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| 1 | +# D* Path Planning Algorithm |
| 2 | + |
| 3 | +### D* Lite Pathfinding Visualization |
| 4 | +This project implements a visualization of the D* Lite pathfinding algorithm on a 2D grid map using Python. D* Lite is designed for efficient path planning in dynamic environments where obstacles may appear or disappear over time. Unlike traditional A*, which recomputes paths from scratch, D* Lite incrementally updates its existing path, making it ideal for real-time robotic navigation. |
| 5 | + |
| 6 | +The project features: |
| 7 | +- Interactive 2D grid map with dynamic obstacle updates |
| 8 | +- Visual explanation of node expansion and path repair |
| 9 | +- Clean Python implementation with clear data structures |
| 10 | + |
| 11 | +This tool is useful for students and researchers learning about adaptive pathfinding, autonomous agents, and search-based planning. |
| 12 | + |
| 13 | +## DEMO |
| 14 | + |
| 15 | + |
| 16 | +### Installation |
| 17 | +clone the repository |
| 18 | +```bash |
| 19 | + |
| 20 | +git clone https://github.com/EricChen0104/D_star_lite_Algorithm_PYTHON.git |
| 21 | +cd D_star_lite_Algorithm_PYTHON |
| 22 | + |
| 23 | +``` |
| 24 | +install the requirements |
| 25 | +```bash |
| 26 | + |
| 27 | +pip install -r "requirements.txt" |
| 28 | + |
| 29 | +``` |
| 30 | + |
| 31 | +## D* Lite Algorithm Introduction |
| 32 | + |
| 33 | +D* Lite is an incremental heuristic search algorithm designed for path planning in dynamic environments. It can be seen as an optimized extension of A*, capable of efficiently updating paths when the map changes (e.g., newly discovered obstacles), rather than recomputing from scratch like standard A*. |
| 34 | + |
| 35 | +### Basic Concepts |
| 36 | +Each node maintains two key values: |
| 37 | + |
| 38 | +- `g(n)`: the current known cost from the start node to node `n` |
| 39 | +- `rhs(n)`: one-step lookahead value, representing the best cost to reach `n` through any predecessor |
| 40 | + |
| 41 | +The node priority is determined by a key function (similar to A*): |
| 42 | + |
| 43 | +`key(n) = [min(g(n), rhs(n)) + h(start, n), min(g(n), rhs(n))]` |
| 44 | + |
| 45 | +The algorithm always expands the node with the **smallest key**, and incrementally repairs the path when changes occur in the map. |
| 46 | + |
| 47 | +### Heuristic Function h(n) |
| 48 | +As with A*, a popular heuristic is the **Manhattan Distance**: |
| 49 | + |
| 50 | +`h(n) = |Xstart - Xn| + |Ystart - Yn|` |
| 51 | + |
| 52 | +This allows D* Lite to maintain efficiency while guaranteeing optimality, even as obstacles change. |
| 53 | + |
| 54 | +## References |
| 55 | +- Stentz, A. (1994). The D* algorithm for real-time planning of optimal traverses (p. 34). Carnegie Mellon University, the Robotics Institute. |
| 56 | +- https://www.cs.cmu.edu/~motionplanning/lecture/AppH-astar-dstar_howie.pdf |
| 57 | + |
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