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Improve attacking behaviour #178

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@Indy2222

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@Indy2222
  • Attack the attacker if being attacked or a nearby unit is being attacked
  • Coordinate attacking among nearby entities, destroy one entity and only then focus on the next.
  • When the enemy is destroyed, start attacking a next entity if there is any one nearby (distance from the destroyed entity matters as opposed distance from the attacking entity).
  • When chasing an entity automatically (not by command from the user), chase it up to some maximum distance from the starting point. And then return back.

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