- Full support for tModLoader 1.4
- Auto-update with the newest version from github
- Manual and Dynamic (still wip) Mod installing and loading
- Modular patching sytem to fix up the still WIP and somewhat broken tModLoader for Terraria 1.4
- Full support for both ARM64 and ARM32 devices
- Tested on both x86_64 and ARM versions of tModLoader
- docker
- docker-compose
- Clone this repository or copy the
docker-compose.yml
file below - Modify the
docker-compose.yml
file to your liking - Create the
/Worlds
,/Mods
, and/ModConfigs
directory in your target location (By default it is in the home directory) - Start the server with
docker-compose up -d
version: '3.2'
services:
tmodloader:
image: radioactivehydra/tmodloader:latest
container_name: tmodloader
restart: unless-stopped
stdin_open: true
tty: true
ports:
- 7777:7777
volumes:
- type: bind
source: ./Worlds
target: /tmodserver/.local/share/Terraria/tModLoader/Worlds/
- type: bind
source: ./Mods
target: /tmodserver/.local/share/Terraria/tModLoader/Mods/
- type: bind
source: ./ModConfigs
target: /tmodserver/.local/share/Terraria/tModLoader/ModConfigs/
- type: bind
source: ./serverconfig.txt
target: /tmodserver/serverconfig.txt
read_only: true
Thank you to Chicken-Bones, joshua-software-dev, NicolaeBet, and many more people with greater C# experience than I do for implementing patches for SteamWorks on tModLoader 1.4!