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ProgramEditor: Tabs #12

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Csabix opened this issue Sep 26, 2019 · 0 comments
Open

ProgramEditor: Tabs #12

Csabix opened this issue Sep 26, 2019 · 0 comments

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@Csabix
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Csabix commented Sep 26, 2019

ProgramEditor can have more then just 2 shaders, in fact it can have 1 which must be a compute shader, or it can have both frag and vert, and optionally the other shaders: geometry, tessellation control and tessellation evaluation shaders. They need tabs if they are present accordingly.

Hint: if(std::is_same_v<TE, NoShader>) will be true if we have a tessellation evaluation shader.

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