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Releases: EndlessCodeGroup/ECInventory

v0.1.3

27 Aug 14:22
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Added

  • Documentation
  • Support of Mimic PlayerInventory API to integrate with other plugins
  • Check minimal required version of Mimic and CommandAPI on plugin enable

Changed

  • Update required CommandAPI to 8.0.0+
  • Update required Mimic to 0.8.0+
  • Update Kotlin to 1.7.10
  • Minimal Java version set to 11

New Contributors

Full Changelog: v0.1.2...v0.1.3

v0.1.2

06 Jan 22:08
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Hotfix

  • Fixed SQLiteException on plugin initialization a8552b6

Full Changelog: v0.1.1...v0.1.2

v0.1.1

06 Jan 13:40
bdd79e0
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Hotfix

  • Fix the error Can not parse version string on plugin loading

Full Changelog: v0.1...v0.1.1

v0.1

06 Jan 10:51
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Happy New Year and Merry Christmas!

This is the first preview release, that includes core mechanics of inventories.

What's Implemented

  • Flexible configs for inventories and slots #1

Inventories:

  • Inventory clicks mapping #11
  • Default inventory slot #34
  • Support multiple positions for similar slots #33
  • SQL storage for inventories #23

Slots:

  • Slot content validation #29
  • Slot name and description with placeholders support #31
  • Slot clicks bindings #35

Commands:

  • /inventories open <type> - Open inventory
  • /inventories open <type> <target> - Open other player's inventory #41
  • /inventories reload - Reload configs #40

Full Changelog: https://github.com/EndlessCodeGroup/ECInventory/commits/v0.1