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If the Shader didnt compile make its window/childwindow/tab with a dark red background. If the compilation was successful, the background could be dark green for a few frames. Do the same for ProgramEditor linking.
The files that had errors in them should have red collapsing headers.
When hitting the Program's compile button at most a single thing should be red because it should stop compiling then.
The text was updated successfully, but these errors were encountered:
If the Shader didnt compile make its window/childwindow/tab with a dark red background. If the compilation was successful, the background could be dark green for a few frames. Do the same for ProgramEditor linking.
The files that had errors in them should have red collapsing headers.
When hitting the Program's compile button at most a single thing should be red because it should stop compiling then.
The text was updated successfully, but these errors were encountered: