612e83c440 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SandSpiderWebTrap.cs.meta b/Assets/Scripts/Assembly-CSharp/SandSpiderWebTrap.cs.meta index 38be10a..ab1f8c4 100644 --- a/Assets/Scripts/Assembly-CSharp/SandSpiderWebTrap.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SandSpiderWebTrap.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 7071c6dd68c2de2b1e3d21eaf5b46591 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SandWormAI.cs.meta b/Assets/Scripts/Assembly-CSharp/SandWormAI.cs.meta index 26e4ccc..1ec2cfe 100644 --- a/Assets/Scripts/Assembly-CSharp/SandWormAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SandWormAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: acdff16ba41b91244cdfec19a6c574ce -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SaveFileUISlot.cs.meta b/Assets/Scripts/Assembly-CSharp/SaveFileUISlot.cs.meta index 997f884..1f1c2c3 100644 --- a/Assets/Scripts/Assembly-CSharp/SaveFileUISlot.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SaveFileUISlot.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b46bcfdc2fb6cfd977c99f74bd160716 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ScanNodeProperties.cs.meta b/Assets/Scripts/Assembly-CSharp/ScanNodeProperties.cs.meta index ab34981..d872972 100644 --- a/Assets/Scripts/Assembly-CSharp/ScanNodeProperties.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ScanNodeProperties.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 3c36d0a92cbb1f26a39169ef0eae393a -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ScrapItemHUDDisplay.cs.meta b/Assets/Scripts/Assembly-CSharp/ScrapItemHUDDisplay.cs.meta index 8ccb46c..90ffd12 100644 --- a/Assets/Scripts/Assembly-CSharp/ScrapItemHUDDisplay.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ScrapItemHUDDisplay.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 4a2d2b568507678408a21ca58bebaa01 +guid: ece580bb9ec49824a9543b5e499bd7a2 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ScreenShakeType.cs.meta b/Assets/Scripts/Assembly-CSharp/ScreenShakeType.cs.meta index 5218ac9..b6570d1 100644 --- a/Assets/Scripts/Assembly-CSharp/ScreenShakeType.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ScreenShakeType.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: be3d323f6b752034ba97fa0d7be5282c +guid: fbb65f134e813be48b607f0b20cae761 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SelectUIForGamepad.cs.meta b/Assets/Scripts/Assembly-CSharp/SelectUIForGamepad.cs.meta index ab94016..2bd1a03 100644 --- a/Assets/Scripts/Assembly-CSharp/SelectUIForGamepad.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SelectUIForGamepad.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: cb1686d5dbc6bbb6cec0af608edc99c3 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SelectableLevel.cs b/Assets/Scripts/Assembly-CSharp/SelectableLevel.cs index a5254df..8ce8d78 100644 --- a/Assets/Scripts/Assembly-CSharp/SelectableLevel.cs +++ b/Assets/Scripts/Assembly-CSharp/SelectableLevel.cs @@ -96,4 +96,6 @@ public class SelectableLevel : ScriptableObject public float daytimeEnemiesProbabilityRange; public bool levelIncludesSnowFootprints; + + public string levelIconString; } diff --git a/Assets/Scripts/Assembly-CSharp/SelectableLevel.cs.meta b/Assets/Scripts/Assembly-CSharp/SelectableLevel.cs.meta index efe6b3a..fddfade 100644 --- a/Assets/Scripts/Assembly-CSharp/SelectableLevel.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SelectableLevel.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 89cc72f2cd6e5da392d2eb839dbf2eba -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SerializedList.cs.meta b/Assets/Scripts/Assembly-CSharp/SerializedList.cs.meta index 261d1ca..16bbcb4 100644 --- a/Assets/Scripts/Assembly-CSharp/SerializedList.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SerializedList.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a480c703dcaddb75501f613f914c3391 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ServerAnimAndAudio.cs.meta b/Assets/Scripts/Assembly-CSharp/ServerAnimAndAudio.cs.meta index a964887..d72561d 100644 --- a/Assets/Scripts/Assembly-CSharp/ServerAnimAndAudio.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ServerAnimAndAudio.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 72faee3bc6a5b1e47848286423ac209e +guid: 86eb9bf83fe255842babc1dfef50a9f6 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ServerAnimation.cs.meta b/Assets/Scripts/Assembly-CSharp/ServerAnimation.cs.meta index 0e7d96d..6dc649d 100644 --- a/Assets/Scripts/Assembly-CSharp/ServerAnimation.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ServerAnimation.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 46011f51888f62d408334043418e26e2 +guid: fdae3bb474e321e43ab188147f3d7a88 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ServerAudio.cs.meta b/Assets/Scripts/Assembly-CSharp/ServerAudio.cs.meta index 1ba9626..c3cca79 100644 --- a/Assets/Scripts/Assembly-CSharp/ServerAudio.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ServerAudio.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 5a3d6d78b6caf054bbeac427c92b46ad +guid: 207b580a9d63b3e45a9eb275ad64afff MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SetLineRendererPoints.cs.meta b/Assets/Scripts/Assembly-CSharp/SetLineRendererPoints.cs.meta index 0fae909..cbdf199 100644 --- a/Assets/Scripts/Assembly-CSharp/SetLineRendererPoints.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SetLineRendererPoints.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2866987eabc9ca450d4909d13cee1650 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SettingsOption.cs b/Assets/Scripts/Assembly-CSharp/SettingsOption.cs index 6bba628..99e4f28 100644 --- a/Assets/Scripts/Assembly-CSharp/SettingsOption.cs +++ b/Assets/Scripts/Assembly-CSharp/SettingsOption.cs @@ -20,10 +20,18 @@ public class SettingsOption : MonoBehaviour [Header("Key rebinding")] public InputActionReference rebindableAction; + public int rebindableActionBindingIndex; + + public bool gamepadOnlyRebinding; + public GameObject waitingForInput; public TextMeshProUGUI currentlyUsedKeyText; + public void CancelRebinds() + { + } + public void SetValueToMatchSettings() { } diff --git a/Assets/Scripts/Assembly-CSharp/SettingsOption.cs.meta b/Assets/Scripts/Assembly-CSharp/SettingsOption.cs.meta index 5aee8dc..57b3801 100644 --- a/Assets/Scripts/Assembly-CSharp/SettingsOption.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SettingsOption.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b4c051d468326be263e372a14df73043 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SettingsOptionType.cs b/Assets/Scripts/Assembly-CSharp/SettingsOptionType.cs index 1f1abf6..7155ab6 100644 --- a/Assets/Scripts/Assembly-CSharp/SettingsOptionType.cs +++ b/Assets/Scripts/Assembly-CSharp/SettingsOptionType.cs @@ -14,5 +14,6 @@ public enum SettingsOptionType MasterVolume = 8, FramerateCap = 9, FullscreenType = 10, - InvertYAxis = 11 + InvertYAxis = 11, + SpiderSafeMode = 12 } diff --git a/Assets/Scripts/Assembly-CSharp/SettingsOptionType.cs.meta b/Assets/Scripts/Assembly-CSharp/SettingsOptionType.cs.meta index 712a2d4..ab2820a 100644 --- a/Assets/Scripts/Assembly-CSharp/SettingsOptionType.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SettingsOptionType.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: cb88bd910d6b9084ab07abea82ece711 +guid: f1c0c5470cba74f46901af84b3a1c8b6 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ShakeRigidbodies.cs.meta b/Assets/Scripts/Assembly-CSharp/ShakeRigidbodies.cs.meta index b0ae750..74ac67e 100644 --- a/Assets/Scripts/Assembly-CSharp/ShakeRigidbodies.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ShakeRigidbodies.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2dad5b55d766877d34c279228c0ea9bb -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ShipAlarmCord.cs.meta b/Assets/Scripts/Assembly-CSharp/ShipAlarmCord.cs.meta index 054ad78..9cd96c1 100644 --- a/Assets/Scripts/Assembly-CSharp/ShipAlarmCord.