Releases: EndlessCodeGroup/ECInventory
Releases · EndlessCodeGroup/ECInventory
v0.1.3
Added
- Documentation
- Support of Mimic PlayerInventory API to integrate with other plugins
- Check minimal required version of Mimic and CommandAPI on plugin enable
Changed
- Update required CommandAPI to 8.0.0+
- Update required Mimic to 0.8.0+
- Update Kotlin to 1.7.10
- Minimal Java version set to 11
New Contributors
Full Changelog: v0.1.2...v0.1.3
v0.1.2
v0.1.1
v0.1
Happy New Year and Merry Christmas!
This is the first preview release, that includes core mechanics of inventories.
What's Implemented
- Flexible configs for inventories and slots #1
Inventories:
- Inventory clicks mapping #11
- Default inventory slot #34
- Support multiple positions for similar slots #33
- SQL storage for inventories #23
Slots:
- Slot content validation #29
- Slot name and description with placeholders support #31
- Slot clicks bindings #35
Commands:
/inventories open <type>
- Open inventory/inventories open <type> <target>
- Open other player's inventory #41/inventories reload
- Reload configs #40
Full Changelog: https://github.com/EndlessCodeGroup/ECInventory/commits/v0.1