Open
Description
- Attack the attacker if being attacked or a nearby unit is being attacked
- Coordinate attacking among nearby entities, destroy one entity and only then focus on the next.
- When the enemy is destroyed, start attacking a next entity if there is any one nearby (distance from the destroyed entity matters as opposed distance from the attacking entity).
- When chasing an entity automatically (not by command from the user), chase it up to some maximum distance from the starting point. And then return back.