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ShipAlarmCord.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 92a5115c952f2f8bca2538f2f598c032 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ShipBuildModeManager.cs.meta b/Assets/Scripts/Assembly-CSharp/ShipBuildModeManager.cs.meta index d811d5e..509471e 100644 --- a/Assets/Scripts/Assembly-CSharp/ShipBuildModeManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ShipBuildModeManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 5cc6124d922eb18969abff806ac68d86 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ShipLights.cs.meta b/Assets/Scripts/Assembly-CSharp/ShipLights.cs.meta index 89069c5..2634730 100644 --- a/Assets/Scripts/Assembly-CSharp/ShipLights.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ShipLights.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: e19e93b1b1bf0af1d7c84a57e8334ec5 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ShipTeleporter.cs.meta b/Assets/Scripts/Assembly-CSharp/ShipTeleporter.cs.meta index 1da2d51..e51e967 100644 --- a/Assets/Scripts/Assembly-CSharp/ShipTeleporter.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ShipTeleporter.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: aad8b4f44b2f9f6f2b0e7ad18b59d44b -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ShotgunItem.cs b/Assets/Scripts/Assembly-CSharp/ShotgunItem.cs new file mode 100644 index 0000000..ce51a73 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/ShotgunItem.cs @@ -0,0 +1,288 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Diagnostics; +using System.Runtime.CompilerServices; +using GameNetcodeStuff; +using Unity.Netcode; +using UnityEngine; + +public class ShotgunItem : GrabbableObject +{ + [CompilerGenerated] + private sealed class _003CdelayedEarsRinging_003Ed__41 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public float effectSeverity; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CdelayedEarsRinging_003Ed__41(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + [CompilerGenerated] + private sealed class _003CreloadGunAnimation_003Ed__48 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public ShotgunItem _003C_003E4__this; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CreloadGunAnimation_003Ed__48(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + public int gunCompatibleAmmoID; + + public bool isReloading; + + public int shellsLoaded; + + public Animator gunAnimator; + + public AudioSource gunAudio; + + public AudioSource gunShootAudio; + + public AudioSource gunBulletsRicochetAudio; + + private Coroutine gunCoroutine; + + public AudioClip[] gunShootSFX; + + public AudioClip gunReloadSFX; + + public AudioClip gunReloadFinishSFX; + + public AudioClip noAmmoSFX; + + public AudioClip gunSafetySFX; + + public AudioClip switchSafetyOnSFX; + + public AudioClip switchSafetyOffSFX; + + public bool safetyOn; + + private float misfireTimer; + + private bool hasHitGroundWithSafetyOff; + + private int ammoSlotToUse; + + private bool localClientSendingShootGunRPC; + + private PlayerControllerB previousPlayerHeldBy; + + public ParticleSystem gunShootParticle; + + public Transform shotgunRayPoint; + + public MeshRenderer shotgunShellLeft; + + public MeshRenderer shotgunShellRight; + + public MeshRenderer shotgunShellInHand; + + public Transform shotgunShellInHandTransform; + + private RaycastHit[] enemyColliders; + + private EnemyAI heldByEnemy; + + public override void Start() + { + } + + public override int GetItemDataToSave() + { + return 0; + } + + public override void LoadItemSaveData(int saveData) + { + } + + public override void Update() + { + } + + public override void EquipItem() + { + } + + public override void GrabItemFromEnemy(EnemyAI enemy) + { + } + + public override void DiscardItemFromEnemy() + { + } + + public override void ItemActivate(bool used, bool buttonDown = true) + { + } + + public void ShootGunAndSync(bool heldByPlayer) + { + } + + [ServerRpc(RequireOwnership = false)] + public void ShootGunServerRpc(Vector3 shotgunPosition, Vector3 shotgunForward) + { + } + + [ClientRpc] + public void ShootGunClientRpc(Vector3 shotgunPosition, Vector3 shotgunForward) + { + } + + public void ShootGun(Vector3 shotgunPosition, Vector3 shotgunForward) + { + } + + [IteratorStateMachine(typeof(_003CdelayedEarsRinging_003Ed__41))] + private IEnumerator delayedEarsRinging(float effectSeverity) + { + return null; + } + + public override void ItemInteractLeftRight(bool right) + { + } + + public override void SetControlTipsForItem() + { + } + + private void SetSafetyControlTip() + { + } + + private void StartReloadGun() + { + } + + [ServerRpc] + public void ReloadGunEffectsServerRpc(bool start = true) + { + } + + [ClientRpc] + public void ReloadGunEffectsClientRpc(bool start = true) + { + } + + [IteratorStateMachine(typeof(_003CreloadGunAnimation_003Ed__48))] + private IEnumerator reloadGunAnimation() + { + return null; + } + + private bool ReloadedGun() + { + return false; + } + + private int FindAmmoInInventory() + { + return 0; + } + + public override void PocketItem() + { + } + + public override void DiscardItem() + { + } + + private void StopUsingGun() + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/ShotgunItem.cs.meta b/Assets/Scripts/Assembly-CSharp/ShotgunItem.cs.meta new file mode 100644 index 0000000..d6a7d7f --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/ShotgunItem.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: f6c603798a6b135f861e66215037b768 +timeCreated: 1702158108 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/Shovel.cs.meta b/Assets/Scripts/Assembly-CSharp/Shovel.cs.meta index 6b59e7d..f7cfdc4 100644 --- a/Assets/Scripts/Assembly-CSharp/Shovel.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/Shovel.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: c7b430c469db0421764b70ff9c06bc0d -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ShowerTrigger.cs b/Assets/Scripts/Assembly-CSharp/ShowerTrigger.cs new file mode 100644 index 0000000..6813419 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/ShowerTrigger.cs @@ -0,0 +1,40 @@ +using System.Collections.Generic; +using GameNetcodeStuff; +using UnityEngine; + +public class ShowerTrigger : MonoBehaviour +{ + private float cleanInterval; + + private bool showerOn; + + private int cleanDecalIndex; + + private List playersInShower; + + private int playerIndex; + + private bool everyOtherFrame; + + public Collider showerCollider; + + public void ToggleShower(bool on) + { + } + + private void AddPlayerToShower(PlayerControllerB playerScript) + { + } + + private void RemovePlayerFromShower(PlayerControllerB playerScript) + { + } + + private void CheckBoundsForPlayers() + { + } + + private void Update() + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/ShowerTrigger.cs.meta b/Assets/Scripts/Assembly-CSharp/ShowerTrigger.cs.meta new file mode 100644 index 0000000..dd128d5 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/ShowerTrigger.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 9d9f8147c765d1036fd7be5a11d036da +timeCreated: 1702158108 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/SignalTranslator.cs b/Assets/Scripts/Assembly-CSharp/SignalTranslator.cs new file mode 100644 index 0000000..58ec49e --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/SignalTranslator.cs @@ -0,0 +1,18 @@ +using UnityEngine; + +public class SignalTranslator : MonoBehaviour +{ + public float timeLastUsingSignalTranslator; + + public Coroutine signalTranslatorCoroutine; + + public int timesSendingMessage; + + public AudioClip[] typeTextClips; + + public AudioClip finishTypingSFX; + + public AudioClip startTransmissionSFX; + + public AudioSource localAudio; +} diff --git a/Assets/Scripts/Assembly-CSharp/SignalTranslator.cs.meta b/Assets/Scripts/Assembly-CSharp/SignalTranslator.cs.meta new file mode 100644 index 0000000..0019a24 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/SignalTranslator.