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UnrealFastNoise2 is an Unreal Engine plugin that wraps [FastNoise2](https://github.com/Auburn/FastNoise2), allowing you to use the FastNoise2 library in blueprints.
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Install Tips:
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To use C++ and Blueprints add "FastNoise2" to your PublicDependencyModuleNames in Project.Build.cs after installing the plugin. This will give you access to the C++ classes. The file is located in ../ProjectName/Source/ProjectName/ProjectName.Build.cs (default location)
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