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Sim level z-axis integration #270
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TODO:
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| bool IgnoreNonVehicles = false; // Default: false | ||
| FindRoadObservationsWith roadObservationAlgorithm{ | ||
| FindRoadObservationsWith::KNearestEntitiesWithRadiusFiltering}; | ||
| FindRoadObservationsWith::AllEntitiesWithRadiusFiltering}; |
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probably do not want this change to do this?
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Yeah I think this branch contains a lot of changes we do not want to include. I am starting a different branch with only the minimal required changes to access the z logs
| { | ||
| p.x = j.at("x").get<float>(); | ||
| p.y = j.at("y").get<float>(); | ||
| if (j.contains("z")) { |
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does it sometimes not contain it?
Simulator changes to accommodate z axis.