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 3ca9bf118c5d1465c631cdf77e58b543 +timeCreated: 1702158108 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/SimpleEvent.cs.meta b/Assets/Scripts/Assembly-CSharp/SimpleEvent.cs.meta index ee7df40..da7b7e7 100644 --- a/Assets/Scripts/Assembly-CSharp/SimpleEvent.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SimpleEvent.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 64bca549c9a701f46b8c827bc26e36fe +guid: e9bc4b6954b47b5429a39181d382d6a8 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SoundManager.cs b/Assets/Scripts/Assembly-CSharp/SoundManager.cs index 5117395..c5729f4 100644 --- a/Assets/Scripts/Assembly-CSharp/SoundManager.cs +++ b/Assets/Scripts/Assembly-CSharp/SoundManager.cs @@ -11,7 +11,7 @@ public class SoundManager : NetworkBehaviour { [CompilerGenerated] - private sealed class _003CfadeVolumeBackToNormalDelayed_003Ed__58 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CfadeVolumeBackToNormalDelayed_003Ed__61 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -40,7 +40,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CfadeVolumeBackToNormalDelayed_003Ed__58(int _003C_003E1__state) + public _003CfadeVolumeBackToNormalDelayed_003Ed__61(int _003C_003E1__state) { } @@ -166,6 +166,8 @@ void IEnumerator.Reset() public float earsRingingTimer; + public float timeSinceEarsStartedRinging; + private bool earsRinging; public AudioSource ringingEarsAudio; @@ -176,6 +178,8 @@ void IEnumerator.Reset() public AudioClip[] syncedAudioClips; + private System.Random audioRandom; + public static SoundManager Instance { [CompilerGenerated] @@ -189,6 +193,10 @@ private set } } + public void ResetRandomSeed() + { + } + private void Awake() { } @@ -197,7 +205,7 @@ private void Start() { } - [IteratorStateMachine(typeof(_003CfadeVolumeBackToNormalDelayed_003Ed__58))] + [IteratorStateMachine(typeof(_003CfadeVolumeBackToNormalDelayed_003Ed__61))] private IEnumerator fadeVolumeBackToNormalDelayed() { return null; diff --git a/Assets/Scripts/Assembly-CSharp/SoundManager.cs.meta b/Assets/Scripts/Assembly-CSharp/SoundManager.cs.meta index 80f89d9..5408dc0 100644 --- a/Assets/Scripts/Assembly-CSharp/SoundManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SoundManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 28556f8a3c2b55e20a4e669c05905bfe -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SpawnSyncedObject.cs.meta b/Assets/Scripts/Assembly-CSharp/SpawnSyncedObject.cs.meta index 3e55887..e868d93 100644 --- a/Assets/Scripts/Assembly-CSharp/SpawnSyncedObject.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SpawnSyncedObject.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 94f10ed4536484ae40a507a235b54583 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SpawnableEnemyWithRarity.cs.meta b/Assets/Scripts/Assembly-CSharp/SpawnableEnemyWithRarity.cs.meta index e43185f..e23b3a8 100644 --- a/Assets/Scripts/Assembly-CSharp/SpawnableEnemyWithRarity.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SpawnableEnemyWithRarity.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 0c2f9454bbb89ea4abd6530c7a68ec6f +guid: 793cc12d8f1863a46a4d4b63576ee2d3 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SpawnableItemWithRarity.cs.meta b/Assets/Scripts/Assembly-CSharp/SpawnableItemWithRarity.cs.meta index ff66f49..a0f9592 100644 --- a/Assets/Scripts/Assembly-CSharp/SpawnableItemWithRarity.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SpawnableItemWithRarity.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 7d1f750d64f9eb6448b86c9b86936432 +guid: 14a464ecaee025b47bcf256b830c361d MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SpawnableMapObject.cs.meta b/Assets/Scripts/Assembly-CSharp/SpawnableMapObject.cs.meta index acda4c3..f33e64e 100644 --- a/Assets/Scripts/Assembly-CSharp/SpawnableMapObject.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SpawnableMapObject.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 9918a64109657014fb25de3acde29a16 +guid: 92ba724c23bf24240a188a9afe42b0ec MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SpawnableOutsideMapObject.cs.meta b/Assets/Scripts/Assembly-CSharp/SpawnableOutsideMapObject.cs.meta index 7a0f2df..63fbd53 100644 --- a/Assets/Scripts/Assembly-CSharp/SpawnableOutsideMapObject.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SpawnableOutsideMapObject.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 62875cba8c76b7341acf85c789285cce +guid: 44510b4fc140f70448cbbc248214d8c3 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SpawnableOutsideObject.cs.meta b/Assets/Scripts/Assembly-CSharp/SpawnableOutsideObject.cs.meta index 32e0b1c..2371404 100644 --- a/Assets/Scripts/Assembly-CSharp/SpawnableOutsideObject.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SpawnableOutsideObject.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 4c1fe37c48e8c202e912cc77bbc9a993 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SpawnableOutsideObjectWithRarity.cs.meta b/Assets/Scripts/Assembly-CSharp/SpawnableOutsideObjectWithRarity.cs.meta index 077a5a3..219d6ae 100644 --- a/Assets/Scripts/Assembly-CSharp/SpawnableOutsideObjectWithRarity.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SpawnableOutsideObjectWithRarity.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: fe3fa5fcba964fd4fac86926c58637a3 +guid: e4173e45e323abf4bbc239310fcd6d2f MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SprayPaintItem.cs b/Assets/Scripts/Assembly-CSharp/SprayPaintItem.cs new file mode 100644 index 0000000..a01f5e9 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/SprayPaintItem.cs @@ -0,0 +1,148 @@ +using System.Collections.Generic; +using Unity.Netcode; +using UnityEngine; +using UnityEngine.Rendering.HighDefinition; + +public class SprayPaintItem : GrabbableObject +{ + public AudioSource sprayAudio; + + public AudioClip spraySFX; + + public AudioClip sprayNeedsShakingSFX; + + public AudioClip sprayStart; + + public AudioClip sprayStop; + + public AudioClip sprayCanEmptySFX; + + public AudioClip sprayCanNeedsShakingSFX; + + public AudioClip sprayCanShakeEmptySFX; + + public AudioClip[] sprayCanShakeSFX; + + public ParticleSystem sprayParticle; + + public ParticleSystem sprayCanNeedsShakingParticle; + + private bool isSpraying; + + private float sprayInterval; + + public float sprayIntervalSpeed; + + private Vector3 previousSprayPosition; + + public static List sprayPaintDecals; + + public static int sprayPaintDecalsIndex; + + public GameObject sprayPaintPrefab; + + public int maxSprayPaintDecals; + + private float sprayCanTank; + + private float sprayCanShakeMeter; + + public static DecalProjector previousSprayDecal; + + private float shakingCanTimer; + + private bool tryingToUseEmptyCan; + + public Material[] sprayCanMats; + + public Material[] particleMats; + + private int sprayCanMatsIndex; + + private RaycastHit sprayHit; + + public bool debugSprayPaint; + + private int addSprayPaintWithFrameDelay; + + private DecalProjector delayedSprayPaintDecal; + + private int sprayPaintMask; + + private bool makingAudio; + + private float audioInterval; + + public override void Start() + { + } + + public override void LoadItemSaveData(int saveData) + { + } + + public override int GetItemDataToSave() + { + return 0; + } + + public override void EquipItem() + { + } + + public override void ItemActivate(bool used, bool buttonDown = true) + { + } + + private void PlayCanEmptyEffect(bool isEmpty) + { + } + + public override void ItemInteractLeftRight(bool right) + { + } + + public override void LateUpdate() + { + } + + public bool TrySpraying() + { + return false; + } + + [ServerRpc] + public void SprayPaintServerRpc(Vector3 sprayPos, Vector3 sprayRot) + { + } + + [ClientRpc] + public void SprayPaintClientRpc(Vector3 sprayPos, Vector3 sprayRot) + { + } + + private void ToggleSprayCollisionOnHolder(bool enable) + { + } + + private bool AddSprayPaintLocal(Vector3 sprayPos, Vector3 sprayRot) + { + return false; + } + + public void StartSpraying() + { + } + + public void StopSpraying() + { + } + + public override void PocketItem() + { + } + + public override void DiscardItem() + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/SprayPaintItem.cs.meta b/Assets/Scripts/Assembly-CSharp/SprayPaintItem.cs.meta new file mode 100644 index 0000000..08437ca --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/SprayPaintItem.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 338d3455ab9ffebb08b853871c7f432c +timeCreated: 1702158108 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/SpringManAI.cs.meta b/Assets/Scripts/Assembly-CSharp/SpringManAI.cs.meta index db073ab..e91bf55 100644 --- a/Assets/Scripts/Assembly-CSharp/SpringManAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SpringManAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 652d2a0becd20f688775be55b260adaf -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/StartMatchLever.cs.meta b/Assets/Scripts/Assembly-CSharp/StartMatchLever.cs.meta index b963807..99877df 100644 --- a/Assets/Scripts/Assembly-CSharp/StartMatchLever.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/StartMatchLever.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 13313918e13496f2b387c598966761f9 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/StartOfRound.cs b/Assets/Scripts/Assembly-CSharp/StartOfRound.cs index a0ad819..ca50426 100644 --- a/Assets/Scripts/Assembly-CSharp/StartOfRound.cs +++ b/Assets/Scripts/Assembly-CSharp/StartOfRound.cs @@ -17,7 +17,38 @@ public class StartOfRound : NetworkBehaviour { [CompilerGenerated] - private sealed class _003CEndOfGame_003Ed__245 : IEnumerator, IEnumerator, IDisposable + private sealed class _003C_003Ec__DisplayClass212_0 + { + public StartOfRound _003C_003E4__this; + + public float startTime; + + internal bool _003CStartSpatialVoiceChat_003Eb__0() + { + return false; + } + + internal bool _003CStartSpatialVoiceChat_003Eb__1() + { + return false; + } + } + + [CompilerGenerated] + private sealed class _003C_003Ec__DisplayClass307_0 + { + public NetworkObjectReference objectRef; + + public NetworkObject testRoomNetObject; + + internal bool _003CSetTestRoomDebug_003Eb__0() + { + return false; + } + } + + [CompilerGenerated] + private sealed class _003CEndOfGame_003Ed__255 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -50,7 +81,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CEndOfGame_003Ed__245(int _003C_003E1__state) + public _003CEndOfGame_003Ed__255(int _003C_003E1__state) { } @@ -77,7 +108,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003COpenShipDoors_003Ed__230 : IEnumerator, IEnumerator, IDisposable + private sealed class _003COpenShipDoors_003Ed__240 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -104,7 +135,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003COpenShipDoors_003Ed__230(int _003C_003E1__state) + public _003COpenShipDoors_003Ed__240(int _003C_003E1__state) { } @@ -131,7 +162,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CResetDissonanceCommsComponent_003Ed__263 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CResetDissonanceCommsComponent_003Ed__275 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -158,7 +189,63 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CResetDissonanceCommsComponent_003Ed__263(int _003C_003E1__state) + public _003CResetDissonanceCommsComponent_003Ed__275(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + [CompilerGenerated] + private sealed class _003CSetTestRoomDebug_003Ed__307 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public NetworkObjectReference objectRef; + + private _003C_003Ec__DisplayClass307_0 _003C_003E8__1; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CSetTestRoomDebug_003Ed__307(int _003C_003E1__state) { } @@ -185,7 +272,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CStartSpatialVoiceChat_003Ed__202 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CStartSpatialVoiceChat_003Ed__212 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -193,6 +280,8 @@ private sealed class _003CStartSpatialVoiceChat_003Ed__202 : IEnumerator public StartOfRound _003C_003E4__this; + private _003C_003Ec__DisplayClass212_0 _003C_003E8__1; + object IEnumerator.Current { [DebuggerHidden] @@ -212,7 +301,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CStartSpatialVoiceChat_003Ed__202(int _003C_003E1__state) + public _003CStartSpatialVoiceChat_003Ed__212(int _003C_003E1__state) { } @@ -239,7 +328,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CTravelToLevelEffects_003Ed__281 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CTravelToLevelEffects_003Ed__293 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -270,7 +359,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CTravelToLevelEffects_003Ed__281(int _003C_003E1__state) + public _003CTravelToLevelEffects_003Ed__293(int _003C_003E1__state) { } @@ -297,7 +386,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CUpdatePlayerVoiceEffectsOnDelay_003Ed__203 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CUpdatePlayerVoiceEffectsOnDelay_003Ed__213 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -324,7 +413,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CUpdatePlayerVoiceEffectsOnDelay_003Ed__203(int _003C_003E1__state) + public _003CUpdatePlayerVoiceEffectsOnDelay_003Ed__213(int _003C_003E1__state) { } @@ -351,7 +440,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CfadeVolume_003Ed__242 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CfadeVolume_003Ed__252 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -382,7 +471,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CfadeVolume_003Ed__242(int _003C_003E1__state) + public _003CfadeVolume_003Ed__252(int _003C_003E1__state) { } @@ -409,7 +498,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CfirstDayAnimation_003Ed__255 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CfirstDayAnimation_003Ed__267 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -438,7 +527,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CfirstDayAnimation_003Ed__255(int _003C_003E1__state) + public _003CfirstDayAnimation_003Ed__267(int _003C_003E1__state) { } @@ -465,7 +554,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CgameOverAnimation_003Ed__226 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CgameOverAnimation_003Ed__236 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -494,7 +583,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CgameOverAnimation_003Ed__226(int _003C_003E1__state) + public _003CgameOverAnimation_003Ed__236(int _003C_003E1__state) { } @@ -521,7 +610,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CopeningDoorsSequence_003Ed__231 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CopeningDoorsSequence_003Ed__241 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -550,7 +639,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CopeningDoorsSequence_003Ed__231(int _003C_003E1__state) + public _003CopeningDoorsSequence_003Ed__241(int _003C_003E1__state) { } @@ -577,7 +666,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CplayDaysLeftAlertSFXDelayed_003Ed__247 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CplayDaysLeftAlertSFXDelayed_003Ed__258 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -604,7 +693,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CplayDaysLeftAlertSFXDelayed_003Ed__247(int _003C_003E1__state) + public _003CplayDaysLeftAlertSFXDelayed_003Ed__258(int _003C_003E1__state) { } @@ -631,7 +720,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CplayRandomShipAudio_003Ed__262 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CplayRandomShipAudio_003Ed__274 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -660,7 +749,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CplayRandomShipAudio_003Ed__262(int _003C_003E1__state) + public _003CplayRandomShipAudio_003Ed__274(int _003C_003E1__state) { } @@ -687,7 +776,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CplayersFiredGameOver_003Ed__251 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CplayersFiredGameOver_003Ed__263 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -714,7 +803,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CplayersFiredGameOver_003Ed__251(int _003C_003E1__state) + public _003CplayersFiredGameOver_003Ed__263(int _003C_003E1__state) { } @@ -741,7 +830,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CsetPlayerToSpawnPosition_003Ed__218 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CsetPlayerToSpawnPosition_003Ed__228 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -772,7 +861,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CsetPlayerToSpawnPosition_003Ed__218(int _003C_003E1__state) + public _003CsetPlayerToSpawnPosition_003Ed__228(int _003C_003E1__state) { } @@ -799,7 +888,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CunloadSceneForAllPlayers_003Ed__239 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CunloadSceneForAllPlayers_003Ed__249 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -826,7 +915,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CunloadSceneForAllPlayers_003Ed__239(int _003C_003E1__state) + public _003CunloadSceneForAllPlayers_003Ed__249(int _003C_003E1__state) { } @@ -853,7 +942,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CwaitingForOtherPlayersToRevive_003Ed__265 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CwaitingForOtherPlayersToRevive_003Ed__277 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -880,7 +969,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CwaitingForOtherPlayersToRevive_003Ed__265(int _003C_003E1__state) + public _003CwaitingForOtherPlayersToRevive_003Ed__277(int _003C_003E1__state) { } @@ -908,6 +997,9 @@ void IEnumerator.Reset() public bool shouldApproveConnection; + public bool allowLocalPlayerDeath; + + [Space(3f)] public int connectedPlayersAmount; public int thisClientPlayerId; @@ -1001,6 +1093,10 @@ void IEnumerator.Reset() public GameObject testRoom; + public GameObject testRoomPrefab; + + public Transform testRoomSpawnPosition; + public bool localClientHasControl; public RuntimeAnimatorController localClientAnimatorController; @@ -1015,10 +1111,14 @@ void IEnumerator.Reset() public int collidersAndRoomMaskAndDefault; + public int collidersRoomMaskDefaultAndPlayers; + public int collidersRoomDefaultAndFoliage; public int allPlayersCollideWithMask; + public int walkableSurfacesMask; + [Header("Physics")] public Collider[] PlayerPhysicsColliders; @@ -1273,6 +1373,16 @@ void IEnumerator.Reset() [Space(3f)] public string[] randomNames; + public float timeAtStartOfRun; + + private int allScrapValueCollected; + + public float playerLookMagnitudeThisFrame; + + public float timeAtMakingLastPersonalMovement; + + public Transform[] insideShipPositions; + public static StartOfRound Instance { [CompilerGenerated] @@ -1290,7 +1400,7 @@ public void InstantiateFootprintsPooledObjects() { } - private void ResetFootprintObjects() + private void ResetPooledObjects(bool destroy = false) { } @@ -1391,13 +1501,13 @@ private void SetTimeAndPlanetToSavedSettings() { } - [IteratorStateMachine(typeof(_003CStartSpatialVoiceChat_003Ed__202))] + [IteratorStateMachine(typeof(_003CStartSpatialVoiceChat_003Ed__212))] private IEnumerator StartSpatialVoiceChat() { return null; } - [IteratorStateMachine(typeof(_003CUpdatePlayerVoiceEffectsOnDelay_003Ed__203))] + [IteratorStateMachine(typeof(_003CUpdatePlayerVoiceEffectsOnDelay_003Ed__213))] private IEnumerator UpdatePlayerVoiceEffectsOnDelay() { return null; @@ -1466,7 +1576,7 @@ public void StartTrackingAllPlayerVoices() { } - [IteratorStateMachine(typeof(_003CsetPlayerToSpawnPosition_003Ed__218))] + [IteratorStateMachine(typeof(_003CsetPlayerToSpawnPosition_003Ed__228))] private IEnumerator setPlayerToSpawnPosition(Transform playerBody, Vector3 spawnPos) { return null; @@ -1501,7 +1611,7 @@ public void SwitchCamera(Camera newCamera) { } - [IteratorStateMachine(typeof(_003CgameOverAnimation_003Ed__226))] + [IteratorStateMachine(typeof(_003CgameOverAnimation_003Ed__236))] private IEnumerator gameOverAnimation(bool leavingOnMidnight) { return null; @@ -1520,13 +1630,13 @@ public void ChooseNewRandomMapSeed() { } - [IteratorStateMachine(typeof(_003COpenShipDoors_003Ed__230))] + [IteratorStateMachine(typeof(_003COpenShipDoors_003Ed__240))] private IEnumerator OpenShipDoors() { return null; } - [IteratorStateMachine(typeof(_003CopeningDoorsSequence_003Ed__231))] + [IteratorStateMachine(typeof(_003CopeningDoorsSequence_003Ed__241))] public IEnumerator openingDoorsSequence() { return null; @@ -1562,7 +1672,7 @@ public void ShipHasLeft() { } - [IteratorStateMachine(typeof(_003CunloadSceneForAllPlayers_003Ed__239))] + [IteratorStateMachine(typeof(_003CunloadSceneForAllPlayers_003Ed__249))] private IEnumerator unloadSceneForAllPlayers() { return null; @@ -1578,7 +1688,7 @@ public void EndOfGameClientRpc(int bodiesInsured, int daysPlayersSurvived, int c { } - [IteratorStateMachine(typeof(_003CfadeVolume_003Ed__242))] + [IteratorStateMachine(typeof(_003CfadeVolume_003Ed__252))] private IEnumerator fadeVolume(float finalVolume) { return null; @@ -1592,17 +1702,22 @@ public void WritePlayerNotes() { } - [IteratorStateMachine(typeof(_003CEndOfGame_003Ed__245))] + [IteratorStateMachine(typeof(_003CEndOfGame_003Ed__255))] private IEnumerator EndOfGame(int bodiesInsured = 0, int connectedPlayersOnServer = 0) { return null; } + private int[] GetEndgameStatsInOrder() + { + return null; + } + private void PassTimeToNextDay(int connectedPlayersOnServer = 0) { } - [IteratorStateMachine(typeof(_003CplayDaysLeftAlertSFXDelayed_003Ed__247))] + [IteratorStateMachine(typeof(_003CplayDaysLeftAlertSFXDelayed_003Ed__258))] private IEnumerator playDaysLeftAlertSFXDelayed() { return null; @@ -1617,13 +1732,18 @@ private void AutoSaveShipData() { } + [ServerRpc] + public void ManuallyEjectPlayersServerRpc() + { + } + [ClientRpc] - public void FirePlayersAfterDeadlineClientRpc(int[] endGameStats) + public void FirePlayersAfterDeadlineClientRpc(int[] endGameStats, bool abridgedVersion = false) { } - [IteratorStateMachine(typeof(_003CplayersFiredGameOver_003Ed__251))] - private IEnumerator playersFiredGameOver() + [IteratorStateMachine(typeof(_003CplayersFiredGameOver_003Ed__263))] + private IEnumerator playersFiredGameOver(bool abridgedVersion) { return null; } @@ -1641,7 +1761,7 @@ private void PlayFirstDayShipAnimation(bool waitForMenuToClose = false) { } - [IteratorStateMachine(typeof(_003CfirstDayAnimation_003Ed__255))] + [IteratorStateMachine(typeof(_003CfirstDayAnimation_003Ed__267))] private IEnumerator firstDayAnimation(bool waitForMenuToClose) { return null; @@ -1673,13 +1793,13 @@ private void SetShipReadyToLand() { } - [IteratorStateMachine(typeof(_003CplayRandomShipAudio_003Ed__262))] + [IteratorStateMachine(typeof(_003CplayRandomShipAudio_003Ed__274))] private IEnumerator playRandomShipAudio() { return null; } - [IteratorStateMachine(typeof(_003CResetDissonanceCommsComponent_003Ed__263))] + [IteratorStateMachine(typeof(_003CResetDissonanceCommsComponent_003Ed__275))] private IEnumerator ResetDissonanceCommsComponent() { return null; @@ -1690,7 +1810,7 @@ public void PlayerHasRevivedServerRpc() { } - [IteratorStateMachine(typeof(_003CwaitingForOtherPlayersToRevive_003Ed__265))] + [IteratorStateMachine(typeof(_003CwaitingForOtherPlayersToRevive_003Ed__277))] private IEnumerator waitingForOtherPlayersToRevive() { return null; @@ -1764,7 +1884,7 @@ public void ChangeLevel(int levelID) { } - [IteratorStateMachine(typeof(_003CTravelToLevelEffects_003Ed__281))] + [IteratorStateMachine(typeof(_003CTravelToLevelEffects_003Ed__293))] private IEnumerator TravelToLevelEffects() { return null; @@ -1811,4 +1931,44 @@ public void LateUpdate() public override void OnDestroy() { } + + [ServerRpc] + public void Debug_EnableTestRoomServerRpc(bool enable) + { + } + + public bool IsClientFriendsWithHost() + { + return false; + } + + [ClientRpc] + public void Debug_EnableTestRoomClientRpc(bool enable, NetworkObjectReference objectRef = default(NetworkObjectReference)) + { + } + + [IteratorStateMachine(typeof(_003CSetTestRoomDebug_003Ed__307))] + private IEnumerator SetTestRoomDebug(NetworkObjectReference objectRef) + { + return null; + } + + [ServerRpc] + public void Debug_ToggleAllowDeathServerRpc() + { + } + + [ClientRpc] + public void Debug_ToggleAllowDeathClientRpc(bool allowDeath) + { + } + + public void SetDiscordStatusDetails() + { + } + + public int GetValueOfAllScrap(bool onlyScrapCollected = true) + { + return 0; + } } diff --git a/Assets/Scripts/Assembly-CSharp/StartOfRound.cs.meta b/Assets/Scripts/Assembly-CSharp/StartOfRound.cs.meta index 7ccb40a..11cfeb1 100644 --- a/Assets/Scripts/Assembly-CSharp/StartOfRound.