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box2drevolutejoint.cpp
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box2drevolutejoint.cpp
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/*
* box2drevolutejoint.cpp
* Copyright (c) 2011 Joonas Erkinheimo <joonas.erkinheimo@nokia.com>
* Copyright (c) 2011 Markus Kivioja <markus.kivioja@digia.com>
*
* This file is part of the Box2D QML plugin.
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in
* a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*/
#include "box2drevolutejoint.h"
#include "box2dworld.h"
#include "box2dbody.h"
Box2DRevoluteJoint::Box2DRevoluteJoint(QObject *parent) :
Box2DJoint(parent),
mRevoluteJointDef(),
mRevoluteJoint(0),
anchorsAuto(true)
{
}
Box2DRevoluteJoint::~Box2DRevoluteJoint()
{
cleanup(world());
}
float Box2DRevoluteJoint::lowerAngle() const
{
return -mRevoluteJointDef.lowerAngle * 180 / b2_pi;
}
void Box2DRevoluteJoint::setLowerAngle(float lowerAngle)
{
float lowerAngleRad = lowerAngle * b2_pi / -180;
if (qFuzzyCompare(mRevoluteJointDef.lowerAngle,lowerAngleRad))
return;
mRevoluteJointDef.lowerAngle = lowerAngleRad;
if (mRevoluteJoint)
mRevoluteJoint->SetLimits(lowerAngleRad,mRevoluteJointDef.upperAngle);
emit lowerAngleChanged();
}
float Box2DRevoluteJoint::upperAngle() const
{
return -mRevoluteJointDef.upperAngle * 180 / b2_pi;
}
void Box2DRevoluteJoint::setUpperAngle(float upperAngle)
{
float upperAngleRad = upperAngle * b2_pi / -180;
if (qFuzzyCompare(mRevoluteJointDef.upperAngle,upperAngleRad))
return;
mRevoluteJointDef.upperAngle = upperAngleRad;
if (mRevoluteJoint)
mRevoluteJoint->SetLimits(mRevoluteJointDef.lowerAngle,
upperAngleRad);
emit upperAngleChanged();
}
float Box2DRevoluteJoint::maxMotorTorque() const
{
return mRevoluteJointDef.maxMotorTorque;
}
void Box2DRevoluteJoint::setMaxMotorTorque(float maxMotorTorque)
{
if (qFuzzyCompare(mRevoluteJointDef.maxMotorTorque,maxMotorTorque))
return;
mRevoluteJointDef.maxMotorTorque = maxMotorTorque;
if (mRevoluteJoint)
mRevoluteJoint->SetMaxMotorTorque(maxMotorTorque);
emit maxMotorTorqueChanged();
}
float Box2DRevoluteJoint::motorSpeed() const
{
return -mRevoluteJointDef.motorSpeed * b2_pi / 180;
}
void Box2DRevoluteJoint::setMotorSpeed(float motorSpeed)
{
float motorSpeedRad = motorSpeed * b2_pi / -180;
if (qFuzzyCompare(mRevoluteJointDef.motorSpeed,motorSpeedRad))
return;
mRevoluteJointDef.motorSpeed = motorSpeedRad;
if (mRevoluteJoint)
mRevoluteJoint->SetMotorSpeed(motorSpeedRad);
emit motorSpeedChanged();
}
bool Box2DRevoluteJoint::enableLimit() const
{
return mRevoluteJointDef.enableLimit;
}
void Box2DRevoluteJoint::setEnableLimit(bool enableLimit)
{
if (mRevoluteJointDef.enableLimit == enableLimit)
return;
mRevoluteJointDef.enableLimit = enableLimit;
if (mRevoluteJoint)
mRevoluteJoint->EnableLimit(enableLimit);
emit enableLimitChanged();
}
bool Box2DRevoluteJoint::enableMotor() const
{
return mRevoluteJointDef.enableMotor;
}
void Box2DRevoluteJoint::setEnableMotor(bool enableMotor)
{
if (mRevoluteJointDef.enableMotor == enableMotor)
return;
mRevoluteJointDef.enableMotor = enableMotor;
if (mRevoluteJoint)
mRevoluteJoint->EnableMotor(enableMotor);
emit enableMotorChanged();
}
QPointF Box2DRevoluteJoint::localAnchorA() const
{
return QPointF(mRevoluteJointDef.localAnchorA.x * scaleRatio, mRevoluteJointDef.localAnchorA.y * scaleRatio);
}
QPointF Box2DRevoluteJoint::localAnchorB() const
{
return QPointF(mRevoluteJointDef.localAnchorB.x * scaleRatio, mRevoluteJointDef.localAnchorB.y * scaleRatio);
}
void Box2DRevoluteJoint::setLocalAnchorA(const QPointF &localAnchorA)
{
mRevoluteJointDef.localAnchorA = b2Vec2(localAnchorA.x() / scaleRatio,-localAnchorA.y() / scaleRatio);
anchorsAuto = false;
emit localAnchorAChanged();
}
void Box2DRevoluteJoint::setLocalAnchorB(const QPointF &localAnchorB)
{
mRevoluteJointDef.localAnchorB = b2Vec2(localAnchorB.x() / scaleRatio,-localAnchorB.y() / scaleRatio);
anchorsAuto = false;
emit localAnchorBChanged();
}
void Box2DRevoluteJoint::nullifyJoint()
{
mRevoluteJoint = 0;
}
void Box2DRevoluteJoint::createJoint()
{
if(anchorsAuto)
mRevoluteJointDef.Initialize(bodyA()->body(),
bodyB()->body(),
bodyA()->body()->GetWorldCenter());
else
{
mRevoluteJointDef.bodyA = bodyA()->body();
mRevoluteJointDef.bodyB = bodyB()->body();
}
mRevoluteJointDef.collideConnected = collideConnected();
mRevoluteJoint = static_cast<b2RevoluteJoint*>(world()->CreateJoint(&mRevoluteJointDef));
mRevoluteJoint->SetUserData(this);
mInitializePending = false;
emit created();
}
void Box2DRevoluteJoint::cleanup(b2World *world)
{
if(!world) {
qWarning() << "RevoluteJoint: There is no world connected";
return;
}
if (mRevoluteJoint && bodyA() && bodyB()) {
mRevoluteJoint->SetUserData(0);
world->DestroyJoint(mRevoluteJoint);
mRevoluteJoint = 0;
}
}
b2Joint *Box2DRevoluteJoint::GetJoint()
{
return mRevoluteJoint;
}
float Box2DRevoluteJoint::getJointAngle()
{
if(mRevoluteJoint) return mRevoluteJoint->GetJointAngle() * 180 / b2_pi;
return 0.0;
}
float Box2DRevoluteJoint::getJointSpeed()
{
if(mRevoluteJoint) return mRevoluteJoint->GetJointSpeed();
return 0.0;
}