|
1 |
| -## Ping Compensation |
2 |
| -Tera-Proxy module for Tera Online. Gives you fake attack speed to eliminate ping tax between skills. |
3 |
| -### Comparison to Skill Prediction |
4 |
| -Ping Compensation | Skill Prediction |
5 |
| -:--:|:--: |
6 |
| -No Ghosting\* | Occasional Ghosting\* |
7 |
| -Less Fluid Animations | More Fluid Animations |
8 |
| -Partial Benefit For chained, lockon, and chargable skills | Full Benefit For chained, lockon, and chargable skills |
9 |
| -No Combo Attack or blocking support | Full Combo Attack and blocking support |
10 |
| - |
11 |
| -\* Ghosting is playing a skill animation without dealing damage or using a different skill than server recieves/sends. |
12 |
| -### My Recommendation (WIP: NOT FULLY TESTED YET) |
13 |
| -Other than ghosting, **Skill-Prediction is probably the better choice**, but you don't have to make that choice. You can edit `/config/config.json` and `/config/preset.js` for co-compatability. **Use Ping Compensation for troublesome skills** that ghost or desync, and **use Skill Prediction for everything else.** See `docs` folder for details. |
14 |
| -### Diagram |
15 |
| - |
16 |
| -### Requirements |
17 |
| -[Tera-Proxy](https://github.com/meishuu/tera-proxy) and dependencies |
18 |
| -### Contributions |
19 |
| -Thanks to [Leiki](https://github.com/Leyki), [Pinkie Pie](https://github.com/pinkipi), [SaltyMonkey](https://github.com/SaltyMonkey), [undefined3394](https://github.com/undefined3394), and [Yunfei](https://github.com/YunfeiG) for Skill Prediction and configuration contributions. |
| 1 | +## Ping Compensation |
| 2 | +Tera-Proxy module for Tera Online. Gives you fake attack speed to eliminate ping tax between skills. |
| 3 | +### Comparison to Skill Prediction |
| 4 | +Ping Compensation | Skill Prediction |
| 5 | +:--:|:--: |
| 6 | +No Ghosting\* | Occasional Ghosting\* |
| 7 | +Less Fluid Animations | More Fluid Animations |
| 8 | +Partial Benefit For chained, lockon, and chargable skills | Full Benefit For chained, lockon, and chargable skills |
| 9 | +No Combo Attack or blocking support | Full Combo Attack and blocking support |
| 10 | + |
| 11 | +\* Ghosting is playing a skill animation without dealing damage or using a different skill than server recieves/sends. |
| 12 | +### My Recommendation (WIP: NOT FULLY TESTED YET) |
| 13 | +Other than ghosting, **Skill-Prediction is probably the better choice**, but you don't have to make that choice. You can edit `/config/config.json` and `/config/preset.js` for co-compatability. **Use Ping Compensation for troublesome skills** that ghost or desync, and **use Skill Prediction for everything else.** See `docs` folder for details. |
| 14 | +### Diagram |
| 15 | + |
| 16 | +### Requirements |
| 17 | +[Tera-Proxy](https://github.com/meishuu/tera-proxy) and dependencies |
| 18 | +### Contributions |
| 19 | +Thanks to [Leiki](https://github.com/Leyki), [Pinkie Pie](https://github.com/pinkipi), [SaltyMonkey](https://github.com/SaltyMonkey), [undefined3394](https://github.com/undefined3394), and [Yunfei](https://github.com/YunfeiG) for Skill Prediction and configuration contributions. |
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