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/StartOfRound.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 41b10f8bc9685673b5d02b216869b091 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SteamLobbyManager.cs b/Assets/Scripts/Assembly-CSharp/SteamLobbyManager.cs index f58416d..6fc54c0 100644 --- a/Assets/Scripts/Assembly-CSharp/SteamLobbyManager.cs +++ b/Assets/Scripts/Assembly-CSharp/SteamLobbyManager.cs @@ -1,3 +1,6 @@ +using System; +using System.Collections; +using System.Collections.Generic; using System.Diagnostics; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; @@ -10,7 +13,7 @@ public class SteamLobbyManager : MonoBehaviour { [StructLayout(LayoutKind.Auto)] [CompilerGenerated] - private struct _003CLoadServerList_003Ed__12 : IAsyncStateMachine + private struct _003CLoadServerList_003Ed__14 : IAsyncStateMachine { public int _003C_003E1__state; @@ -42,6 +45,72 @@ void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine stateMachine) } } + [CompilerGenerated] + private sealed class _003CloadLobbyListAndFilter_003Ed__15 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public SteamLobbyManager _003C_003E4__this; + + private string[] _003CoffensiveWords_003E5__2; + + private int _003Ci_003E5__3; + + private string _003ClobbyName_003E5__4; + + private string _003ClobbyNameNoCapitals_003E5__5; + + private bool _003CnameIsOffensive_003E5__6; + + private int _003Cb_003E5__7; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CloadLobbyListAndFilter_003Ed__15(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + private Internet Request; private Lobby[] currentLobbyList; @@ -58,6 +127,10 @@ void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine stateMachine) private float refreshServerListTimer; + public bool censorOffensiveLobbyNames; + + private Coroutine loadLobbyListCoroutine; + private void Start() { } @@ -74,11 +147,17 @@ public void RefreshServerListButton() { } - [AsyncStateMachine(typeof(_003CLoadServerList_003Ed__12))] + [AsyncStateMachine(typeof(_003CLoadServerList_003Ed__14))] public void LoadServerList() { } + [IteratorStateMachine(typeof(_003CloadLobbyListAndFilter_003Ed__15))] + private IEnumerator loadLobbyListAndFilter(Lobby[] lobbyList) + { + return null; + } + private void Update() { } diff --git a/Assets/Scripts/Assembly-CSharp/SteamLobbyManager.cs.meta b/Assets/Scripts/Assembly-CSharp/SteamLobbyManager.cs.meta index 427c619..90d3f10 100644 --- a/Assets/Scripts/Assembly-CSharp/SteamLobbyManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SteamLobbyManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: fa15c68f65f03f03f32590ca560af150 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SteamManager.cs.meta b/Assets/Scripts/Assembly-CSharp/SteamManager.cs.meta index 93bfa9b..a063995 100644 --- a/Assets/Scripts/Assembly-CSharp/SteamManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SteamManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 809261f2e46289b0f435b52696147ce4 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SteamValveHazard.cs.meta b/Assets/Scripts/Assembly-CSharp/SteamValveHazard.cs.meta index 5a41623..0354f70 100644 --- a/Assets/Scripts/Assembly-CSharp/SteamValveHazard.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SteamValveHazard.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a4fb1d5f2df5ffee9a248aeca33861d3 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/StormyWeather.cs.meta b/Assets/Scripts/Assembly-CSharp/StormyWeather.cs.meta index 7ca0940..6627aae 100644 --- a/Assets/Scripts/Assembly-CSharp/StormyWeather.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/StormyWeather.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: e00539b1f1199670ceb2cc50b2ca0bc7 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/StoryLog.cs.meta b/Assets/Scripts/Assembly-CSharp/StoryLog.cs.meta index e230fb6..e453901 100644 --- a/Assets/Scripts/Assembly-CSharp/StoryLog.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/StoryLog.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 4f742befe8bc2839c528414d0678bf25 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/StunGrenadeItem.cs b/Assets/Scripts/Assembly-CSharp/StunGrenadeItem.cs index 0df92a3..fc613a3 100644 --- a/Assets/Scripts/Assembly-CSharp/StunGrenadeItem.cs +++ b/Assets/Scripts/Assembly-CSharp/StunGrenadeItem.cs @@ -9,7 +9,7 @@ public class StunGrenadeItem : GrabbableObject { [CompilerGenerated] - private sealed class _003CpullPinAnimation_003Ed__20 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CpullPinAnimation_003Ed__24 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -36,7 +36,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CpullPinAnimation_003Ed__20(int _003C_003E1__state) + public _003CpullPinAnimation_003Ed__24(int _003C_003E1__state) { } @@ -62,6 +62,14 @@ void IEnumerator.Reset() } } + [Header("Stun grenade settings")] + public float TimeToExplode; + + public bool DestroyGrenade; + + public string playerAnimation; + + [Space(3f)] public bool pinPulled; public bool inPullingPinAnimation; @@ -98,6 +106,10 @@ public override void ItemActivate(bool used, bool buttonDown = true) { } + public override void DiscardItem() + { + } + public override void EquipItem() { } @@ -110,7 +122,7 @@ public override void FallWithCurve() { } - [IteratorStateMachine(typeof(_003CpullPinAnimation_003Ed__20))] + [IteratorStateMachine(typeof(_003CpullPinAnimation_003Ed__24))] private IEnumerator pullPinAnimation() { return null; @@ -120,7 +132,11 @@ public override void Update() { } - public void ExplodeGrenade() + private void ExplodeStunGrenade(bool destroy = false) + { + } + + public static void StunExplosion(Vector3 explosionPosition, bool affectAudio, float flashSeverityMultiplier, float enemyStunTime, float flashSeverityDistanceRolloff = 1f, bool isHeldItem = false, PlayerControllerB playerHeldBy = null, PlayerControllerB playerThrownBy = null) { } diff --git a/Assets/Scripts/Assembly-CSharp/StunGrenadeItem.cs.meta b/Assets/Scripts/Assembly-CSharp/StunGrenadeItem.cs.meta index 0577094..2f781e3 100644 --- a/Assets/Scripts/Assembly-CSharp/StunGrenadeItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/StunGrenadeItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 58f3708306bb3c004fce8a3e57669b18 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SyncWithServerOnSpawn.cs.meta b/Assets/Scripts/Assembly-CSharp/SyncWithServerOnSpawn.cs.meta index a57bd1f..f21dfff 100644 --- a/Assets/Scripts/Assembly-CSharp/SyncWithServerOnSpawn.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SyncWithServerOnSpawn.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: df4b01bb393f25b77651d602a8a33018 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/TVScript.cs.meta b/Assets/Scripts/Assembly-CSharp/TVScript.cs.meta index 54ca8ab..ad7ec66 100644 --- a/Assets/Scripts/Assembly-CSharp/TVScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TVScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: da1d3dca9a4737dbb9423eef1a5fa1a2 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/Terminal.cs b/Assets/Scripts/Assembly-CSharp/Terminal.cs index 6b2778d..89f9338 100644 --- a/Assets/Scripts/Assembly-CSharp/Terminal.cs +++ b/Assets/Scripts/Assembly-CSharp/Terminal.cs @@ -13,7 +13,7 @@ public class Terminal : NetworkBehaviour { [CompilerGenerated] - private sealed class _003C_003Ec__DisplayClass89_0 + private sealed class _003C_003Ec__DisplayClass90_0 { public QuickMenuManager quickMenu; @@ -24,13 +24,13 @@ internal bool _003CdisplayReimbursedTipDelay_003Eb__0() } [CompilerGenerated] - private sealed class _003CdisplayReimbursedTipDelay_003Ed__89 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CdisplayReimbursedTipDelay_003Ed__90 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; private object _003C_003E2__current; - private _003C_003Ec__DisplayClass89_0 _003C_003E8__1; + private _003C_003Ec__DisplayClass90_0 _003C_003E8__1; object IEnumerator.Current { @@ -51,7 +51,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CdisplayReimbursedTipDelay_003Ed__89(int _003C_003E1__state) + public _003CdisplayReimbursedTipDelay_003Ed__90(int _003C_003E1__state) { } @@ -78,7 +78,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CforceScrollbarDown_003Ed__59 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CforceScrollbarDown_003Ed__60 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -107,7 +107,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CforceScrollbarDown_003Ed__59(int _003C_003E1__state) + public _003CforceScrollbarDown_003Ed__60(int _003C_003E1__state) { } @@ -134,7 +134,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CforceScrollbarUp_003Ed__60 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CforceScrollbarUp_003Ed__61 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -163,7 +163,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CforceScrollbarUp_003Ed__60(int _003C_003E1__state) + public _003CforceScrollbarUp_003Ed__61(int _003C_003E1__state) { } @@ -190,7 +190,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CloadImageSlowly_003Ed__68 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CloadImageSlowly_003Ed__69 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -219,7 +219,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CloadImageSlowly_003Ed__68(int _003C_003E1__state) + public _003CloadImageSlowly_003Ed__69(int _003C_003E1__state) { } @@ -246,7 +246,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CloadTextAnimation_003Ed__64 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CloadTextAnimation_003Ed__65 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -275,7 +275,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CloadTextAnimation_003Ed__64(int _003C_003E1__state) + public _003CloadTextAnimation_003Ed__65(int _003C_003E1__state) { } @@ -302,7 +302,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CselectTextFieldDelayed_003Ed__94 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CselectTextFieldDelayed_003Ed__95 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -329,7 +329,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CselectTextFieldDelayed_003Ed__94(int _003C_003E1__state) + public _003CselectTextFieldDelayed_003Ed__95(int _003C_003E1__state) { } @@ -356,7 +356,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CwaitUntilFrameEndToSetActive_003Ed__88 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CwaitUntilFrameEndToSetActive_003Ed__89 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -385,7 +385,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CwaitUntilFrameEndToSetActive_003Ed__88(int _003C_003E1__state) + public _003CwaitUntilFrameEndToSetActive_003Ed__89(int _003C_003E1__state) { } @@ -417,6 +417,8 @@ void IEnumerator.Reset() public bool terminalInUse; + public float timeSinceTerminalInUse; + private InteractTrigger terminalTrigger; public RawImage terminalImage; @@ -539,13 +541,13 @@ private void Update() { } - [IteratorStateMachine(typeof(_003CforceScrollbarDown_003Ed__59))] + [IteratorStateMachine(typeof(_003CforceScrollbarDown_003Ed__60))] private IEnumerator forceScrollbarDown() { return null; } - [IteratorStateMachine(typeof(_003CforceScrollbarUp_003Ed__60))] + [IteratorStateMachine(typeof(_003CforceScrollbarUp_003Ed__61))] private IEnumerator forceScrollbarUp() { return null; @@ -565,7 +567,7 @@ public void PlayTerminalAudioClientRpc(int clipIndex) { } - [IteratorStateMachine(typeof(_003CloadTextAnimation_003Ed__64))] + [IteratorStateMachine(typeof(_003CloadTextAnimation_003Ed__65))] private IEnumerator loadTextAnimation() { return null; @@ -584,7 +586,7 @@ public void LoadTerminalImage(TerminalNode node) { } - [IteratorStateMachine(typeof(_003CloadImageSlowly_003Ed__68))] + [IteratorStateMachine(typeof(_003CloadImageSlowly_003Ed__69))] private IEnumerator loadImageSlowly() { return null; @@ -675,13 +677,13 @@ private void Start() { } - [IteratorStateMachine(typeof(_003CwaitUntilFrameEndToSetActive_003Ed__88))] + [IteratorStateMachine(typeof(_003CwaitUntilFrameEndToSetActive_003Ed__89))] private IEnumerator waitUntilFrameEndToSetActive(bool active) { return null; } - [IteratorStateMachine(typeof(_003CdisplayReimbursedTipDelay_003Ed__89))] + [IteratorStateMachine(typeof(_003CdisplayReimbursedTipDelay_003Ed__90))] private IEnumerator displayReimbursedTipDelay() { return null; @@ -705,7 +707,7 @@ public void OnGamepadTextInputDismissed_t(bool submitted) { } - [IteratorStateMachine(typeof(_003CselectTextFieldDelayed_003Ed__94))] + [IteratorStateMachine(typeof(_003CselectTextFieldDelayed_003Ed__95))] private IEnumerator selectTextFieldDelayed() { return null; diff --git a/Assets/Scripts/Assembly-CSharp/Terminal.cs.meta b/Assets/Scripts/Assembly-CSharp/Terminal.cs.meta index 94df1f5..534788e 100644 --- a/Assets/Scripts/Assembly-CSharp/Terminal.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/Terminal.cs.meta @@ -1,12 +1,12 @@ fileFormatVersion: 2 guid: 4f61a593bb5dfe44bc907499ad50386c -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 externalObjects: {} defaultReferences: [] - executionOrder: 0 + executionOrder: -40 icon: {fileID: 0} userData: assetBundleName: diff --git a/Assets/Scripts/Assembly-CSharp/TerminalAccessibleObject.cs.meta b/Assets/Scripts/Assembly-CSharp/TerminalAccessibleObject.cs.meta index b6e2b98..4d0a8cc 100644 --- a/Assets/Scripts/Assembly-CSharp/TerminalAccessibleObject.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TerminalAccessibleObject.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: f2c662b0f92d7236699123213e2fb9f4 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/TerminalEvent.cs.meta b/Assets/Scripts/Assembly-CSharp/TerminalEvent.cs.meta index 08bc759..b98d941 100644 --- a/Assets/Scripts/Assembly-CSharp/TerminalEvent.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TerminalEvent.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 06b68ac8f458a6d4389b8e6324b80755 +guid: 609ce025df934e44db65ade9838e890c MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/TerminalKeyword.cs.meta b/Assets/Scripts/Assembly-CSharp/TerminalKeyword.cs.meta index 590691d..d06dcbb 100644 --- a/Assets/Scripts/Assembly-CSharp/TerminalKeyword.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TerminalKeyword.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: d3cecf05b78b173605122a700874719c -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/TerminalNode.cs.meta b/Assets/Scripts/Assembly-CSharp/TerminalNode.cs.meta index c07d197..613928d 100644 --- a/Assets/Scripts/Assembly-CSharp/TerminalNode.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TerminalNode.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 0e80ae96b3eb9177eea5c8f9dadbcda1 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/TerminalNodesList.cs.meta b/Assets/Scripts/Assembly-CSharp/TerminalNodesList.cs.meta index e694ee8..3945225 100644 --- a/Assets/Scripts/Assembly-CSharp/TerminalNodesList.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TerminalNodesList.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: c5d5b7b2b1a6a0164e51af95a82c4502 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/TestEnemy.cs.meta b/Assets/Scripts/Assembly-CSharp/TestEnemy.cs.meta index 960c4c6..50cebf3 100644 --- a/Assets/Scripts/Assembly-CSharp/TestEnemy.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TestEnemy.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: fe073d9c70339152b398c5335c216924 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/TestScript.cs.meta b/Assets/Scripts/Assembly-CSharp/TestScript.cs.meta index 87aa8c1..711268a 100644 --- a/Assets/Scripts/Assembly-CSharp/TestScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TestScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 8d2d81690d93c6d6c9d0fdf28bb7d13d -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/TetraChemicalItem.cs.meta b/Assets/Scripts/Assembly-CSharp/TetraChemicalItem.cs.meta index 3a51a7b..12202c8 100644 --- a/Assets/Scripts/Assembly-CSharp/TetraChemicalItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TetraChemicalItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 6aabb834f6dcc403c9eff8b64480c896 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/Threat.cs.meta b/Assets/Scripts/Assembly-CSharp/Threat.cs.meta index 564f7e4..382ef2f 100644 --- a/Assets/Scripts/Assembly-CSharp/Threat.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/Threat.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: bee1b9991501b5f4987daebf828f7c4a +guid: 0d5902113a04a364e9238baea0f5ec47 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ThreatType.cs b/Assets/Scripts/Assembly-CSharp/ThreatType.cs index 54aa525..daee3f2 100644 --- a/Assets/Scripts/Assembly-CSharp/ThreatType.cs +++ b/Assets/Scripts/Assembly-CSharp/ThreatType.cs @@ -7,5 +7,6 @@ public enum ThreatType Projectile = 1, Bees = 2, EyelessDog = 3, - ForestGiant = 4 + ForestGiant = 4, + Item = 5 } diff --git a/Assets/Scripts/Assembly-CSharp/ThreatType.cs.meta b/Assets/Scripts/Assembly-CSharp/ThreatType.cs.meta index c3037fb..4d0fe17 100644 --- a/Assets/Scripts/Assembly-CSharp/ThreatType.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ThreatType.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 8f743f4f0b2cc544ebd74fdda3b66ae4 +guid: 1189a508d73fe5043947b46c6c6368f4 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/TimeOfDay.cs.meta b/Assets/Scripts/Assembly-CSharp/TimeOfDay.cs.meta index cdf1037..ea1842e 100644 --- a/Assets/Scripts/Assembly-CSharp/TimeOfDay.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TimeOfDay.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 05626d98d2411b452c2bf16fe56a1dcc -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ToggleAllLightsInContainer.cs.meta b/Assets/Scripts/Assembly-CSharp/ToggleAllLightsInContainer.cs.meta index b47b429..8ae081f 100644 --- a/Assets/Scripts/Assembly-CSharp/ToggleAllLightsInContainer.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ToggleAllLightsInContainer.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a01ec95fd817283720bcef720a6329dd -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ToggleFogTrigger.cs.meta b/Assets/Scripts/Assembly-CSharp/ToggleFogTrigger.cs.meta index c77a53b..a6f1720 100644 --- a/Assets/Scripts/Assembly-CSharp/ToggleFogTrigger.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ToggleFogTrigger.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 366de054cab6c09c5497b66bd4d09fe6 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/TransformAndName.cs.meta b/Assets/Scripts/Assembly-CSharp/TransformAndName.cs.meta index aa8b4a8..ed4d430 100644 --- a/Assets/Scripts/Assembly-CSharp/TransformAndName.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TransformAndName.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 4adbef5822fa3ce4ba7a355b13e760cd +guid: a27b668c321035f419c234e0b067ce05 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/Turret.cs.meta b/Assets/Scripts/Assembly-CSharp/Turret.cs.meta index 3a1b1f3..ff4c201 100644 --- a/Assets/Scripts/Assembly-CSharp/Turret.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/Turret.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: cb31b43a374a93ca6ba1acfb4a89226f -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/TurretMode.cs.meta b/Assets/Scripts/Assembly-CSharp/TurretMode.cs.meta index a214e27..4e098fa 100644 --- a/Assets/Scripts/Assembly-CSharp/TurretMode.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TurretMode.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 1a1bf1b3493d22f4391b21c069c303da +guid: ba2fbe1805c9be24ab3fad04656e4bab MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/UnlockableItem.cs.meta b/Assets/Scripts/Assembly-CSharp/UnlockableItem.cs.meta index c754552..9951065 100644 --- a/Assets/Scripts/Assembly-CSharp/UnlockableItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/UnlockableItem.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: eb558dd157e01cf4dafaaee283113353 +guid: 8b3f86f153f50aa41a5dfd1b0514892c MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/UnlockableSuit.cs.meta b/Assets/Scripts/Assembly-CSharp/UnlockableSuit.cs.meta index cce1c40..7ba5b18 100644 --- a/Assets/Scripts/Assembly-CSharp/UnlockableSuit.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/UnlockableSuit.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 0477f7d1aaa8524c317528f5aed701ca -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/UnlockablesList.cs.meta b/Assets/Scripts/Assembly-CSharp/UnlockablesList.cs.meta index 4b55236..79d0e26 100644 --- a/Assets/Scripts/Assembly-CSharp/UnlockablesList.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/UnlockablesList.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: fb5890291368e4720f01896e9c2e556e -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/WalkieTalkie.cs.meta b/Assets/Scripts/Assembly-CSharp/WalkieTalkie.cs.meta index 9535250..13b7204 100644 --- a/Assets/Scripts/Assembly-CSharp/WalkieTalkie.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/WalkieTalkie.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 04c03a810d3f2927f216ac453a7c6769 -timeCreated: 1700520299 +timeCreated: 1702158108 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/WeatherEffect.cs.meta b/Assets/Scripts/Assembly-CSharp/WeatherEffect.cs.meta index 148ac8d..28babf7 100644 --- a/Assets/Scripts/Assembly-CSharp/WeatherEffect.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/WeatherEffect.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 981a6989c53072c41b05bae7db3ef49e +guid: 5ae913dbbcc78e94a9e002d0f813c559 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/WhoopieCushionItem.cs b/Assets/Scripts/Assembly-CSharp/WhoopieCushionItem.cs new file mode 100644 index 0000000..4d304fa --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/WhoopieCushionItem.cs @@ -0,0 +1,22 @@ +using UnityEngine; + +public class WhoopieCushionItem : GrabbableObject +{ + public AudioSource whoopieCushionAudio; + + public AudioClip[] fartAudios; + + private float fartDebounce; + + private Vector3 lastPositionAtFart; + + private int timesPlayingInOneSpot; + + public void Fart() + { + } + + public void FartWithDebounce() + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/WhoopieCushionItem.cs.meta b/Assets/Scripts/Assembly-CSharp/WhoopieCushionItem.cs.meta new file mode 100644 index 0000000..7ded04c --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/WhoopieCushionItem.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: d3414987013c31dfad6ee7500f0c60c2 +timeCreated: 1702158108 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + 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